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removed the need to refresh the game list
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21 changed files with 211 additions and 215 deletions
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@ -26,7 +26,7 @@ class Client : public QObject {
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signals:
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void statusChanged(ProtocolStatus _status);
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void welcomeMsgReceived(QStringList welcomeMsg);
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void gameListReceived(QList<ServerGame *> games);
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void gameListEvent(ServerGame *game);
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void playerListReceived(QList<ServerPlayer *> players);
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void zoneListReceived(int commandId, QList<ServerZone *> zones);
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void zoneDumpReceived(int commandId, QList<ServerZoneCard *> cards);
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