mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-02 11:33:55 -07:00
[Game/Zones] Simple move refactor to differentiate between logic and graphics for zones (#6903)
* [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones Took 21 minutes * Clean up game/zones/logic folder. Took 6 minutes * Adjust tests. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
bb1a5b33a1
commit
cba9ce2b2b
47 changed files with 107 additions and 107 deletions
40
cockatrice/src/game/zones/table_zone_logic.h
Normal file
40
cockatrice/src/game/zones/table_zone_logic.h
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
/**
|
||||
* @file table_zone_logic.h
|
||||
* @ingroup GameLogicZones
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_TABLE_ZONE_LOGIC_H
|
||||
#define COCKATRICE_TABLE_ZONE_LOGIC_H
|
||||
#include "card_zone_logic.h"
|
||||
|
||||
class TableZoneLogic : public CardZoneLogic
|
||||
{
|
||||
Q_OBJECT
|
||||
signals:
|
||||
void contentSizeChanged();
|
||||
void toggleTapped();
|
||||
|
||||
public:
|
||||
TableZoneLogic(Player *_player,
|
||||
const QString &_name,
|
||||
bool _hasCardAttr,
|
||||
bool _isShufflable,
|
||||
bool _contentsKnown,
|
||||
QObject *parent = nullptr);
|
||||
|
||||
protected:
|
||||
void addCardImpl(CardItem *card, int x, int y) override;
|
||||
|
||||
/**
|
||||
* @brief Removes a card from view.
|
||||
*
|
||||
* @param position card position
|
||||
* @param cardId id of card to take
|
||||
* @param toNewZone Whether the destination of the card is not the same as the starting zone. Defaults to true
|
||||
* @return CardItem that has been removed
|
||||
*/
|
||||
CardItem *takeCard(int position, int cardId, bool toNewZone = true) override;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_TABLE_ZONE_LOGIC_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue