Apply else-after-return across the tree (#7884)

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AI-scor 2026-11-10 20:41:46 +01:00 • committed by GitHub
parent e97d3e5519
commit c27b5e9fcf
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22 changed files with 48 additions and 25 deletions

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@ -33,7 +33,8 @@ AbstractClient *AbstractGame::getClientForPlayer(int playerId) const
}
return gameState->getClients().at(playerId);
} else if (gameState->getClients().isEmpty()) {
}
if (gameState->getClients().isEmpty()) {
return nullptr;
} else {
return gameState->getClients().first();