improved cipt handling, initial p/t for cards

This commit is contained in:
Max-Wilhelm Bruker 2011-02-16 20:05:03 +01:00
parent d05603f83b
commit ce80d29f50
24 changed files with 226 additions and 118 deletions

View file

@ -171,9 +171,9 @@ void CardZone::moveAllToZone()
QString targetZone = data[0].toString();
int targetX = data[1].toInt();
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < cards.size(); ++i)
idList.append(new CardId(cards[i]->getId()));
idList.append(new CardToMove(cards[i]->getId()));
player->sendGameCommand(new Command_MoveCard(-1, getName(), idList, player->getId(), targetZone, targetX));
}

View file

@ -39,9 +39,9 @@ void HandZone::addCardImpl(CardItem *card, int x, int /*y*/)
void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &/*dropPoint*/, bool /*faceDown*/)
{
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < dragItems.size(); ++i)
idList.append(new CardId(dragItems[i]->getId()));
idList.append(new CardToMove(dragItems[i]->getId()));
player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), idList, player->getId(), getName(), cards.size(), -1, false));
}

View file

@ -2,6 +2,7 @@
#include "player.h"
#include "cardzone.h"
#include "cardinfowidget.h"
#include "protocol_items.h"
#include <QDebug>
#include <QMouseEvent>
#include <QTextBlock>
@ -182,13 +183,14 @@ QPair<QString, QString> MessageLogWidget::getFromStr(CardZone *zone, QString car
return QPair<QString, QString>(cardName, fromStr);
}
void MessageLogWidget::logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX)
void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
{
QString startName = startZone->getName();
QString targetName = targetZone->getName();
if (((startName == "table") && (targetName == "table") && (startZone == targetZone)) || ((startName == "hand") && (targetName == "hand")))
QString startName = attributes.startZone->getName();
QString targetName = attributes.targetZone->getName();
if (((startName == "table") && (targetName == "table") && (attributes.startZone == attributes.targetZone)) || ((startName == "hand") && (targetName == "hand")))
return;
QPair<QString, QString> temp = getFromStr(startZone, cardName, oldX);
QString cardName = attributes.card->getName();
QPair<QString, QString> temp = getFromStr(attributes.startZone, cardName, attributes.oldX);
bool cardNameContainsStartZone = false;
if (!temp.first.isEmpty()) {
cardNameContainsStartZone = true;
@ -203,26 +205,29 @@ void MessageLogWidget::logMoveCard(Player *player, QString cardName, CardZone *s
else
cardStr = QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName));
if (startZone->getPlayer() != targetZone->getPlayer()) {
append(tr("%1 gives %2 control over %3.").arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(targetZone->getPlayer()->getName())).arg(cardStr));
if (attributes.startZone->getPlayer() != attributes.targetZone->getPlayer()) {
append(tr("%1 gives %2 control over %3.").arg(sanitizeHtml(attributes.player->getName())).arg(sanitizeHtml(attributes.targetZone->getPlayer()->getName())).arg(cardStr));
return;
}
QString finalStr;
if (targetName == "table")
finalStr = tr("%1 puts %2 into play%3.");
else if (targetName == "grave")
if (targetName == "table") {
if (moveCardTapped.value(attributes.card))
finalStr = tr("%1 puts %2 into play tapped%3.");
else
finalStr = tr("%1 puts %2 into play%3.");
} else if (targetName == "grave")
finalStr = tr("%1 puts %2%3 into graveyard.");
else if (targetName == "rfg")
finalStr = tr("%1 exiles %2%3.");
else if (targetName == "hand")
finalStr = tr("%1 moves %2%3 to hand.");
else if (targetName == "deck") {
if (newX == -1)
if (attributes.newX == -1)
finalStr = tr("%1 puts %2%3 into his library.");
else if (newX == targetZone->getCards().size())
else if (attributes.newX == attributes.targetZone->getCards().size())
finalStr = tr("%1 puts %2%3 on bottom of his library.");
else if (newX == 0)
else if (attributes.newX == 0)
finalStr = tr("%1 puts %2%3 on top of his library.");
else
finalStr = tr("%1 puts %2%3 into his library at position %4.");
@ -231,7 +236,16 @@ void MessageLogWidget::logMoveCard(Player *player, QString cardName, CardZone *s
else if (targetName == "stack")
finalStr = tr("%1 plays %2%3.");
append(finalStr.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr).arg(newX));
append(finalStr.arg(sanitizeHtml(attributes.player->getName())).arg(cardStr).arg(fromStr).arg(attributes.newX));
}
void MessageLogWidget::logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX)
{
LogMoveCard attributes = {player, card, startZone, oldX, targetZone, newX};
if (currentContext == MessageContext_MoveCard)
moveCardQueue.append(attributes);
else
doMoveCard(attributes);
}
void MessageLogWidget::logFlipCard(Player *player, QString cardName, bool faceDown)
@ -301,14 +315,18 @@ void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int c
append(finalStr.arg(sanitizeHtml(player->getName())).arg(colorStr).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))).arg(value));
}
void MessageLogWidget::logSetTapped(Player *player, QString cardName, bool tapped)
void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
{
QString cardStr;
if (cardName == "-1")
cardStr = tr("his permanents");
else
cardStr = QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName));
append(tr("%1 %2 %3.").arg(sanitizeHtml(player->getName())).arg(tapped ? tr("taps") : tr("untaps")).arg(cardStr));
if (currentContext == MessageContext_MoveCard)
moveCardTapped.insert(card, tapped);
else {
QString cardStr;
if (!card)
cardStr = tr("his permanents");
else
cardStr = QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(card->getName()));
append(tr("%1 %2 %3.").arg(sanitizeHtml(player->getName())).arg(tapped ? tr("taps") : tr("untaps")).arg(cardStr));
}
}
void MessageLogWidget::logSetCounter(Player *player, QString counterName, int value, int oldValue)
@ -316,24 +334,27 @@ void MessageLogWidget::logSetCounter(Player *player, QString counterName, int va
append(tr("%1 sets counter %2 to %3 (%4%5).").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(counterName))).arg(QString("<font color=\"blue\">%1</font>").arg(value)).arg(value > oldValue ? "+" : "").arg(value - oldValue));
}
void MessageLogWidget::logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap)
void MessageLogWidget::logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap)
{
QString finalStr;
if (doesntUntap)
finalStr = tr("%1 sets %2 to not untap normally.");
else
finalStr = tr("%1 sets %2 to untap normally.");
append(finalStr.arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))));
append(finalStr.arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(card->getName()))));
}
void MessageLogWidget::logSetPT(Player *player, QString cardName, QString newPT)
void MessageLogWidget::logSetPT(Player *player, CardItem *card, QString newPT)
{
append(tr("%1 sets PT of %2 to %3.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(newPT))));
if (currentContext == MessageContext_MoveCard)
moveCardPT.insert(card, newPT);
else
append(tr("%1 sets PT of %2 to %3.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(card->getName()))).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(newPT))));
}
void MessageLogWidget::logSetAnnotation(Player *player, QString cardName, QString newAnnotation)
void MessageLogWidget::logSetAnnotation(Player *player, CardItem *card, QString newAnnotation)
{
append(tr("%1 sets annotation of %2 to %3.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(cardName))).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(newAnnotation))));
append(tr("%1 sets annotation of %2 to %3.").arg(sanitizeHtml(player->getName())).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(card->getName()))).arg(QString("<font color=\"blue\">%1</font>").arg(sanitizeHtml(newAnnotation))));
}
void MessageLogWidget::logDumpZone(Player *player, CardZone *zone, int numberCards)
@ -412,6 +433,25 @@ void MessageLogWidget::logSetActivePhase(int phase)
append("<font color=\"green\"><b>" + tr("It is now the %1.").arg(phaseName) + "</b></font>");
}
void MessageLogWidget::containerProcessingStarted(GameEventContext *_context)
{
if (qobject_cast<Context_MoveCard *>(_context))
currentContext = MessageContext_MoveCard;
}
void MessageLogWidget::containerProcessingDone()
{
if (currentContext == MessageContext_MoveCard) {
for (int i = 0; i < moveCardQueue.size(); ++i)
doMoveCard(moveCardQueue[i]);
moveCardQueue.clear();
moveCardPT.clear();
moveCardTapped.clear();
}
currentContext = MessageContext_None;
}
void MessageLogWidget::connectToPlayer(Player *player)
{
connect(player, SIGNAL(logSay(Player *, QString)), this, SLOT(logSay(Player *, QString)));
@ -421,11 +461,11 @@ void MessageLogWidget::connectToPlayer(Player *player)
connect(player, SIGNAL(logCreateToken(Player *, QString, QString)), this, SLOT(logCreateToken(Player *, QString, QString)));
connect(player, SIGNAL(logSetCounter(Player *, QString, int, int)), this, SLOT(logSetCounter(Player *, QString, int, int)));
connect(player, SIGNAL(logSetCardCounter(Player *, QString, int, int, int)), this, SLOT(logSetCardCounter(Player *, QString, int, int, int)));
connect(player, SIGNAL(logSetTapped(Player *, QString, bool)), this, SLOT(logSetTapped(Player *, QString, bool)));
connect(player, SIGNAL(logSetDoesntUntap(Player *, QString, bool)), this, SLOT(logSetDoesntUntap(Player *, QString, bool)));
connect(player, SIGNAL(logSetPT(Player *, QString, QString)), this, SLOT(logSetPT(Player *, QString, QString)));
connect(player, SIGNAL(logSetAnnotation(Player *, QString, QString)), this, SLOT(logSetAnnotation(Player *, QString, QString)));
connect(player, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SLOT(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)));
connect(player, SIGNAL(logSetTapped(Player *, CardItem *, bool)), this, SLOT(logSetTapped(Player *, CardItem *, bool)));
connect(player, SIGNAL(logSetDoesntUntap(Player *, CardItem *, bool)), this, SLOT(logSetDoesntUntap(Player *, CardItem *, bool)));
connect(player, SIGNAL(logSetPT(Player *, CardItem *, QString)), this, SLOT(logSetPT(Player *, CardItem *, QString)));
connect(player, SIGNAL(logSetAnnotation(Player *, CardItem *, QString)), this, SLOT(logSetAnnotation(Player *, CardItem *, QString)));
connect(player, SIGNAL(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int)), this, SLOT(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int)));
connect(player, SIGNAL(logFlipCard(Player *, QString, bool)), this, SLOT(logFlipCard(Player *, QString, bool)));
connect(player, SIGNAL(logDestroyCard(Player *, QString)), this, SLOT(logDestroyCard(Player *, QString)));
connect(player, SIGNAL(logAttachCard(Player *, QString, Player *, QString)), this, SLOT(logAttachCard(Player *, QString, Player *, QString)));

View file

@ -11,14 +11,31 @@ class CardZone;
class QMouseEvent;
class QEvent;
class CardInfoWidget;
class GameEventContext;
class CardItem;
struct LogMoveCard {
Player *player;
CardItem *card;
CardZone *startZone;
int oldX;
CardZone *targetZone;
int newX;
};
class MessageLogWidget : public QTextEdit {
Q_OBJECT
private:
enum MessageContext { MessageContext_None, MessageContext_MoveCard };
CardInfoWidget *infoWidget;
QString sanitizeHtml(QString dirty) const;
QPair<QString, QString> getFromStr(CardZone *zone, QString cardName, int position) const;
QString getCardNameUnderMouse(const QPoint &pos) const;
MessageContext currentContext;
QList<LogMoveCard> moveCardQueue;
QMap<CardItem *, QString> moveCardPT;
QMap<CardItem *, bool> moveCardTapped;
signals:
void cardNameHovered(QString cardName);
void showCardInfoPopup(QPoint pos, QString cardName);
@ -48,7 +65,8 @@ public slots:
void logRollDie(Player *player, int sides, int roll);
void logDrawCards(Player *player, int number);
void logUndoDraw(Player *player, QString cardName);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void doMoveCard(LogMoveCard &attributes);
void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logFlipCard(Player *player, QString cardName, bool faceDown);
void logDestroyCard(Player *player, QString cardName);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
@ -56,16 +74,18 @@ public slots:
void logCreateToken(Player *player, QString cardName, QString pt);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool playerTarget);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetTapped(Player *player, CardItem *card, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logSetPT(Player *player, QString cardName, QString newPT);
void logSetAnnotation(Player *player, QString cardName, QString newAnnotation);
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
void logSetPT(Player *player, CardItem *card, QString newPT);
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer);
void logSetActivePlayer(Player *player);
void logSetActivePhase(int phase);
void containerProcessingStarted(GameEventContext *context);
void containerProcessingDone();
public:
void connectToPlayer(Player *player);
MessageLogWidget(QWidget *parent = 0);

View file

@ -50,9 +50,9 @@ void PileZone::addCardImpl(CardItem *card, int x, int /*y*/)
void PileZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &/*dropPoint*/, bool /*faceDown*/)
{
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < dragItems.size(); ++i)
idList.append(new CardId(dragItems[i]->getId()));
idList.append(new CardToMove(dragItems[i]->getId()));
player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), idList, player->getId(), getName(), 0, 0, false));
}

View file

@ -591,9 +591,9 @@ void Player::actMoveTopCardsToGrave()
const int maxCards = zones.value("deck")->getCards().size();
if (number > maxCards)
number = maxCards;
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < number; ++i)
idList.append(new CardId(i));
idList.append(new CardToMove(i));
sendGameCommand(new Command_MoveCard(-1, "deck", idList, getId(), "grave", 0, 0, false));
}
@ -607,15 +607,15 @@ void Player::actMoveTopCardsToExile()
const int maxCards = zones.value("deck")->getCards().size();
if (number > maxCards)
number = maxCards;
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < number; ++i)
idList.append(new CardId(i));
idList.append(new CardToMove(i));
sendGameCommand(new Command_MoveCard(-1, "deck", idList, getId(), "rfg", 0, 0, false));
}
void Player::actMoveTopCardToBottom()
{
sendGameCommand(new Command_MoveCard(-1, "deck", QList<CardId *>() << new CardId(0), getId(), "deck", -1, 0, false));
sendGameCommand(new Command_MoveCard(-1, "deck", QList<CardToMove *>() << new CardToMove(0), getId(), "deck", -1, 0, false));
}
void Player::actUntapAll()
@ -658,28 +658,29 @@ void Player::actSayMessage()
sendGameCommand(new Command_Say(-1, a->text()));
}
void Player::setCardAttrHelper(CardItem *card, const QString &aname, const QString &avalue, bool allCards)
void Player::setCardAttrHelper(GameEventContext *context, CardItem *card, const QString &aname, const QString &avalue, bool allCards)
{
bool moveCardContext = qobject_cast<Context_MoveCard *>(context);
if (aname == "tapped") {
bool tapped = avalue == "1";
if (!(!tapped && card->getDoesntUntap() && allCards)) {
if (!allCards)
emit logSetTapped(this, card->getName(), tapped);
card->setTapped(tapped, true);
emit logSetTapped(this, card, tapped);
card->setTapped(tapped, !moveCardContext);
}
} else if (aname == "attacking")
card->setAttacking(avalue == "1");
else if (aname == "facedown")
card->setFaceDown(avalue == "1");
else if (aname == "annotation") {
emit logSetAnnotation(this, card->getName(), avalue);
emit logSetAnnotation(this, card, avalue);
card->setAnnotation(avalue);
} else if (aname == "doesnt_untap") {
bool value = (avalue == "1");
emit logSetDoesntUntap(this, card->getName(), value);
emit logSetDoesntUntap(this, card, value);
card->setDoesntUntap(value);
} else if (aname == "pt") {
emit logSetPT(this, card->getName(), avalue);
emit logSetPT(this, card, avalue);
card->setPT(avalue);
}
}
@ -738,7 +739,7 @@ void Player::eventCreateToken(Event_CreateToken *event)
}
void Player::eventSetCardAttr(Event_SetCardAttr *event)
void Player::eventSetCardAttr(Event_SetCardAttr *event, GameEventContext *context)
{
CardZone *zone = zones.value(event->getZone(), 0);
if (!zone)
@ -747,16 +748,16 @@ void Player::eventSetCardAttr(Event_SetCardAttr *event)
if (event->getCardId() == -1) {
const CardList &cards = zone->getCards();
for (int i = 0; i < cards.size(); i++)
setCardAttrHelper(cards.at(i), event->getAttrName(), event->getAttrValue(), true);
setCardAttrHelper(context, cards.at(i), event->getAttrName(), event->getAttrValue(), true);
if (event->getAttrName() == "tapped")
emit logSetTapped(this, QString("-1"), event->getAttrValue() == "1");
emit logSetTapped(this, 0, event->getAttrValue() == "1");
} else {
CardItem *card = zone->getCard(event->getCardId(), QString());
if (!card) {
qDebug() << "Player::eventSetCardAttr: card id=" << event->getCardId() << "not found";
return;
}
setCardAttrHelper(card, event->getAttrName(), event->getAttrValue(), false);
setCardAttrHelper(context, card, event->getAttrName(), event->getAttrValue(), false);
}
}
@ -869,10 +870,11 @@ void Player::eventMoveCard(Event_MoveCard *event, GameEventContext *context)
if (context)
switch (context->getItemId()) {
case ItemId_Context_UndoDraw: emit logUndoDraw(this, card->getName()); break;
case ItemId_Context_MoveCard: emit logMoveCard(this, card, startZone, logPosition, targetZone, logX);
default: ;
}
else
emit logMoveCard(this, card->getName(), startZone, logPosition, targetZone, logX);
emit logMoveCard(this, card, startZone, logPosition, targetZone, logX);
targetZone->addCard(card, true, x, y);
@ -1021,7 +1023,7 @@ void Player::processGameEvent(GameEvent *event, GameEventContext *context)
case ItemId_Event_CreateArrows: eventCreateArrows(static_cast<Event_CreateArrows *>(event)); break;
case ItemId_Event_DeleteArrow: eventDeleteArrow(static_cast<Event_DeleteArrow *>(event)); break;
case ItemId_Event_CreateToken: eventCreateToken(static_cast<Event_CreateToken *>(event)); break;
case ItemId_Event_SetCardAttr: eventSetCardAttr(static_cast<Event_SetCardAttr *>(event)); break;
case ItemId_Event_SetCardAttr: eventSetCardAttr(static_cast<Event_SetCardAttr *>(event), context); break;
case ItemId_Event_SetCardCounter: eventSetCardCounter(static_cast<Event_SetCardCounter *>(event)); break;
case ItemId_Event_CreateCounters: eventCreateCounters(static_cast<Event_CreateCounters *>(event)); break;
case ItemId_Event_SetCounter: eventSetCounter(static_cast<Event_SetCounter *>(event)); break;
@ -1129,10 +1131,10 @@ void Player::playCard(CardItem *c, bool faceDown, bool tapped)
{
CardInfo *ci = c->getInfo();
if (ci->getTableRow() == 3)
sendGameCommand(new Command_MoveCard(-1, c->getZone()->getName(), QList<CardId *>() << new CardId(c->getId()), getId(), "stack", 0, 0, false));
sendGameCommand(new Command_MoveCard(-1, c->getZone()->getName(), QList<CardToMove *>() << new CardToMove(c->getId()), getId(), "stack", 0, 0, false));
else {
QPoint gridPoint = QPoint(-1, 2 - ci->getTableRow());
sendGameCommand(new Command_MoveCard(-1, c->getZone()->getName(), QList<CardId *>() << new CardId(c->getId()), getId(), "table", gridPoint.x(), gridPoint.y(), faceDown, tapped));
sendGameCommand(new Command_MoveCard(-1, c->getZone()->getName(), QList<CardToMove *>() << new CardToMove(c->getId(), ci->getPowTough(), tapped), getId(), "table", gridPoint.x(), gridPoint.y(), faceDown));
}
}
@ -1341,9 +1343,9 @@ void Player::cardMenuAction(QAction *a)
}
}
else {
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < cardList.size(); ++i)
idList.append(new CardId(cardList[i]->getId()));
idList.append(new CardToMove(cardList[i]->getId()));
QString startZone = cardList[0]->getZone()->getName();
switch (a->data().toInt()) {

View file

@ -58,17 +58,17 @@ signals:
void logCreateToken(Player *player, QString cardName, QString pt);
void logDrawCards(Player *player, int number);
void logUndoDraw(Player *player, QString cardName);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logFlipCard(Player *player, QString cardName, bool faceDown);
void logDestroyCard(Player *player, QString cardName);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
void logUnattachCard(Player *player, QString cardName);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetTapped(Player *player, CardItem *card, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logSetPT(Player *player, QString cardName, QString newPT);
void logSetAnnotation(Player *player, QString cardName, QString newAnnotation);
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
void logSetPT(Player *player, CardItem *card, QString newPT);
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer);
@ -147,7 +147,7 @@ private:
HandZone *hand;
PlayerTarget *playerTarget;
void setCardAttrHelper(CardItem *card, const QString &aname, const QString &avalue, bool allCards);
void setCardAttrHelper(GameEventContext *context, CardItem *card, const QString &aname, const QString &avalue, bool allCards);
QPixmap bgPixmap;
QRectF bRect;
@ -164,7 +164,7 @@ private:
void eventCreateArrows(Event_CreateArrows *event);
void eventDeleteArrow(Event_DeleteArrow *event);
void eventCreateToken(Event_CreateToken *event);
void eventSetCardAttr(Event_SetCardAttr *event);
void eventSetCardAttr(Event_SetCardAttr *event, GameEventContext *context);
void eventSetCardCounter(Event_SetCardCounter *event);
void eventCreateCounters(Event_CreateCounters *event);
void eventSetCounter(Event_SetCounter *event);

View file

@ -57,9 +57,9 @@ void StackZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone
if (startZone == this)
return;
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < dragItems.size(); ++i)
idList.append(new CardId(dragItems[i]->getId()));
idList.append(new CardToMove(dragItems[i]->getId()));
player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), idList, player->getId(), getName(), 0, 0, false));
}

View file

@ -391,6 +391,7 @@ void TabGame::processGameEventContainer(GameEventContainer *cont, AbstractClient
{
const QList<GameEvent *> &eventList = cont->getEventList();
GameEventContext *context = cont->getContext();
messageLog->containerProcessingStarted(context);
for (int i = 0; i < eventList.size(); ++i) {
GameEvent *event = eventList[i];
@ -430,6 +431,7 @@ void TabGame::processGameEventContainer(GameEventContainer *cont, AbstractClient
}
}
}
messageLog->containerProcessingDone();
}
void TabGame::sendGameCommand(GameCommand *command, int playerId)

View file

@ -138,6 +138,8 @@ signals:
void gameClosing(TabGame *tab);
void playerAdded(Player *player);
void playerRemoved(Player *player);
void containerProcessingStarted(GameEventContext *context);
void containerProcessingDone();
private slots:
void newCardAdded(AbstractCardItem *card);
void showCardInfoPopup(const QPoint &pos, const QString &cardName);

View file

@ -8,6 +8,7 @@
#include "settingscache.h"
#include "arrowitem.h"
#include "carddragitem.h"
#include "carddatabase.h"
TableZone::TableZone(Player *_p, QGraphicsItem *parent)
: SelectZone(_p, "table", true, false, true, parent), active(false)
@ -92,11 +93,11 @@ void TableZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone
void TableZone::handleDropEventByGrid(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &gridPoint, bool faceDown, bool tapped)
{
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < dragItems.size(); ++i)
idList.append(new CardId(dragItems[i]->getId()));
idList.append(new CardToMove(dragItems[i]->getId(), startZone->getName() == name ? QString() : dragItems[i]->getItem()->getInfo()->getPowTough(), tapped));
startZone->getPlayer()->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), idList, player->getId(), getName(), gridPoint.x(), gridPoint.y(), faceDown, tapped));
startZone->getPlayer()->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), idList, player->getId(), getName(), gridPoint.x(), gridPoint.y(), faceDown));
}
void TableZone::reorganizeCards()

View file

@ -126,9 +126,9 @@ void ZoneViewZone::addCardImpl(CardItem *card, int x, int /*y*/)
void ZoneViewZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &/*dropPoint*/, bool /*faceDown*/)
{
QList<CardId *> idList;
QList<CardToMove *> idList;
for (int i = 0; i < dragItems.size(); ++i)
idList.append(new CardId(dragItems[i]->getId()));
idList.append(new CardToMove(dragItems[i]->getId()));
player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), idList, player->getId(), getName(), 0, 0, false));
}