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single player improvements
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11 changed files with 121 additions and 29 deletions
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@ -36,6 +36,7 @@ public:
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int getGameCount() const { return gameTabs.size(); }
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signals:
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void setMenu(QMenu *menu);
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void localGameEnded();
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private slots:
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void updateCurrent(int index);
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void updatePingTime(int value, int max);
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