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Change CardInfo's PixmapCacheKey to be the UUID of the card in the preferred set after database loading has finished. Otherwise, and if no UUID of a preferred set is available, default to the card name. (#5158)
* Change CardInfo's PixmapCacheKey to be the UUID of the preferred set after database loading has finished. Otherwise, and if no UUID of a preferred set is available, default to the card name. * Clean up some variable names, clarify preferred Set insertion for PictureLoader, use the new CardDatabaseManager. * Code formatting. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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3c40cc4b7d
commit
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4 changed files with 135 additions and 2 deletions
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@ -43,6 +43,14 @@ PictureToLoad::PictureToLoad(CardInfoPtr _card)
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sortedSets << CardSet::newInstance("", "", "", QDate());
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}
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std::sort(sortedSets.begin(), sortedSets.end(), SetDownloadPriorityComparator());
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// If the pixmapCacheKey corresponds to a specific set, we have to try to load it first.
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for (const auto &set : card->getSets()) {
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if (QLatin1String("card_") + QString(set.getProperty("uuid")) == card->getPixmapCacheKey()) {
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long long setIndex = sortedSets.indexOf(set.getPtr());
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CardSetPtr setForCardUUID = sortedSets.takeAt(setIndex);
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sortedSets.prepend(setForCardUUID);
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}
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}
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// The first time called, nextSet will also populate the Urls for the first set.
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nextSet();
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}
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@ -170,8 +178,11 @@ void PictureLoaderWorker::processLoadQueue()
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qDebug().nospace() << "PictureLoader: [card: " << cardName << " set: " << setName
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<< "]: Trying to load picture";
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if (cardImageExistsOnDisk(setName, correctedCardName)) {
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continue;
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if (CardDatabaseManager::getInstance()->isUuidForPreferredPrinting(
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cardName, cardBeingLoaded.getCard()->getPixmapCacheKey())) {
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if (cardImageExistsOnDisk(setName, correctedCardName)) {
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continue;
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}
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}
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qDebug().nospace() << "PictureLoader: [card: " << cardName << " set: " << setName
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@ -3,6 +3,7 @@
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#include "../../client/network/spoiler_background_updater.h"
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#include "../../client/ui/picture_loader.h"
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#include "../../settings/cache_settings.h"
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#include "../../utility/card_set_comparator.h"
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#include "../game_specific_terms.h"
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#include "./card_database_parser/cockatrice_xml_3.h"
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#include "./card_database_parser/cockatrice_xml_4.h"
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@ -440,6 +441,19 @@ QList<CardInfoPtr> CardDatabase::getCards(const QStringList &cardNames) const
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return cardInfos;
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}
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CardInfoPtr CardDatabase::getCardByNameAndUUID(const QString &cardName, const QString &uuid) const
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{
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auto info = getCard(cardName);
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for (const auto &set : info->getSets()) {
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if (set.getProperty("uuid") == uuid) {
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CardInfoPtr cardFromSpecificSet = info->clone();
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cardFromSpecificSet->setPixmapCacheKey(QLatin1String("card_") + QString(set.getProperty("uuid")));
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return cardFromSpecificSet;
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}
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}
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return {};
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}
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CardInfoPtr CardDatabase::getCardBySimpleName(const QString &cardName) const
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{
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return getCardFromMap(simpleNameCards, CardInfo::simplifyName(cardName));
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@ -561,6 +575,8 @@ LoadStatus CardDatabase::loadCardDatabases()
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// AFTER all the cards have been loaded
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// Refresh the pixmap cache keys for all cards by setting them to the UUID of the preferred printing
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refreshPreferredPrintings();
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// resolve the reverse-related tags
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refreshCachedReverseRelatedCards();
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@ -577,6 +593,63 @@ LoadStatus CardDatabase::loadCardDatabases()
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return loadStatus;
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}
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void CardDatabase::refreshPreferredPrintings()
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{
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for (const CardInfoPtr &card : cards) {
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card->setPixmapCacheKey(QLatin1String("card_") + QString(getPreferredPrintingUUIDForCard(card->getName())));
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}
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}
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CardInfoPerSet CardDatabase::getPreferredSetForCard(const QString &cardName)
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{
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CardInfoPtr cardInfo = getCard(cardName);
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if (!cardInfo) {
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return CardInfoPerSet(nullptr);
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}
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CardInfoPerSetMap setMap = cardInfo->getSets();
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if (setMap.empty()) {
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return CardInfoPerSet(nullptr);
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}
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CardSetPtr preferredSet = nullptr;
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CardInfoPerSet preferredCard;
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SetPriorityComparator comparator;
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for (auto &cardInfoForSet : setMap) {
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CardSetPtr currentSet = cardInfoForSet.getPtr();
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if (!preferredSet || comparator(currentSet, preferredSet)) {
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preferredSet = currentSet;
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preferredCard = cardInfoForSet;
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}
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}
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if (preferredSet) {
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return preferredCard;
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}
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return CardInfoPerSet(nullptr);
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}
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QString CardDatabase::getPreferredPrintingUUIDForCard(const QString &cardName)
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{
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CardInfoPerSet preferredSetCardInfo = getPreferredSetForCard(cardName);
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QString preferredPrintingUUID = preferredSetCardInfo.getProperty(QString("uuid"));
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if (preferredPrintingUUID.isEmpty()) {
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CardInfoPtr defaultCardInfo = getCard(cardName);
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if (defaultCardInfo.isNull()) {
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return cardName;
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}
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return defaultCardInfo->getName();
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}
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return preferredPrintingUUID;
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}
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bool CardDatabase::isUuidForPreferredPrinting(const QString &cardName, const QString &uuid)
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{
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return uuid == getPreferredPrintingUUIDForCard(cardName);
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}
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void CardDatabase::refreshCachedReverseRelatedCards()
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{
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for (const CardInfoPtr &card : cards)
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@ -188,6 +188,14 @@ public:
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bool _cipt = false,
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int _tableRow = 0,
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bool _upsideDownArt = false);
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CardInfo(const CardInfo &other)
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: QObject(other.parent()), name(other.name), simpleName(other.simpleName), pixmapCacheKey(other.pixmapCacheKey),
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text(other.text), isToken(other.isToken), properties(other.properties), relatedCards(other.relatedCards),
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reverseRelatedCards(other.reverseRelatedCards), reverseRelatedCardsToMe(other.reverseRelatedCardsToMe),
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sets(other.sets), setsNames(other.setsNames), cipt(other.cipt), tableRow(other.tableRow),
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upsideDownArt(other.upsideDownArt)
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{
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}
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~CardInfo() override;
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static CardInfoPtr newInstance(const QString &_name = QString(),
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@ -201,6 +209,14 @@ public:
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int _tableRow = 0,
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bool _upsideDownArt = false);
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CardInfoPtr clone() const
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{
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// Use the copy constructor to create a new instance
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CardInfoPtr newCardInfo = CardInfoPtr(new CardInfo(*this));
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newCardInfo->setSmartPointer(newCardInfo); // Set the smart pointer for the new instance
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return newCardInfo;
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}
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void setSmartPointer(CardInfoPtr _ptr)
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{
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smartThis = std::move(_ptr);
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@ -215,6 +231,10 @@ public:
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{
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return simpleName;
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}
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void setPixmapCacheKey(QString _pixmapCacheKey)
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{
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pixmapCacheKey = _pixmapCacheKey;
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}
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const QString &getPixmapCacheKey() const
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{
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return pixmapCacheKey;
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@ -394,6 +414,8 @@ protected:
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private:
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CardInfoPtr getCardFromMap(const CardNameMap &cardMap, const QString &cardName) const;
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void checkUnknownSets();
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CardInfoPerSet getPreferredSetForCard(const QString &cardName);
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QString getPreferredPrintingUUIDForCard(const QString &cardName);
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void refreshCachedReverseRelatedCards();
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QBasicMutex *reloadDatabaseMutex = new QBasicMutex(), *clearDatabaseMutex = new QBasicMutex(),
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@ -409,6 +431,7 @@ public:
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void removeCard(CardInfoPtr card);
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CardInfoPtr getCard(const QString &cardName) const;
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QList<CardInfoPtr> getCards(const QStringList &cardNames) const;
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CardInfoPtr getCardByNameAndUUID(const QString &cardName, const QString &uuid) const;
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CardInfoPtr guessCard(const QString &cardName) const;
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/*
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@ -418,6 +441,7 @@ public:
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CardInfoPtr getCardBySimpleName(const QString &cardName) const;
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CardSetPtr getSet(const QString &setName);
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bool isUuidForPreferredPrinting(const QString &cardName, const QString &uuid);
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QList<CardInfoPtr> getCardList() const
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{
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return cards.values();
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@ -436,6 +460,7 @@ public:
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public slots:
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LoadStatus loadCardDatabases();
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void refreshPreferredPrintings();
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void addCard(CardInfoPtr card);
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void addSet(CardSetPtr set);
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protected slots:
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24
cockatrice/src/utility/card_set_comparator.h
Normal file
24
cockatrice/src/utility/card_set_comparator.h
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@ -0,0 +1,24 @@
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#ifndef SET_PRIORITY_COMPARATOR_H
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#define SET_PRIORITY_COMPARATOR_H
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#include "../game/cards/card_database.h"
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class SetPriorityComparator
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{
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public:
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/*
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* Returns true if a has higher download priority than b
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* Enabled sets have priority over disabled sets
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* Both groups follow the user-defined order
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*/
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inline bool operator()(const CardSetPtr &a, const CardSetPtr &b) const
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{
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if (a->getEnabled()) {
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return !b->getEnabled() || a->getSortKey() < b->getSortKey();
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} else {
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return !b->getEnabled() && a->getSortKey() < b->getSortKey();
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}
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}
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};
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#endif // SET_PRIORITY_COMPARATOR_H
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