improved cipt handling, initial p/t for cards

This commit is contained in:
Max-Wilhelm Bruker 2011-02-16 20:05:03 +01:00
parent d05603f83b
commit ce80d29f50
24 changed files with 226 additions and 118 deletions

View file

@ -11,14 +11,31 @@ class CardZone;
class QMouseEvent;
class QEvent;
class CardInfoWidget;
class GameEventContext;
class CardItem;
struct LogMoveCard {
Player *player;
CardItem *card;
CardZone *startZone;
int oldX;
CardZone *targetZone;
int newX;
};
class MessageLogWidget : public QTextEdit {
Q_OBJECT
private:
enum MessageContext { MessageContext_None, MessageContext_MoveCard };
CardInfoWidget *infoWidget;
QString sanitizeHtml(QString dirty) const;
QPair<QString, QString> getFromStr(CardZone *zone, QString cardName, int position) const;
QString getCardNameUnderMouse(const QPoint &pos) const;
MessageContext currentContext;
QList<LogMoveCard> moveCardQueue;
QMap<CardItem *, QString> moveCardPT;
QMap<CardItem *, bool> moveCardTapped;
signals:
void cardNameHovered(QString cardName);
void showCardInfoPopup(QPoint pos, QString cardName);
@ -48,7 +65,8 @@ public slots:
void logRollDie(Player *player, int sides, int roll);
void logDrawCards(Player *player, int number);
void logUndoDraw(Player *player, QString cardName);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void doMoveCard(LogMoveCard &attributes);
void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logFlipCard(Player *player, QString cardName, bool faceDown);
void logDestroyCard(Player *player, QString cardName);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
@ -56,16 +74,18 @@ public slots:
void logCreateToken(Player *player, QString cardName, QString pt);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool playerTarget);
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetTapped(Player *player, CardItem *card, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logSetPT(Player *player, QString cardName, QString newPT);
void logSetAnnotation(Player *player, QString cardName, QString newAnnotation);
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
void logSetPT(Player *player, CardItem *card, QString newPT);
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer);
void logSetActivePlayer(Player *player);
void logSetActivePhase(int phase);
void containerProcessingStarted(GameEventContext *context);
void containerProcessingDone();
public:
void connectToPlayer(Player *player);
MessageLogWidget(QWidget *parent = 0);