Fix various issues

This commit is contained in:
seavor 2026-04-12 13:58:51 -05:00
parent 3001925430
commit c3ae4cffd6
21 changed files with 130 additions and 121 deletions

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@ -38,7 +38,7 @@ const RegisterForm = ({ onSubmit }: RegisterFormProps) => {
useReduxEffect(() => {
openToast()
}, ServerTypes.REGISTRATION_SUCCES);
}, ServerTypes.REGISTRATION_SUCCESS);
useReduxEffect(({ error }) => {
setEmailError(error);

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@ -100,6 +100,7 @@ export function makeGameEntry(overrides: Partial<GameEntry> = {}): GameEntry {
localPlayerId: 1,
spectator: false,
judge: false,
resuming: false,
started: false,
activePlayerId: 0,
activePhase: 0,

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@ -17,6 +17,7 @@ export interface GameEntry {
localPlayerId: number;
spectator: boolean;
judge: boolean;
resuming: boolean;
started: boolean;
activePlayerId: number;
activePhase: number;

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@ -149,6 +149,7 @@ export function makeServerState(overrides: Partial<ServerState> = {}): ServerSta
adminNotes: {},
replays: [],
backendDecks: null,
gamesOfUser: {},
...overrides,
};
}

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@ -120,7 +120,7 @@ describe('Actions', () => {
});
it('registrationSuccess', () => {
expect(Actions.registrationSuccess()).toEqual({ type: Types.REGISTRATION_SUCCES });
expect(Actions.registrationSuccess()).toEqual({ type: Types.REGISTRATION_SUCCESS });
});
it('registrationFailed', () => {
@ -203,14 +203,6 @@ describe('Actions', () => {
expect(Actions.accountImageChanged(user)).toEqual({ type: Types.ACCOUNT_IMAGE_CHANGED, user });
});
it('directMessageSent', () => {
expect(Actions.directMessageSent('Eve', 'hi')).toEqual({
type: Types.DIRECT_MESSAGE_SENT,
userName: 'Eve',
message: 'hi',
});
});
it('getUserInfo', () => {
const userInfo = makeUser({ name: 'Frank' });
expect(Actions.getUserInfo(userInfo)).toEqual({ type: Types.GET_USER_INFO, userInfo });
@ -353,4 +345,9 @@ describe('Actions', () => {
it('deckDelete', () => {
expect(Actions.deckDelete(42)).toEqual({ type: Types.DECK_DELETE, deckId: 42 });
});
it('gamesOfUser', () => {
const games = [{ gameId: 1 }] as any;
expect(Actions.gamesOfUser('alice', games)).toEqual({ type: Types.GAMES_OF_USER, userName: 'alice', games });
});
});

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@ -1,4 +1,4 @@
import { DeckList, DeckStorageTreeItem, ReplayMatch, WebSocketConnectOptions } from 'types';
import { DeckList, DeckStorageTreeItem, Game, ReplayMatch, WebSocketConnectOptions } from 'types';
import { Types } from './server.types';
export const Actions = {
@ -91,7 +91,7 @@ export const Actions = {
type: Types.REGISTRATION_REQUIRES_EMAIL,
}),
registrationSuccess: () => ({
type: Types.REGISTRATION_SUCCES,
type: Types.REGISTRATION_SUCCESS,
}),
registrationFailed: (error) => ({
type: Types.REGISTRATION_FAILED,
@ -157,11 +157,6 @@ export const Actions = {
type: Types.ACCOUNT_IMAGE_CHANGED,
user,
}),
directMessageSent: (userName, message) => ({
type: Types.DIRECT_MESSAGE_SENT,
userName,
message,
}),
getUserInfo: (userInfo) => ({
type: Types.GET_USER_INFO,
userInfo,
@ -239,4 +234,5 @@ export const Actions = {
deckDelDir: (path: string) => ({ type: Types.DECK_DEL_DIR, path }),
deckUpload: (path: string, treeItem: DeckStorageTreeItem) => ({ type: Types.DECK_UPLOAD, path, treeItem }),
deckDelete: (deckId: number) => ({ type: Types.DECK_DELETE, deckId }),
gamesOfUser: (userName: string, games: Game[]) => ({ type: Types.GAMES_OF_USER, userName, games }),
}

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@ -250,11 +250,6 @@ describe('Dispatch', () => {
expect(store.dispatch).toHaveBeenCalledWith(Actions.accountImageChanged(user));
});
it('directMessageSent dispatches correctly', () => {
Dispatch.directMessageSent('Eve', 'hi');
expect(store.dispatch).toHaveBeenCalledWith(Actions.directMessageSent('Eve', 'hi'));
});
it('getUserInfo dispatches correctly', () => {
const userInfo = makeUser({ name: 'Frank' });
Dispatch.getUserInfo(userInfo);
@ -385,4 +380,10 @@ describe('Dispatch', () => {
Dispatch.deckDelete(42);
expect(store.dispatch).toHaveBeenCalledWith(Actions.deckDelete(42));
});
it('gamesOfUser dispatches correctly', () => {
const games = [{ gameId: 1 }] as any;
Dispatch.gamesOfUser('alice', games);
expect(store.dispatch).toHaveBeenCalledWith(Actions.gamesOfUser('alice', games));
});
});

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@ -1,7 +1,7 @@
import { reset } from 'redux-form';
import { Actions } from './server.actions';
import { store } from 'store';
import { DeckList, DeckStorageTreeItem, ReplayMatch, WebSocketConnectOptions } from 'types';
import { DeckList, DeckStorageTreeItem, Game, ReplayMatch, WebSocketConnectOptions } from 'types';
export const Dispatch = {
initialized: () => {
@ -141,9 +141,6 @@ export const Dispatch = {
accountImageChanged: (user) => {
store.dispatch(Actions.accountImageChanged(user));
},
directMessageSent: (userName, message) => {
store.dispatch(Actions.directMessageSent(userName, message));
},
getUserInfo: (userInfo) => {
store.dispatch(Actions.getUserInfo(userInfo));
},
@ -216,4 +213,7 @@ export const Dispatch = {
deckDelete: (deckId: number) => {
store.dispatch(Actions.deckDelete(deckId));
},
gamesOfUser: (userName: string, games: Game[]) => {
store.dispatch(Actions.gamesOfUser(userName, games));
},
}

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@ -1,5 +1,5 @@
import {
WarnHistoryItem, BanHistoryItem, DeckList, LogItem, ReplayMatch, SortBy, User, UserSortField, WebSocketConnectOptions, WarnListItem
WarnHistoryItem, BanHistoryItem, DeckList, Game, LogItem, ReplayMatch, SortBy, User, UserSortField, WebSocketConnectOptions, WarnListItem
} from 'types';
import { NotifyUserData, ServerShutdownData, UserMessageData } from 'websocket/events/session/interfaces';
@ -72,6 +72,7 @@ export interface ServerState {
adminNotes: { [userName: string]: string };
replays: ReplayMatch[];
backendDecks: DeckList | null;
gamesOfUser: { [userName: string]: Game[] };
}
export interface ServerStateStatus {

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@ -332,31 +332,39 @@ describe('Moderation', () => {
describe('ADJUST_MOD', () => {
const baseUserLevel = UserLevelFlag.IsUser | UserLevelFlag.IsRegistered | UserLevelFlag.IsModerator | UserLevelFlag.IsJudge;
it('shouldBeMod=true, shouldBeJudge=true → keeps IsModerator and IsJudge bits', () => {
it('shouldBeMod=true, shouldBeJudge=true → sets both bits, preserves IsUser|IsRegistered', () => {
const state = makeServerState({ users: [makeUser({ name: 'Dan', userLevel: baseUserLevel })] });
const result = serverReducer(state, { type: Types.ADJUST_MOD, userName: 'Dan', shouldBeMod: true, shouldBeJudge: true });
// IsModerator(4) | IsJudge(16)
expect(result.users[0].userLevel).toBe(20);
// IsUser(1) | IsRegistered(2) | IsModerator(4) | IsJudge(16) = 23
expect(result.users[0].userLevel).toBe(23);
});
it('shouldBeMod=true, shouldBeJudge=false → keeps only IsModerator bit', () => {
it('shouldBeMod=true, shouldBeJudge=false → sets IsModerator, clears IsJudge, preserves others', () => {
const state = makeServerState({ users: [makeUser({ name: 'Dan', userLevel: baseUserLevel })] });
const result = serverReducer(state, { type: Types.ADJUST_MOD, userName: 'Dan', shouldBeMod: true, shouldBeJudge: false });
// IsModerator(4)
expect(result.users[0].userLevel).toBe(4);
// IsUser(1) | IsRegistered(2) | IsModerator(4) = 7
expect(result.users[0].userLevel).toBe(7);
});
it('shouldBeMod=false, shouldBeJudge=true → keeps only IsJudge bit', () => {
it('shouldBeMod=false, shouldBeJudge=true → clears IsModerator, sets IsJudge, preserves others', () => {
const state = makeServerState({ users: [makeUser({ name: 'Dan', userLevel: baseUserLevel })] });
const result = serverReducer(state, { type: Types.ADJUST_MOD, userName: 'Dan', shouldBeMod: false, shouldBeJudge: true });
// IsJudge(16)
expect(result.users[0].userLevel).toBe(16);
// IsUser(1) | IsRegistered(2) | IsJudge(16) = 19
expect(result.users[0].userLevel).toBe(19);
});
it('shouldBeMod=false, shouldBeJudge=false → clears both bits', () => {
it('shouldBeMod=false, shouldBeJudge=false → clears both bits, preserves IsUser|IsRegistered', () => {
const state = makeServerState({ users: [makeUser({ name: 'Dan', userLevel: baseUserLevel })] });
const result = serverReducer(state, { type: Types.ADJUST_MOD, userName: 'Dan', shouldBeMod: false, shouldBeJudge: false });
expect(result.users[0].userLevel).toBe(0);
// IsUser(1) | IsRegistered(2) = 3
expect(result.users[0].userLevel).toBe(3);
});
it('shouldBeMod=true on IsUser|IsRegistered only → produces 7, not 4', () => {
const state = makeServerState({ users: [makeUser({ name: 'Dan', userLevel: UserLevelFlag.IsUser | UserLevelFlag.IsRegistered })] });
const result = serverReducer(state, { type: Types.ADJUST_MOD, userName: 'Dan', shouldBeMod: true, shouldBeJudge: false });
// IsUser(1) | IsRegistered(2) | IsModerator(4) = 7
expect(result.users[0].userLevel).toBe(7);
});
it('non-matching users are left unchanged', () => {
@ -524,3 +532,29 @@ describe('Deck Storage', () => {
expect(result.backendDecks.root.items[0].folder.items).toHaveLength(0);
});
});
// ── GAMES_OF_USER ─────────────────────────────────────────────────────────────
describe('GAMES_OF_USER', () => {
it('stores games keyed by userName', () => {
const games = [{ gameId: 5, roomId: 1 }] as any;
const state = makeServerState();
const result = serverReducer(state, { type: Types.GAMES_OF_USER, userName: 'alice', games });
expect(result.gamesOfUser['alice']).toBe(games);
});
it('overwrites previous games for same user', () => {
const old = [{ gameId: 1 }] as any;
const fresh = [{ gameId: 2 }] as any;
const state = makeServerState({ gamesOfUser: { alice: old } });
const result = serverReducer(state, { type: Types.GAMES_OF_USER, userName: 'alice', games: fresh });
expect(result.gamesOfUser['alice']).toBe(fresh);
});
it('does not affect other users\' entries', () => {
const bobGames = [{ gameId: 3 }] as any;
const state = makeServerState({ gamesOfUser: { bob: bobGames } });
const result = serverReducer(state, { type: Types.GAMES_OF_USER, userName: 'alice', games: [] });
expect(result.gamesOfUser['bob']).toBe(bobGames);
});
});

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@ -93,6 +93,7 @@ const initialState: ServerState = {
adminNotes: {},
replays: [],
backendDecks: null,
gamesOfUser: {},
};
export const serverReducer = (state = initialState, action: any) => {
@ -401,11 +402,12 @@ export const serverReducer = (state = initialState, action: any) => {
if (user.name !== userName) {
return user;
}
const judgeFlag = shouldBeJudge ? UserLevelFlag.IsJudge : UserLevelFlag.IsNothing;
const modFlag = shouldBeMod ? UserLevelFlag.IsModerator : UserLevelFlag.IsNothing;
let newLevel = user.userLevel;
newLevel = shouldBeMod ? (newLevel | UserLevelFlag.IsModerator) : (newLevel & ~UserLevelFlag.IsModerator);
newLevel = shouldBeJudge ? (newLevel | UserLevelFlag.IsJudge) : (newLevel & ~UserLevelFlag.IsJudge);
return {
...user,
userLevel: user.userLevel & (judgeFlag | modFlag)
userLevel: newLevel,
}
})
};
@ -475,6 +477,16 @@ export const serverReducer = (state = initialState, action: any) => {
},
};
}
case Types.GAMES_OF_USER: {
const { userName, games } = action;
return {
...state,
gamesOfUser: {
...state.gamesOfUser,
[userName]: games,
},
};
}
default:
return state;
}

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@ -23,7 +23,7 @@ export const Types = {
VIEW_LOGS: '[Server] View Logs',
CLEAR_LOGS: '[Server] Clear Logs',
REGISTRATION_REQUIRES_EMAIL: '[Server] Registration Requires Email',
REGISTRATION_SUCCES: '[Server] Registration Success',
REGISTRATION_SUCCESS: '[Server] Registration Success',
REGISTRATION_FAILED: '[Server] Registration Failed',
REGISTRATION_EMAIL_ERROR: '[Server] Registration Email Error',
REGISTRATION_PASSWORD_ERROR: '[Server] Registration Password Error',
@ -42,7 +42,6 @@ export const Types = {
ACCOUNT_PASSWORD_CHANGE: '[Server] Account Password Change',
ACCOUNT_EDIT_CHANGED: '[Server] Account Edit Changed',
ACCOUNT_IMAGE_CHANGED: '[Server] Account Image Changed',
DIRECT_MESSAGE_SENT: '[Server] Direct Message Sent',
GET_USER_INFO: '[Server] Get User Info',
NOTIFY_USER: '[Server] Notify User',
SERVER_SHUTDOWN: '[Server] Server Shutdown',
@ -69,4 +68,6 @@ export const Types = {
DECK_DEL_DIR: '[Server] Deck Del Dir',
DECK_UPLOAD: '[Server] Deck Upload',
DECK_DELETE: '[Server] Deck Delete',
// User games
GAMES_OF_USER: '[Server] Games Of User',
};

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@ -3,6 +3,7 @@ import { StatusEnum, WebSocketConnectOptions } from 'types';
import { ProtobufService } from './services/ProtobufService';
import { WebSocketService } from './services/WebSocketService';
import { GameDispatch } from 'store';
import { RoomPersistence, SessionPersistence } from './persistence';
export class WebClient {
@ -79,6 +80,7 @@ export class WebClient {
}
private clearStores() {
GameDispatch.clearStore();
RoomPersistence.clearStore();
SessionPersistence.clearStore();
}

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@ -79,7 +79,6 @@ export function makeSessionPersistenceMock() {
accountActivationSuccess: jest.fn(),
accountActivationFailed: jest.fn(),
updateStatus: jest.fn(),
directMessageSent: jest.fn(),
addToList: jest.fn(),
removeFromList: jest.fn(),
deleteServerDeck: jest.fn(),

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@ -1,10 +1,5 @@
import { BackendService } from '../../services/BackendService';
import { SessionPersistence } from '../../persistence';
export function message(userName: string, message: string): void {
BackendService.sendSessionCommand('Command_Message', { userName, message }, {
onSuccess: () => {
SessionPersistence.directMessageSent(userName, message);
},
});
BackendService.sendSessionCommand('Command_Message', { userName, message }, {});
}

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@ -302,11 +302,6 @@ describe('message', () => {
);
});
it('calls directMessageSent on success', () => {
message('bob', 'hi');
invokeOnSuccess();
expect(SessionPersistence.directMessageSent).toHaveBeenCalledWith('bob', 'hi');
});
});
describe('ping', () => {

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@ -3,7 +3,7 @@ import { ProtoController } from '../../services/ProtoController';
import { updateStatus } from '../../commands/session';
import { ConnectionClosedData } from './interfaces';
export function connectionClosed({ reason, reasonStr }: ConnectionClosedData): void {
export function connectionClosed({ reason, reasonStr, endTime }: ConnectionClosedData): void {
let message: string;
// @TODO (5)
@ -19,7 +19,9 @@ export function connectionClosed({ reason, reasonStr }: ConnectionClosedData): v
message = 'There are too many concurrent connections from your address';
break;
case CloseReason.BANNED:
message = 'You are banned';
message = endTime > 0
? `You are banned until ${new Date(endTime * 1000).toLocaleString()}`
: 'You are banned';
break;
case CloseReason.DEMOTED:
message = 'You were demoted';

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@ -37,7 +37,6 @@ jest.mock('store', () => ({
accountPasswordChange: jest.fn(),
accountEditChanged: jest.fn(),
accountImageChanged: jest.fn(),
directMessageSent: jest.fn(),
getUserInfo: jest.fn(),
notifyUser: jest.fn(),
serverShutdown: jest.fn(),
@ -53,6 +52,7 @@ jest.mock('store', () => ({
replayAdded: jest.fn(),
replayModifyMatch: jest.fn(),
replayDeleteMatch: jest.fn(),
gamesOfUser: jest.fn(),
},
GameDispatch: {
gameJoined: jest.fn(),
@ -68,6 +68,7 @@ jest.mock('../utils/NormalizeService', () => ({
__esModule: true,
default: {
normalizeBannedUserError: jest.fn((r: string, t: number) => `banned:${r}:${t}`),
normalizeGameObject: jest.fn(),
},
}));
@ -291,28 +292,33 @@ describe('SessionPersistence', () => {
expect(ServerDispatch.accountImageChanged).toHaveBeenCalledWith({ avatarBmp: buf });
});
it('directMessageSent passes userName and message', () => {
SessionPersistence.directMessageSent('bob', 'hi');
expect(ServerDispatch.directMessageSent).toHaveBeenCalledWith('bob', 'hi');
});
it('getUserInfo passes userInfo', () => {
const user = { name: 'u' } as any;
SessionPersistence.getUserInfo(user);
expect(ServerDispatch.getUserInfo).toHaveBeenCalledWith(user);
});
it('getGamesOfUser logs to console', () => {
const spy = jest.spyOn(console, 'log').mockImplementation(() => {});
SessionPersistence.getGamesOfUser('user1', {});
expect(spy).toHaveBeenCalled();
spy.mockRestore();
it('getGamesOfUser normalizes game list and dispatches gamesOfUser', () => {
const gt = { gameTypeId: 1, description: 'Standard' };
const room = { gametypeList: [gt] };
const game = { gameId: 5, roomId: 1, gameTypes: [1], description: 'My Game', started: false };
SessionPersistence.getGamesOfUser('alice', { roomList: [room], gameList: [game] });
expect(NormalizeService.normalizeGameObject).toHaveBeenCalledWith(game, { 1: 'Standard' });
expect(ServerDispatch.gamesOfUser).toHaveBeenCalledWith('alice', [game]);
});
it('getGamesOfUser handles empty response', () => {
SessionPersistence.getGamesOfUser('alice', {});
expect(ServerDispatch.gamesOfUser).toHaveBeenCalledWith('alice', []);
});
it('gameJoined dispatches via GameDispatch.gameJoined', () => {
const gameInfo = { gameId: 10, roomId: 2, description: 'test', started: false };
SessionPersistence.gameJoined({ gameInfo, hostId: 3, playerId: 4, spectator: false, judge: false } as any);
expect(GameDispatch.gameJoined).toHaveBeenCalledWith(10, expect.objectContaining({ gameId: 10, hostId: 3, localPlayerId: 4 }));
SessionPersistence.gameJoined({ gameInfo, hostId: 3, playerId: 4, spectator: false, judge: false, resuming: true } as any);
expect(GameDispatch.gameJoined).toHaveBeenCalledWith(
10,
expect.objectContaining({ gameId: 10, hostId: 3, localPlayerId: 4, resuming: true })
);
});
it('notifyUser passes notification', () => {

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@ -167,21 +167,26 @@ export class SessionPersistence {
ServerDispatch.accountImageChanged({ avatarBmp });
}
static directMessageSent(userName: string, message: string): void {
ServerDispatch.directMessageSent(userName, message);
}
static getUserInfo(userInfo: User) {
ServerDispatch.getUserInfo(userInfo);
}
static getGamesOfUser(userName: string, response: any): void {
// Response_GetGamesOfUser contains a gameList field — log for now until game layer is complete
console.log('getGamesOfUser', userName, response);
const gametypeMap: Record<number, string> = {};
(response.roomList || []).forEach((room: any) => {
(room.gametypeList || []).forEach((gt: any) => {
gametypeMap[gt.gameTypeId] = gt.description;
});
});
const games = (response.gameList || []).map((game: any) => {
NormalizeService.normalizeGameObject(game, gametypeMap);
return game;
});
ServerDispatch.gamesOfUser(userName, games);
}
static gameJoined(gameJoinedData: GameJoinedData): void {
const { gameInfo, hostId, playerId, spectator, judge } = gameJoinedData;
const { gameInfo, hostId, playerId, spectator, judge, resuming } = gameJoinedData;
const gameEntry: GameEntry = {
gameId: gameInfo.gameId,
roomId: gameInfo.roomId,
@ -190,6 +195,7 @@ export class SessionPersistence {
localPlayerId: playerId,
spectator,
judge,
resuming,
started: gameInfo.started,
activePlayerId: -1,
activePhase: -1,

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@ -10,7 +10,6 @@ jest.mock('../commands/session', () => ({
}));
jest.mock('../events', () => ({
CommonEvents: { '.Event_Common.ext': jest.fn() },
GameEvents: { '.Event_Game.ext': jest.fn() },
RoomEvents: { '.Event_Room.ext': jest.fn() },
SessionEvents: { '.Event_Session.ext': jest.fn() },
@ -21,7 +20,7 @@ jest.mock('../WebClient');
import { ProtobufService } from './ProtobufService';
import { ProtoController } from './ProtoController';
import { ping as sessionPing } from '../commands/session';
import { GameEvents, CommonEvents } from '../events';
import { GameEvents } from '../events';
let mockSocket: any;
let mockWebClient: any;
@ -321,17 +320,6 @@ describe('ProtobufService', () => {
});
});
describe('processCommonEvent', () => {
it('delegates to processEvent with CommonEvents', () => {
const service = new ProtobufService(mockWebClient);
const processEvent = jest.spyOn(service as any, 'processEvent');
const response = { '.Event_Common.ext': { data: 1 } };
const raw = { extra: true };
(service as any).processCommonEvent(response, raw);
expect(processEvent).toHaveBeenCalledWith(response, CommonEvents, raw);
});
});
describe('processGameEvent', () => {
it('returns early when container has no eventList', () => {
const service = new ProtobufService(mockWebClient);
@ -354,19 +342,6 @@ describe('ProtobufService', () => {
expect(gameEventHandler).toHaveBeenCalledWith(payload, expect.objectContaining({ gameId: 42, playerId: 5 }));
});
it('falls back to CommonEvents handler when no GameEvents key matches', () => {
const service = new ProtobufService(mockWebClient);
const commonEventHandler = (CommonEvents as any)['.Event_Common.ext'] as jest.Mock;
const payload = { commonData: 2 };
(service as any).processGameEvent({
gameId: 7,
context: null,
secondsElapsed: 0,
forcedByJudge: 0,
eventList: [{ '.Event_Common.ext': payload, playerId: 3 }],
}, {});
expect(commonEventHandler).toHaveBeenCalledWith(payload, expect.objectContaining({ gameId: 7, playerId: 3 }));
});
});
describe('processEvent', () => {

View file

@ -1,4 +1,4 @@
import { CommonEvents, GameEvents, RoomEvents, SessionEvents } from '../events';
import { GameEvents, RoomEvents, SessionEvents } from '../events';
import { WebClient } from '../WebClient';
import { SessionCommands } from 'websocket';
import { ProtoController } from './ProtoController';
@ -119,10 +119,6 @@ export class ProtobufService {
}
}
private processCommonEvent(response: any, raw: any) {
this.processEvent(response, CommonEvents, raw);
}
private processRoomEvent(response: any, raw: any) {
this.processEvent(response, RoomEvents, raw);
}
@ -147,25 +143,13 @@ export class ProtobufService {
forcedByJudge: forcedByJudge ?? 0,
};
// Try registered game event handlers first, then common event handlers
let handled = false;
for (const key of Object.keys(GameEvents)) {
const payload = event[key];
if (payload !== undefined && payload !== null) {
(GameEvents[key] as Function)(payload, meta);
handled = true;
break;
}
}
if (!handled) {
for (const key of Object.keys(CommonEvents)) {
const payload = event[key];
if (payload !== undefined && payload !== null) {
(CommonEvents[key] as Function)(payload, meta);
break;
}
}
}
}
}
@ -173,7 +157,7 @@ export class ProtobufService {
for (const event in events) {
const payload = response[event];
if (payload) {
if (payload !== undefined && payload !== null) {
events[event](payload, raw);
return;
}