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crash fixes; move_card fixes
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commit
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12 changed files with 43 additions and 10 deletions
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@ -11,6 +11,7 @@
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#include "cardlist.h"
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#include "tab_game.h"
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#include "protocol_items.h"
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#include "gamescene.h"
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#include <QSettings>
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#include <QPainter>
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#include <QMenu>
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@ -252,6 +253,8 @@ Player::~Player()
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{
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qDebug("Player destructor");
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static_cast<GameScene *>(scene())->removePlayer(this);
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QMapIterator<QString, CardZone *> i(zones);
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while (i.hasNext())
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delete i.next().value();
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@ -619,6 +622,7 @@ void Player::eventMoveCard(Event_MoveCard *event)
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card->deleteDragItem();
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card->setId(event->getNewCardId());
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card->setFaceDown(event->getFaceDown());
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// The log event has to be sent before the card is added to the target zone
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