Have various game events respect the new UUID attribute on instantiation.

This commit is contained in:
Lukas Brübach 2024-11-07 08:47:04 +01:00
parent 90c4b223dd
commit c9690d790c
12 changed files with 58 additions and 26 deletions

View file

@ -126,7 +126,7 @@ void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
{
for (auto *view : views) {
if ((x <= view->getCards().size()) || (view->getNumberCards() == -1)) {
view->addCard(new CardItem(player, card->getName(), card->getId()), reorganize, x, y);
view->addCard(new CardItem(player, card->getName(), card->getUUID(), card->getId()), reorganize, x, y);
}
}