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AlwaysRevealTopCard done, issue #31 fixed
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6 changed files with 20 additions and 5 deletions
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@ -5,6 +5,8 @@
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class PileZone : public CardZone {
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Q_OBJECT
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private slots:
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void callUpdate() { update(); }
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public:
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PileZone(Player *_p, const QString &_name, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0);
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QRectF boundingRect() const;
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