server crash fixes

This commit is contained in:
Max-Wilhelm Bruker 2013-01-27 15:15:27 +01:00
parent 4f97db62d7
commit c65f327e71
7 changed files with 20 additions and 6 deletions

View file

@ -289,6 +289,7 @@ bool Servatrice::initServer()
const int numberPools = settings->value("server/number_pools", 1).toInt();
gameServer = new Servatrice_GameServer(this, numberPools, servatriceDatabaseInterface->getDatabase(), this);
gameServer->setMaxPendingConnections(1000);
const int gamePort = settings->value("server/port", 4747).toInt();
qDebug() << "Starting server on port" << gamePort;
if (gameServer->listen(QHostAddress::Any, gamePort))