mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-03 03:53:56 -07:00
improved cipt handling, initial p/t for cards
This commit is contained in:
parent
d05603f83b
commit
ce80d29f50
24 changed files with 226 additions and 118 deletions
|
|
@ -58,17 +58,17 @@ signals:
|
|||
void logCreateToken(Player *player, QString cardName, QString pt);
|
||||
void logDrawCards(Player *player, int number);
|
||||
void logUndoDraw(Player *player, QString cardName);
|
||||
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
|
||||
void logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
|
||||
void logFlipCard(Player *player, QString cardName, bool faceDown);
|
||||
void logDestroyCard(Player *player, QString cardName);
|
||||
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
|
||||
void logUnattachCard(Player *player, QString cardName);
|
||||
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
|
||||
void logSetTapped(Player *player, QString cardName, bool tapped);
|
||||
void logSetTapped(Player *player, CardItem *card, bool tapped);
|
||||
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
|
||||
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
|
||||
void logSetPT(Player *player, QString cardName, QString newPT);
|
||||
void logSetAnnotation(Player *player, QString cardName, QString newAnnotation);
|
||||
void logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap);
|
||||
void logSetPT(Player *player, CardItem *card, QString newPT);
|
||||
void logSetAnnotation(Player *player, CardItem *card, QString newAnnotation);
|
||||
void logDumpZone(Player *player, CardZone *zone, int numberCards);
|
||||
void logStopDumpZone(Player *player, CardZone *zone);
|
||||
void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer);
|
||||
|
|
@ -147,7 +147,7 @@ private:
|
|||
HandZone *hand;
|
||||
PlayerTarget *playerTarget;
|
||||
|
||||
void setCardAttrHelper(CardItem *card, const QString &aname, const QString &avalue, bool allCards);
|
||||
void setCardAttrHelper(GameEventContext *context, CardItem *card, const QString &aname, const QString &avalue, bool allCards);
|
||||
|
||||
QPixmap bgPixmap;
|
||||
QRectF bRect;
|
||||
|
|
@ -164,7 +164,7 @@ private:
|
|||
void eventCreateArrows(Event_CreateArrows *event);
|
||||
void eventDeleteArrow(Event_DeleteArrow *event);
|
||||
void eventCreateToken(Event_CreateToken *event);
|
||||
void eventSetCardAttr(Event_SetCardAttr *event);
|
||||
void eventSetCardAttr(Event_SetCardAttr *event, GameEventContext *context);
|
||||
void eventSetCardCounter(Event_SetCardCounter *event);
|
||||
void eventCreateCounters(Event_CreateCounters *event);
|
||||
void eventSetCounter(Event_SetCounter *event);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue