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optionally destroy tokens on zone change; added multi arrows; card menu changes; arrow fixes; initial commit for attachCard code
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23 changed files with 504 additions and 247 deletions
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@ -37,6 +37,7 @@ public:
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virtual void handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown) = 0;
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CardZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0, bool isView = false);
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~CardZone();
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void retranslateUi();
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void clearContents();
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bool getHasCardAttr() const { return hasCardAttr; }
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bool getIsShufflable() const { return isShufflable; }
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