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[Game/Zones] Simple move refactor to differentiate between logic and graphics for zones (#6903)
* [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones Took 21 minutes * Clean up game/zones/logic folder. Took 6 minutes * Adjust tests. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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47 changed files with 107 additions and 107 deletions
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#include "game_scene.h"
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#include "../client/settings/cache_settings.h"
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#include "../game_graphics/zones/select_zone.h"
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#include "../game_graphics/zones/view_zone.h"
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#include "../game_graphics/zones/view_zone_widget.h"
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#include "board/card_item.h"
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#include "phases_toolbar.h"
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#include "player/player.h"
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#include "player/player_graphics_item.h"
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#include "zones/select_zone.h"
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#include "zones/view_zone.h"
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#include "zones/view_zone_widget.h"
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#include <QBasicTimer>
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#include <QDebug>
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