optionally destroy tokens on zone change; added multi arrows; card menu changes; arrow fixes; initial commit for attachCard code

This commit is contained in:
Max-Wilhelm Bruker 2010-06-27 14:50:51 +02:00
parent 9a44413e16
commit cbf201ed9b
23 changed files with 504 additions and 247 deletions

View file

@ -61,6 +61,7 @@ private:
ResponseCode cmdDrawCards(Command_DrawCards *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode moveCard(Server_Game *game, Server_Player *player, CommandContainer *cont, const QString &_startZone, int _cardId, const QString &_targetZone, int _x, int _y, bool _faceDown, bool _tapped);
ResponseCode cmdMoveCard(Command_MoveCard *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdAttachCard(Command_AttachCard *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdCreateToken(Command_CreateToken *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdCreateArrow(Command_CreateArrow *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);
ResponseCode cmdDeleteArrow(Command_DeleteArrow *cmd, CommandContainer *cont, Server_Game *game, Server_Player *player);