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fix card moving on server (#4413)
* wip fix card moving on server * fix flipped cards being moved as -1
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4 changed files with 128 additions and 132 deletions
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@ -175,8 +175,8 @@ public:
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Server_CardZone *startzone,
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const QList<const CardToMove *> &_cards,
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Server_CardZone *targetzone,
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int x,
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int y,
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int xCoord,
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int yCoord,
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bool fixFreeSpaces = true,
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bool undoingDraw = false);
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void unattachCard(GameEventStorage &ges, Server_Card *card);
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