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improved cipt handling, initial p/t for cards
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24 changed files with 226 additions and 118 deletions
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@ -138,6 +138,8 @@ signals:
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void gameClosing(TabGame *tab);
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void playerAdded(Player *player);
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void playerRemoved(Player *player);
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void containerProcessingStarted(GameEventContext *context);
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void containerProcessingDone();
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private slots:
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void newCardAdded(AbstractCardItem *card);
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void showCardInfoPopup(const QPoint &pos, const QString &cardName);
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