Have various game events respect the new UUID attribute on instantiation.

This commit is contained in:
Lukas Brübach 2024-11-07 08:47:04 +01:00
parent 90c4b223dd
commit c9690d790c
12 changed files with 58 additions and 26 deletions

View file

@ -130,6 +130,7 @@ void Server_Card::getInfo(ServerInfo_Card *info)
QString displayedName = facedown ? QString() : name;
info->set_id(id);
info->set_uuid(uuid.toStdString());
info->set_name(displayedName.toStdString());
info->set_x(coord_x);
info->set_y(coord_y);