[Game] Show counter color icons in game log (#6948)

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RickyRister 2026-05-28 02:15:30 -07:00 committed by GitHub
parent 0d7047a728
commit c4f4cece01
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@ -650,14 +650,16 @@ void MessageLogWidget::logSetCardCounter(PlayerLogic *player, QString cardName,
QString finalStr;
int delta = abs(oldValue - value);
if (value > oldValue) {
finalStr = tr("%1 places %2 \"%3\" counter(s) on %4 (now %5).", "", delta);
finalStr = tr("%1 places %2 %3%4 counter(s) on %5 (now %6).", "", delta);
} else {
finalStr = tr("%1 removes %2 \"%3\" counter(s) from %4 (now %5).", "", delta);
finalStr = tr("%1 removes %2 %3%4 counter(s) from %5 (now %6).", "", delta);
}
auto &cardCounterSettings = SettingsCache::instance().cardCounters();
QString hex = cardCounterSettings.color(counterId).name();
appendHtmlServerMessage(finalStr.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
.arg("<font class=\"blue\">" + QString::number(delta) + "</font>")
.arg("<font color=\"" + hex + "\">●</font>")
.arg(cardCounterSettings.displayName(counterId))
.arg(cardLink(std::move(cardName)))
.arg(value));