Have various game events respect the new UUID attribute on instantiation.

This commit is contained in:
Lukas Brübach 2024-11-07 08:47:04 +01:00
parent 90c4b223dd
commit c9690d790c
12 changed files with 58 additions and 26 deletions

View file

@ -128,6 +128,7 @@ public:
void clearTree();
AbstractDecklistNode *findChild(const QString &_name);
AbstractDecklistNode *findChild(const QString &_name, const QString &_uuid);
int height() const override;
int recursiveCount(bool countTotalCards = false) const;
bool compare(AbstractDecklistNode *other) const override;