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Address review findings
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parent
6cecb5160c
commit
ce821a3356
3 changed files with 52 additions and 60 deletions
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@ -23,9 +23,11 @@ DlgCreateGame::DlgCreateGame(TabRoom *_room, const QMap<int, QString> &_gameType
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const bool judge = room && (room->getUserInfo()->user_level() & ServerInfo_User::IsJudge);
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form = new CreateGameFormWidget(_gameTypes, registered, judge, this);
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form->setRememberSettingsChecked(SettingsCache::instance().game().getRememberGameSettings());
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form->setOptions(GameCreationOptions::fromSettings(SettingsCache::instance().game(), _gameTypes, registered));
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if (!form->isRememberSettingsChecked()) {
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const bool rememberSettings = SettingsCache::instance().game().getRememberGameSettings();
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form->setRememberSettingsChecked(rememberSettings);
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if (rememberSettings) {
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form->setOptions(GameCreationOptions::fromSettings(SettingsCache::instance().game(), _gameTypes, registered));
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} else {
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form->resetToDefaults();
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}
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form->focusDescription();
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@ -200,26 +200,13 @@ QString CreateGameFormWidget::selectedGameTypesSettingString() const
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void CreateGameFormWidget::resetToDefaults()
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{
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descriptionEdit->setText("");
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maxPlayersEdit->setValue(2);
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passwordEdit->setText("");
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onlyBuddiesCheckBox->setChecked(false);
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onlyRegisteredCheckBox->setChecked(registeredUser);
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spectatorsAllowedCheckBox->setChecked(true);
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spectatorsNeedPasswordCheckBox->setChecked(false);
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spectatorsCanTalkCheckBox->setChecked(false);
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spectatorsSeeEverythingCheckBox->setChecked(false);
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createGameAsSpectatorCheckBox->setChecked(false);
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startingLifeTotalEdit->setValue(20);
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shareDecklistsOnLoadCheckBox->setChecked(false);
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shufflePlayersCheckBox->setChecked(false);
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createGameAsJudgeCheckBox->setChecked(false);
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GameCreationOptions defaults;
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defaults.onlyRegistered = registeredUser;
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setOptions(defaults);
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// An exclusive button group refuses to uncheck its selected button, which setOptions
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// cannot do, so clear the exclusive flag while resetting the game type selection.
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for (auto *gameTypeCheckBox : gameTypeCheckBoxes) {
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// must set auto exclusive to false to be able to set the check to false
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gameTypeCheckBox->setAutoExclusive(false);
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gameTypeCheckBox->setChecked(false);
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gameTypeCheckBox->setAutoExclusive(true);
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