mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-04-27 07:48:01 -07:00
Added sound settings page
+ added sound setting page + added sound setting icon + moved sound settings from interface settings Added master volume + added master volume slider. + volume can be changed by sliding bar or by using the spin box + Preview of volume will be played when dragging and releasing bar. Added checks for qt4 Qt4 does not have support for setting the volume without some lengthy work around, I have disabled volume control for qt4 users and have mentioned that "Master volume requires qt5". Updated sfx + removed all old sfx + added new end step and tap sound + tap/endstep sound has a timer on it to prevent spamming + test sound engine will now use endstep sound Made end step sfx softer end step felt too harsh Added player joined sound + added a sound for when a new player joins a room Updated Was missing a sound when a player joins Made end step softer Made end step even softer updated sound again
This commit is contained in:
parent
cf24f4aa04
commit
c64eeb4ebe
19 changed files with 454 additions and 96 deletions
|
|
@ -37,6 +37,7 @@ bool MessageLogWidget::userIsFemale() const
|
|||
|
||||
void MessageLogWidget::logGameJoined(int gameId)
|
||||
{
|
||||
soundEngine->playerJoined();
|
||||
if (userIsFemale())
|
||||
appendHtmlServerMessage(tr("You have joined game #%1.", "female").arg("<font color=\"blue\">"+ QString::number(gameId) + "</font>"));
|
||||
else
|
||||
|
|
@ -53,7 +54,7 @@ void MessageLogWidget::logReplayStarted(int gameId)
|
|||
|
||||
void MessageLogWidget::logJoin(Player *player)
|
||||
{
|
||||
soundEngine->cuckoo();
|
||||
soundEngine->playerJoined();
|
||||
if (isFemale(player))
|
||||
appendHtmlServerMessage(tr("%1 has joined the game.", "female").arg(sanitizeHtml(player->getName())));
|
||||
else
|
||||
|
|
@ -171,7 +172,6 @@ void MessageLogWidget::logSpectatorSay(QString spectatorName, UserLevelFlags spe
|
|||
|
||||
void MessageLogWidget::logShuffle(Player *player, CardZone *zone)
|
||||
{
|
||||
soundEngine->shuffle();
|
||||
if (currentContext != MessageContext_Mulligan) {
|
||||
appendHtmlServerMessage((isFemale(player)
|
||||
? tr("%1 shuffles %2.", "female")
|
||||
|
|
@ -194,7 +194,6 @@ void MessageLogWidget::logDrawCards(Player *player, int number)
|
|||
if (currentContext == MessageContext_Mulligan)
|
||||
mulliganPlayer = player;
|
||||
else {
|
||||
soundEngine->draw();
|
||||
if (isFemale(player))
|
||||
appendHtmlServerMessage(tr("%1 draws %2 card(s).", "female").arg(sanitizeHtml(player->getName())).arg("<font color=\"blue\">" + QString::number(number) + "</font>"));
|
||||
else
|
||||
|
|
@ -297,7 +296,6 @@ void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
|
|||
|
||||
QString finalStr;
|
||||
if (targetName == "table") {
|
||||
soundEngine->playCard();
|
||||
if (moveCardTapped.value(attributes.card))
|
||||
finalStr = tr("%1 puts %2 into play tapped%3.");
|
||||
else
|
||||
|
|
@ -320,7 +318,6 @@ void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
|
|||
} else if (targetName == "sb")
|
||||
finalStr = tr("%1 moves %2%3 to sideboard.");
|
||||
else if (targetName == "stack") {
|
||||
soundEngine->playCard();
|
||||
finalStr = tr("%1 plays %2%3.");
|
||||
}
|
||||
|
||||
|
|
@ -570,8 +567,6 @@ void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
|
|||
{
|
||||
if (tapped)
|
||||
soundEngine->tap();
|
||||
else
|
||||
soundEngine->untap();
|
||||
|
||||
if (currentContext == MessageContext_MoveCard)
|
||||
moveCardTapped.insert(card, tapped);
|
||||
|
|
@ -792,7 +787,6 @@ void MessageLogWidget::logAlwaysRevealTopCard(Player *player, CardZone *zone, bo
|
|||
|
||||
void MessageLogWidget::logSetActivePlayer(Player *player)
|
||||
{
|
||||
soundEngine->notification();
|
||||
|
||||
QString str;
|
||||
if (isFemale(player))
|
||||
|
|
@ -804,7 +798,6 @@ void MessageLogWidget::logSetActivePlayer(Player *player)
|
|||
|
||||
void MessageLogWidget::logSetActivePhase(int phase)
|
||||
{
|
||||
soundEngine->notification();
|
||||
QString phaseName;
|
||||
switch (phase) {
|
||||
case 0: phaseName = tr("untap step"); break;
|
||||
|
|
@ -817,7 +810,7 @@ void MessageLogWidget::logSetActivePhase(int phase)
|
|||
case 7: phaseName = tr("combat damage step"); break;
|
||||
case 8: phaseName = tr("end of combat step"); break;
|
||||
case 9: phaseName = tr("second main phase"); break;
|
||||
case 10: phaseName = tr("ending phase"); break;
|
||||
case 10: phaseName = tr("ending phase"); soundEngine->endStep(); break;
|
||||
}
|
||||
appendHtml("<font color=\"green\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") + tr("It is now the %1.").arg(phaseName) + "</b></font>");
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue