add a bunch of parents to dialogs (#3658)

* add a bunch of parents to dialogs

works on #3651

* use game as parent instead

* add more parents

* fix create token dialog modality

* add parent to game information window

* replace a bunch of nullptrs with the magic of sed

* add parent to tip of the day and counters

* reorder game ptr

* set parent for life counter

* clangify
This commit is contained in:
ebbit1q 2019-03-26 19:54:47 +01:00 committed by Zach H
parent 7072f24103
commit c874f201c3
66 changed files with 144 additions and 111 deletions

View file

@ -24,7 +24,9 @@ private:
DeckViewCardDragItem *dragItem;
public:
DeckViewCard(const QString &_name = QString(), const QString &_originZone = QString(), QGraphicsItem *parent = 0);
DeckViewCard(const QString &_name = QString(),
const QString &_originZone = QString(),
QGraphicsItem *parent = nullptr);
~DeckViewCard();
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
const QString &getOriginZone() const
@ -110,7 +112,7 @@ private:
void rebuildTree();
public:
DeckViewScene(QObject *parent = 0);
DeckViewScene(QObject *parent = nullptr);
~DeckViewScene();
void setLocked(bool _locked)
{
@ -147,7 +149,7 @@ signals:
void sideboardPlanChanged();
public:
DeckView(QWidget *parent = 0);
DeckView(QWidget *parent = nullptr);
void setDeck(const DeckList &_deck);
void setLocked(bool _locked)
{