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small changes and initial commit for phases toolbar
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13 changed files with 274 additions and 172 deletions
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@ -137,7 +137,7 @@ Player *Game::addPlayer(int playerId, const QString &playerName, QPointF base, b
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Player *newPlayer = new Player(playerName, playerId, base, local, db, client, scene, this);
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connect(newPlayer, SIGNAL(sigShowCardMenu(QPoint)), this, SLOT(showCardMenu(QPoint)));
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connect(newPlayer, SIGNAL(logMoveCard(Player *, QString, QString, int, QString, int)), this, SIGNAL(logMoveCard(Player *, QString, QString, int, QString, int)));
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connect(newPlayer, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)));
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connect(newPlayer, SIGNAL(logCreateToken(Player *, QString)), this, SIGNAL(logCreateToken(Player *, QString)));
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connect(newPlayer, SIGNAL(logSetCardCounters(Player *, QString, int, int)), this, SIGNAL(logSetCardCounters(Player *, QString, int, int)));
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connect(newPlayer, SIGNAL(logSetTapped(Player *, QString, bool)), this, SIGNAL(logSetTapped(Player *, QString, bool)));
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