Fixed elevation of spectator rights; added some spectator options; closes bug 0000005

This commit is contained in:
Max-Wilhelm Bruker 2010-05-26 21:36:54 +02:00
parent 604d1ffa94
commit befafa28ae
26 changed files with 430 additions and 220 deletions

View file

@ -14,11 +14,25 @@ DlgCreateGame::DlgCreateGame(Client *_client, QWidget *parent)
passwordLabel->setBuddy(passwordEdit);
maxPlayersLabel = new QLabel(tr("P&layers:"));
maxPlayersEdit = new QLineEdit("2");
maxPlayersEdit = new QSpinBox();
maxPlayersEdit->setMinimum(1);
maxPlayersEdit->setMaximum(100);
maxPlayersEdit->setValue(2);
maxPlayersLabel->setBuddy(maxPlayersEdit);
spectatorsAllowedCheckBox = new QCheckBox(tr("&Spectators allowed"));
spectatorsAllowedCheckBox->setChecked(true);
connect(spectatorsAllowedCheckBox, SIGNAL(stateChanged(int)), this, SLOT(spectatorsAllowedChanged(int)));
spectatorsNeedPasswordCheckBox = new QCheckBox(tr("Spectators &need a password to join"));
spectatorsCanTalkCheckBox = new QCheckBox(tr("Spectators can &talk"));
spectatorsSeeEverythingCheckBox = new QCheckBox(tr("Spectators see &everything"));
QVBoxLayout *spectatorsLayout = new QVBoxLayout;
spectatorsLayout->addWidget(spectatorsAllowedCheckBox);
spectatorsLayout->addWidget(spectatorsNeedPasswordCheckBox);
spectatorsLayout->addWidget(spectatorsCanTalkCheckBox);
spectatorsLayout->addWidget(spectatorsSeeEverythingCheckBox);
spectatorsGroupBox = new QGroupBox(tr("Spectators"));
spectatorsGroupBox->setLayout(spectatorsLayout);
QGridLayout *grid = new QGridLayout;
grid->addWidget(descriptionLabel, 0, 0);
@ -27,7 +41,7 @@ DlgCreateGame::DlgCreateGame(Client *_client, QWidget *parent)
grid->addWidget(passwordEdit, 1, 1);
grid->addWidget(maxPlayersLabel, 2, 0);
grid->addWidget(maxPlayersEdit, 2, 1);
grid->addWidget(spectatorsAllowedCheckBox, 3, 0, 1, 2);
grid->addWidget(spectatorsGroupBox, 3, 0, 1, 2);
okButton = new QPushButton(tr("&OK"));
okButton->setDefault(true);
@ -53,13 +67,15 @@ DlgCreateGame::DlgCreateGame(Client *_client, QWidget *parent)
void DlgCreateGame::actOK()
{
bool ok;
int maxPlayers = maxPlayersEdit->text().toInt(&ok);
if (!ok) {
QMessageBox::critical(this, tr("Error"), tr("Invalid number of players."));
return;
}
Command_CreateGame *createCommand = new Command_CreateGame(descriptionEdit->text(), passwordEdit->text(), maxPlayers, spectatorsAllowedCheckBox->isChecked());
Command_CreateGame *createCommand = new Command_CreateGame(
descriptionEdit->text(),
passwordEdit->text(),
maxPlayersEdit->value(),
spectatorsAllowedCheckBox->isChecked(),
spectatorsNeedPasswordCheckBox->isChecked(),
spectatorsCanTalkCheckBox->isChecked(),
spectatorsSeeEverythingCheckBox->isChecked()
);
connect(createCommand, SIGNAL(finished(ResponseCode)), this, SLOT(checkResponse(ResponseCode)));
client->sendCommand(createCommand);
@ -79,3 +95,10 @@ void DlgCreateGame::checkResponse(ResponseCode response)
return;
}
}
void DlgCreateGame::spectatorsAllowedChanged(int state)
{
spectatorsNeedPasswordCheckBox->setEnabled(state);
spectatorsCanTalkCheckBox->setEnabled(state);
spectatorsSeeEverythingCheckBox->setEnabled(state);
}