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[Game] Refactor: move setCardAttrHelper to PlayerEventHandler (#6772)
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6 changed files with 66 additions and 88 deletions
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@ -82,7 +82,6 @@ public slots:
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public:
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Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, AbstractGame *_parent);
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void forwardActionSignalsToEventHandler();
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~Player() override;
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void initializeZones();
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