Fix segfault when creating token of opponent's card

This commit is contained in:
RickyRister 2025-09-14 21:15:53 -07:00
parent aff775f488
commit bf1412172b

View file

@ -878,7 +878,8 @@ void PlayerActions::actCreateAnotherToken()
void PlayerActions::setLastToken(CardInfoPtr cardInfo) void PlayerActions::setLastToken(CardInfoPtr cardInfo)
{ {
if (cardInfo == nullptr || !player->getPlayerMenu()->getUtilityMenu()->createAnotherTokenActionExists()) { if (cardInfo == nullptr || !player->getPlayerMenu()->getUtilityMenu() ||
player->getPlayerMenu()->getUtilityMenu()->createAnotherTokenActionExists()) {
return; return;
} }