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https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-10 08:14:47 -07:00
everything compiles again; enough for today
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parent
dd5ae4d74d
commit
cb0e4d07e4
29 changed files with 340 additions and 766 deletions
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@ -74,7 +74,7 @@ void MainWindow::playerAdded(Player *player)
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connect(player, SIGNAL(closeZoneView(ZoneViewZone *)), zoneLayout, SLOT(removeItem(ZoneViewZone *)));
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}
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void MainWindow::statusChanged(ProtocolStatus _status)
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void MainWindow::statusChanged(ClientStatus _status)
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{
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switch (_status) {
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case StatusConnecting:
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@ -101,8 +101,8 @@ void MainWindow::statusChanged(ProtocolStatus _status)
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aConnect->setEnabled(false);
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aDisconnect->setEnabled(true);
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break;
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case StatusIdle: {
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if (game) {
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case StatusLoggedIn: {
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/* if (game) {
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zoneLayout->clear();
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delete game;
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game = 0;
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@ -115,10 +115,10 @@ void MainWindow::statusChanged(ProtocolStatus _status)
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view->hide();
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gameSelector->enableGameList();
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chatWidget->enableChat();
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break;
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*/ break;
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}
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case StatusPlaying: {
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chatWidget->disableChat();
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// case StatusPlaying: {
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/* chatWidget->disableChat();
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game = new Game(db, client, scene, menuBar(), this);
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connect(game, SIGNAL(hoverCard(QString)), cardInfo, SLOT(setCard(const QString &)));
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@ -137,7 +137,7 @@ void MainWindow::statusChanged(ProtocolStatus _status)
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view->show();
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break;
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}
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default:
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*/ default:
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break;
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}
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}
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@ -338,7 +338,7 @@ MainWindow::MainWindow(QTranslator *_translator, QWidget *parent)
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connect(client, SIGNAL(maxPingTime(int, int)), pingWidget, SLOT(setPercentage(int, int)));
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connect(client, SIGNAL(serverTimeout()), this, SLOT(serverTimeout()));
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connect(client, SIGNAL(statusChanged(ProtocolStatus)), this, SLOT(statusChanged(ProtocolStatus)));
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connect(client, SIGNAL(statusChanged(ClientStatus)), this, SLOT(statusChanged(ClientStatus)));
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connect(this, SIGNAL(logConnecting(QString)), messageLog, SLOT(logConnecting(QString)));
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connect(client, SIGNAL(welcomeMsgReceived(QString)), messageLog, SLOT(logConnected(QString)));
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