mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-14 14:32:15 -07:00
implement commands on server
This commit is contained in:
parent
a1076f9859
commit
d158e92639
2 changed files with 123 additions and 0 deletions
|
|
@ -31,13 +31,16 @@
|
|||
#include "pb/command_deck_upload.pb.h"
|
||||
#include "pb/command_replay_delete_match.pb.h"
|
||||
#include "pb/command_replay_download.pb.h"
|
||||
#include "pb/command_replay_get_code.pb.h"
|
||||
#include "pb/command_replay_list.pb.h"
|
||||
#include "pb/command_replay_modify_match.pb.h"
|
||||
#include "pb/command_replay_submit_code.pb.h"
|
||||
#include "pb/commands.pb.h"
|
||||
#include "pb/event_add_to_list.pb.h"
|
||||
#include "pb/event_connection_closed.pb.h"
|
||||
#include "pb/event_notify_user.pb.h"
|
||||
#include "pb/event_remove_from_list.pb.h"
|
||||
#include "pb/event_replay_added.pb.h"
|
||||
#include "pb/event_server_identification.pb.h"
|
||||
#include "pb/event_server_message.pb.h"
|
||||
#include "pb/event_user_message.pb.h"
|
||||
|
|
@ -50,6 +53,7 @@
|
|||
#include "pb/response_password_salt.pb.h"
|
||||
#include "pb/response_register.pb.h"
|
||||
#include "pb/response_replay_download.pb.h"
|
||||
#include "pb/response_replay_get_code.pb.h"
|
||||
#include "pb/response_replay_list.pb.h"
|
||||
#include "pb/response_viewlog_history.pb.h"
|
||||
#include "pb/response_warn_history.pb.h"
|
||||
|
|
@ -735,6 +739,120 @@ Response::ResponseCode AbstractServerSocketInterface::cmdReplayDeleteMatch(const
|
|||
return query->numRowsAffected() > 0 ? Response::RespOk : Response::RespNameNotFound;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a hash for the given replay folder, used for auth when replay sharing
|
||||
* This is a separate function in case we change the hash implementation in the future
|
||||
*
|
||||
* @param gameId The replay match to hash
|
||||
* @return The hash as a QString. Returns an empty string if failed
|
||||
*/
|
||||
QString AbstractServerSocketInterface::createHashForReplay(int gameId)
|
||||
{
|
||||
QSqlQuery *query = sqlInterface->prepareQuery("select replay from {prefix}_replays where id_game = :id_game");
|
||||
query->bindValue(":id_game", gameId);
|
||||
|
||||
if (!sqlInterface->execSqlQuery(query))
|
||||
return "";
|
||||
|
||||
QByteArray replaysBytes;
|
||||
while (query->next()) {
|
||||
QByteArray replay = query->value(0).toByteArray();
|
||||
replay.truncate(127);
|
||||
replaysBytes.append(replay);
|
||||
}
|
||||
|
||||
return QCryptographicHash::hash(replaysBytes, QCryptographicHash::Md5).toHex();
|
||||
}
|
||||
|
||||
Response::ResponseCode AbstractServerSocketInterface::cmdReplayGetCode(const Command_ReplayGetCode &cmd,
|
||||
ResponseContainer &rc)
|
||||
{
|
||||
if (authState != PasswordRight)
|
||||
return Response::RespFunctionNotAllowed;
|
||||
|
||||
// Check that user has access to replay match
|
||||
{
|
||||
QSqlQuery *query =
|
||||
sqlInterface->prepareQuery("select 1 from {prefix}_replays_access a left join {prefix}_replays b on "
|
||||
"a.id_game = b.id_game where b.id = :id_replay and a.id_player = :id_player");
|
||||
query->bindValue(":id_replay", cmd.game_id());
|
||||
query->bindValue(":id_player", userInfo->id());
|
||||
if (!sqlInterface->execSqlQuery(query))
|
||||
return Response::RespInternalError;
|
||||
if (!query->next())
|
||||
return Response::RespAccessDenied;
|
||||
}
|
||||
|
||||
QString hash = createHashForReplay(cmd.game_id());
|
||||
if (hash.isEmpty()) {
|
||||
return Response::RespInternalError;
|
||||
}
|
||||
|
||||
// code is of the form <game-id>-<hash>
|
||||
QString code = QString(QString::number(cmd.game_id()) + "-" + hash);
|
||||
|
||||
Response_ReplayGetCode *re = new Response_ReplayGetCode;
|
||||
re->set_replay_code(code.toStdString());
|
||||
rc.setResponseExtension(re);
|
||||
|
||||
return Response::RespOk;
|
||||
}
|
||||
|
||||
Response::ResponseCode AbstractServerSocketInterface::cmdReplaySubmitCode(const Command_ReplaySubmitCode &cmd,
|
||||
ResponseContainer & /*rc*/)
|
||||
{
|
||||
// code is of the form <game-id>-<hash of replay data>
|
||||
QString code = QString::fromStdString(cmd.replay_code());
|
||||
QStringList split = code.split("-");
|
||||
if (split.size() != 2) {
|
||||
// always return the same error response if code is incorrect, to not leak info to user
|
||||
return Response::RespNameNotFound;
|
||||
}
|
||||
QString gameId = split[0];
|
||||
QString hash = split[1];
|
||||
|
||||
// Determine if the replay actually exists already
|
||||
auto *replayExistsQuery =
|
||||
sqlInterface->prepareQuery("select count(*) from {prefix}_replays_access where id_game = :idgame");
|
||||
replayExistsQuery->bindValue(":idgame", gameId);
|
||||
if (!sqlInterface->execSqlQuery(replayExistsQuery)) {
|
||||
return Response::RespInternalError;
|
||||
}
|
||||
if (!replayExistsQuery->next()) {
|
||||
return Response::RespNameNotFound;
|
||||
}
|
||||
|
||||
const auto &replayExists = replayExistsQuery->value(0).toInt() > 0;
|
||||
if (!replayExists) {
|
||||
return Response::RespNameNotFound;
|
||||
}
|
||||
|
||||
// Check if hash is correct
|
||||
if (hash != createHashForReplay(gameId.toInt())) {
|
||||
return Response::RespNameNotFound;
|
||||
}
|
||||
|
||||
// Grant the User access to the replay
|
||||
auto *grantReplayAccessQuery =
|
||||
sqlInterface->prepareQuery("insert into {prefix}_replays_access (id_game, id_player, replay_name, do_not_hide) "
|
||||
"values(:idgame, :idplayer, :replayname, 0)");
|
||||
grantReplayAccessQuery->bindValue(":idgame", gameId);
|
||||
grantReplayAccessQuery->bindValue(":idplayer", userInfo->id());
|
||||
grantReplayAccessQuery->bindValue(":replayname", "Shared Replay");
|
||||
|
||||
if (!sqlInterface->execSqlQuery(grantReplayAccessQuery)) {
|
||||
return Response::RespInternalError;
|
||||
}
|
||||
|
||||
// update user's view
|
||||
Event_ReplayAdded event;
|
||||
SessionEvent *se = prepareSessionEvent(event);
|
||||
sendProtocolItem(*se);
|
||||
delete se;
|
||||
|
||||
return Response::RespOk;
|
||||
}
|
||||
|
||||
// MODERATOR FUNCTIONS.
|
||||
// May be called by admins and moderators. Permission is checked by the calling function.
|
||||
Response::ResponseCode AbstractServerSocketInterface::cmdGetLogHistory(const Command_ViewLogHistory &cmd,
|
||||
|
|
|
|||
|
|
@ -44,6 +44,8 @@ class Command_ReplayList;
|
|||
class Command_ReplayDownload;
|
||||
class Command_ReplayModifyMatch;
|
||||
class Command_ReplayDeleteMatch;
|
||||
class Command_ReplayGetCode;
|
||||
class Command_ReplaySubmitCode;
|
||||
|
||||
class Command_BanFromServer;
|
||||
class Command_UpdateServerMessage;
|
||||
|
|
@ -97,6 +99,9 @@ private:
|
|||
Response::ResponseCode cmdReplayDownload(const Command_ReplayDownload &cmd, ResponseContainer &rc);
|
||||
Response::ResponseCode cmdReplayModifyMatch(const Command_ReplayModifyMatch &cmd, ResponseContainer &rc);
|
||||
Response::ResponseCode cmdReplayDeleteMatch(const Command_ReplayDeleteMatch &cmd, ResponseContainer &rc);
|
||||
QString createHashForReplay(int gameId);
|
||||
Response::ResponseCode cmdReplayGetCode(const Command_ReplayGetCode &cmd, ResponseContainer &rc);
|
||||
Response::ResponseCode cmdReplaySubmitCode(const Command_ReplaySubmitCode &cmd, ResponseContainer &rc);
|
||||
Response::ResponseCode cmdBanFromServer(const Command_BanFromServer &cmd, ResponseContainer &rc);
|
||||
Response::ResponseCode cmdWarnUser(const Command_WarnUser &cmd, ResponseContainer &rc);
|
||||
Response::ResponseCode cmdGetLogHistory(const Command_ViewLogHistory &cmd, ResponseContainer &rc);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue