improved cipt handling, initial p/t for cards

This commit is contained in:
Max-Wilhelm Bruker 2011-02-16 20:05:03 +01:00
parent d05603f83b
commit ce80d29f50
24 changed files with 226 additions and 118 deletions

View file

@ -391,6 +391,7 @@ void TabGame::processGameEventContainer(GameEventContainer *cont, AbstractClient
{
const QList<GameEvent *> &eventList = cont->getEventList();
GameEventContext *context = cont->getContext();
messageLog->containerProcessingStarted(context);
for (int i = 0; i < eventList.size(); ++i) {
GameEvent *event = eventList[i];
@ -430,6 +431,7 @@ void TabGame::processGameEventContainer(GameEventContainer *cont, AbstractClient
}
}
}
messageLog->containerProcessingDone();
}
void TabGame::sendGameCommand(GameCommand *command, int playerId)