Add keyboard shortcuts for skipping forward/backward in replays (#5140)

* split skipToTime into own function

* implement shortcut

* fix shortcut warning bug

* check boundary conditions in skipToTime

* change default fast forward shortcut to .

* implement big skip shortcuts

* remove unnecessary arg in lambda

* change default fast forward shortcut to Ctrl+F

* rename constants

* change default fast forward shortcut to Ctrl+P

* use static const
This commit is contained in:
RickyRister 2024-10-23 05:00:23 -07:00 committed by GitHub
parent c633a792f5
commit c4c52bd8c0
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GPG key ID: B5690EEEBB952194
6 changed files with 74 additions and 2 deletions

View file

@ -67,6 +67,19 @@ void ReplayTimelineWidget::mousePressEvent(QMouseEvent *event)
#else
int newTime = static_cast<int>((qint64)maxTime * (qint64)event->x() / width());
#endif
skipToTime(newTime);
}
void ReplayTimelineWidget::skipToTime(int newTime)
{
// check boundary conditions
if (newTime < 0) {
newTime = 0;
}
if (newTime > maxTime) {
newTime = maxTime;
}
newTime -= newTime % 200; // Time should always be a multiple of 200
if (newTime < currentTime) {
currentTime = 0;
@ -119,3 +132,8 @@ void ReplayTimelineWidget::stopReplay()
{
replayTimer->stop();
}
void ReplayTimelineWidget::skipByAmount(int amount)
{
skipToTime(currentTime + amount);
}

View file

@ -25,6 +25,8 @@ private:
qreal timeScaleFactor;
int currentTime;
int currentEvent;
void skipToTime(int newTime);
private slots:
void replayTimerTimeout();
@ -41,6 +43,7 @@ public:
public slots:
void startReplay();
void stopReplay();
void skipByAmount(int amount); // use a negative amount to skip backwards
protected:
void paintEvent(QPaintEvent *event) override;

View file

@ -257,6 +257,18 @@ void TabGame::refreshShortcuts()
if (aFocusChat) {
aFocusChat->setShortcuts(shortcuts.getShortcut("tab_game/aFocusChat"));
}
if (aReplaySkipForward) {
aReplaySkipForward->setShortcuts(shortcuts.getShortcut("Replays/aSkipForward"));
}
if (aReplaySkipBackward) {
aReplaySkipBackward->setShortcuts(shortcuts.getShortcut("Replays/aSkipBackward"));
}
if (aReplaySkipForwardBig) {
aReplaySkipForwardBig->setShortcuts(shortcuts.getShortcut("Replays/aSkipForwardBig"));
}
if (aReplaySkipBackwardBig) {
aReplaySkipBackwardBig->setShortcuts(shortcuts.getShortcut("Replays/aSkipBackwardBig"));
}
if (replayPlayButton) {
replayPlayButton->setShortcut(shortcuts.getSingleShortcut("Replays/playButton"));
}
@ -1699,12 +1711,35 @@ void TabGame::createPlayAreaWidget(bool bReplay)
void TabGame::createReplayDock()
{
// timeline widget
timelineWidget = new ReplayTimelineWidget;
timelineWidget->setTimeline(replayTimeline);
connect(timelineWidget, SIGNAL(processNextEvent()), this, SLOT(replayNextEvent()));
connect(timelineWidget, SIGNAL(replayFinished()), this, SLOT(replayFinished()));
connect(timelineWidget, &ReplayTimelineWidget::rewound, messageLog, &ChatView::clearChat);
// timeline skip shortcuts
aReplaySkipForward = new QAction(timelineWidget);
timelineWidget->addAction(aReplaySkipForward);
connect(aReplaySkipForward, &QAction::triggered, this,
[=]() { timelineWidget->skipByAmount(SMALL_SKIP_AMOUNT_MS); });
aReplaySkipBackward = new QAction(timelineWidget);
timelineWidget->addAction(aReplaySkipBackward);
connect(aReplaySkipBackward, &QAction::triggered, this,
[=]() { timelineWidget->skipByAmount(-SMALL_SKIP_AMOUNT_MS); });
aReplaySkipForwardBig = new QAction(timelineWidget);
timelineWidget->addAction(aReplaySkipForwardBig);
connect(aReplaySkipForwardBig, &QAction::triggered, this,
[=]() { timelineWidget->skipByAmount(BIG_SKIP_AMOUNT_MS); });
aReplaySkipBackwardBig = new QAction(timelineWidget);
timelineWidget->addAction(aReplaySkipBackwardBig);
connect(aReplaySkipBackwardBig, &QAction::triggered, this,
[=]() { timelineWidget->skipByAmount(-BIG_SKIP_AMOUNT_MS); });
// buttons
replayPlayButton = new QToolButton;
replayPlayButton->setIconSize(QSize(32, 32));
QIcon playButtonIcon = QIcon();
@ -1720,6 +1755,7 @@ void TabGame::createReplayDock()
replayFastForwardButton->setCheckable(true);
connect(replayFastForwardButton, SIGNAL(toggled(bool)), this, SLOT(replayFastForwardButtonToggled(bool)));
// putting everything together
replayControlLayout = new QHBoxLayout;
replayControlLayout->addWidget(timelineWidget, 10);
replayControlLayout->addWidget(replayPlayButton);

View file

@ -142,11 +142,14 @@ private:
QStackedWidget *mainWidget;
// Replay related members
static const int SMALL_SKIP_AMOUNT_MS = 1000;
static const int BIG_SKIP_AMOUNT_MS = 10000;
GameReplay *replay;
int currentReplayStep;
QList<int> replayTimeline;
ReplayTimelineWidget *timelineWidget;
QToolButton *replayPlayButton, *replayFastForwardButton;
QAction *aReplaySkipForward, *aReplaySkipBackward, *aReplaySkipForwardBig, *aReplaySkipBackwardBig;
CardFrame *cardInfo;
PlayerListWidget *playerListWidget;