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Apply else-after-return across the tree (#7884)
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22 changed files with 48 additions and 25 deletions
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@ -254,7 +254,8 @@ void PlayerLogic::deleteCard(CardState *card)
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{
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if (card == nullptr) {
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return;
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} else if (dialogSemaphore) {
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}
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if (dialogSemaphore) {
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cardsToDelete.append(card);
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} else {
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card->deleteView();
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