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[Refactor] Give graphics zones a card item cache and own card placement
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18 changed files with 111 additions and 74 deletions
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@ -168,6 +168,7 @@ void ZoneViewZoneLogic::clearCards()
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card->deleteLater();
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}
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cards.clear();
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emit cardCountChanged();
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}
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void ZoneViewZoneLogic::setWriteableRevealZone(bool _writeableRevealZone)
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