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add a bunch of parents to dialogs (#3658)
* add a bunch of parents to dialogs works on #3651 * use game as parent instead * add more parents * fix create token dialog modality * add parent to game information window * replace a bunch of nullptrs with the magic of sed * add parent to tip of the day and counters * reorder game ptr * set parent for life counter * clangify
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66 changed files with 144 additions and 111 deletions
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@ -37,7 +37,7 @@ private slots:
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void enableTemporaryEdits(bool enabled);
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public:
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BanDialog(const ServerInfo_User &info, QWidget *parent = 0);
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BanDialog(const ServerInfo_User &info, QWidget *parent = nullptr);
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QString getBanName() const;
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QString getBanIP() const;
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QString getBanId() const;
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@ -58,7 +58,7 @@ private slots:
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void okClicked();
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public:
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WarningDialog(const QString userName, const QString clientID, QWidget *parent = 0);
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WarningDialog(const QString userName, const QString clientID, QWidget *parent = nullptr);
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QString getName() const;
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QString getWarnID() const;
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QString getReason() const;
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@ -122,7 +122,7 @@ signals:
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void removeIgnore(const QString &userName);
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public:
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UserList(TabSupervisor *_tabSupervisor, AbstractClient *_client, UserListType _type, QWidget *parent = 0);
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UserList(TabSupervisor *_tabSupervisor, AbstractClient *_client, UserListType _type, QWidget *parent = nullptr);
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void retranslateUi();
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void processUserInfo(const ServerInfo_User &user, bool online);
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bool deleteUser(const QString &userName);
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