mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-30 10:33:54 -07:00
Refactor files in src/game to new Qt Slot/Signal syntax (#5431)
* fix signals in CardDatabaseParser * update remaining signals * cleanup * wait this was always just broken * fix build failure * fix build failure * fix build failure
This commit is contained in:
parent
6e8adddc6d
commit
c3421669d5
25 changed files with 180 additions and 181 deletions
|
|
@ -20,7 +20,8 @@ GameScene::GameScene(PhasesToolbar *_phasesToolbar, QObject *parent)
|
|||
{
|
||||
animationTimer = new QBasicTimer;
|
||||
addItem(phasesToolbar);
|
||||
connect(&SettingsCache::instance(), SIGNAL(minPlayersForMultiColumnLayoutChanged()), this, SLOT(rearrange()));
|
||||
connect(&SettingsCache::instance(), &SettingsCache::minPlayersForMultiColumnLayoutChanged, this,
|
||||
&GameScene::rearrange);
|
||||
|
||||
rearrange();
|
||||
}
|
||||
|
|
@ -41,8 +42,8 @@ void GameScene::addPlayer(Player *player)
|
|||
qDebug() << "GameScene::addPlayer name=" << player->getName();
|
||||
players << player;
|
||||
addItem(player);
|
||||
connect(player, SIGNAL(sizeChanged()), this, SLOT(rearrange()));
|
||||
connect(player, SIGNAL(playerCountChanged()), this, SLOT(rearrange()));
|
||||
connect(player, &Player::sizeChanged, this, &GameScene::rearrange);
|
||||
connect(player, &Player::playerCountChanged, this, &GameScene::rearrange);
|
||||
}
|
||||
|
||||
void GameScene::removePlayer(Player *player)
|
||||
|
|
@ -154,7 +155,7 @@ void GameScene::toggleZoneView(Player *player, const QString &zoneName, int numb
|
|||
ZoneViewWidget *item =
|
||||
new ZoneViewWidget(player, player->getZones().value(zoneName), numberCards, false, false, {}, isReversed);
|
||||
zoneViews.append(item);
|
||||
connect(item, SIGNAL(closePressed(ZoneViewWidget *)), this, SLOT(removeZoneView(ZoneViewWidget *)));
|
||||
connect(item, &ZoneViewWidget::closePressed, this, &GameScene::removeZoneView);
|
||||
addItem(item);
|
||||
if (zoneName == "grave") {
|
||||
item->setPos(360, 100);
|
||||
|
|
@ -172,7 +173,7 @@ void GameScene::addRevealedZoneView(Player *player,
|
|||
{
|
||||
ZoneViewWidget *item = new ZoneViewWidget(player, zone, -2, true, withWritePermission, cardList);
|
||||
zoneViews.append(item);
|
||||
connect(item, SIGNAL(closePressed(ZoneViewWidget *)), this, SLOT(removeZoneView(ZoneViewWidget *)));
|
||||
connect(item, &ZoneViewWidget::closePressed, this, &GameScene::removeZoneView);
|
||||
addItem(item);
|
||||
item->setPos(600, 80);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue