diff --git a/libcockatrice_game/libcockatrice/game/zones/table_zone_logic.cpp b/libcockatrice_game/libcockatrice/game/zones/table_zone_logic.cpp index 834794268..f1a896ed2 100644 --- a/libcockatrice_game/libcockatrice/game/zones/table_zone_logic.cpp +++ b/libcockatrice_game/libcockatrice/game/zones/table_zone_logic.cpp @@ -52,5 +52,6 @@ int TableZoneLogic::tableRowToGridY(int tableRow) if (tableRow > 2) { tableRow = 1; } - return clampValidTableRow(2 - tableRow); + // Continuumatrice rows are ordered Front (0), Support (1), Command (2). + return clampValidTableRow(tableRow); }