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get retranslateUi to work with sort options (#5208)
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commit
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1 changed files with 22 additions and 10 deletions
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@ -47,21 +47,12 @@ ZoneViewWidget::ZoneViewWidget(Player *_player,
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QGraphicsLinearLayout *hFilterbox = new QGraphicsLinearLayout(Qt::Horizontal);
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QGraphicsLinearLayout *hFilterbox = new QGraphicsLinearLayout(Qt::Horizontal);
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// groupBy options
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// groupBy options
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groupBySelector.addItem(tr("Group by ---"), CardList::NoSort);
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groupBySelector.addItem(tr("Group by Type"), CardList::SortByType);
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groupBySelector.addItem(tr("Group by Mana Value"), CardList::SortByManaValue);
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QGraphicsProxyWidget *groupBySelectorProxy = new QGraphicsProxyWidget;
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QGraphicsProxyWidget *groupBySelectorProxy = new QGraphicsProxyWidget;
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groupBySelectorProxy->setWidget(&groupBySelector);
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groupBySelectorProxy->setWidget(&groupBySelector);
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groupBySelectorProxy->setZValue(2000000008);
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groupBySelectorProxy->setZValue(2000000008);
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hFilterbox->addItem(groupBySelectorProxy);
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hFilterbox->addItem(groupBySelectorProxy);
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// sortBy options
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// sortBy options
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sortBySelector.addItem(tr("Sort by ---"), CardList::NoSort);
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sortBySelector.addItem(tr("Sort by Name"), CardList::SortByName);
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sortBySelector.addItem(tr("Sort by Type"), CardList::SortByType);
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sortBySelector.addItem(tr("Sort by Mana Value"), CardList::SortByManaValue);
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QGraphicsProxyWidget *sortBySelectorProxy = new QGraphicsProxyWidget;
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QGraphicsProxyWidget *sortBySelectorProxy = new QGraphicsProxyWidget;
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sortBySelectorProxy->setWidget(&sortBySelector);
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sortBySelectorProxy->setWidget(&sortBySelector);
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sortBySelectorProxy->setZValue(2000000007);
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sortBySelectorProxy->setZValue(2000000007);
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@ -118,6 +109,8 @@ ZoneViewWidget::ZoneViewWidget(Player *_player,
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connect(zone, SIGNAL(wheelEventReceived(QGraphicsSceneWheelEvent *)), scrollBarProxy,
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connect(zone, SIGNAL(wheelEventReceived(QGraphicsSceneWheelEvent *)), scrollBarProxy,
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SLOT(recieveWheelEvent(QGraphicsSceneWheelEvent *)));
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SLOT(recieveWheelEvent(QGraphicsSceneWheelEvent *)));
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retranslateUi();
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// only wire up sort options after creating ZoneViewZone, since it segfaults otherwise.
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// only wire up sort options after creating ZoneViewZone, since it segfaults otherwise.
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if (numberCards < 0) {
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if (numberCards < 0) {
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connect(&groupBySelector, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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connect(&groupBySelector, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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@ -134,7 +127,6 @@ ZoneViewWidget::ZoneViewWidget(Player *_player,
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}
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}
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}
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}
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retranslateUi();
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setLayout(vbox);
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setLayout(vbox);
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connect(zone, SIGNAL(optimumRectChanged()), this, SLOT(resizeToZoneContents()));
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connect(zone, SIGNAL(optimumRectChanged()), this, SLOT(resizeToZoneContents()));
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@ -191,6 +183,26 @@ void ZoneViewWidget::processSetPileView(QT_STATE_CHANGED_T value)
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void ZoneViewWidget::retranslateUi()
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void ZoneViewWidget::retranslateUi()
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{
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{
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setWindowTitle(zone->getTranslatedName(false, CaseNominative));
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setWindowTitle(zone->getTranslatedName(false, CaseNominative));
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{ // We can't change the strings after they're put into the QComboBox, so this is our workaround
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int oldIndex = sortBySelector.currentIndex();
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sortBySelector.clear();
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sortBySelector.addItem(tr("Sort by ---"), CardList::NoSort);
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sortBySelector.addItem(tr("Sort by Name"), CardList::SortByName);
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sortBySelector.addItem(tr("Sort by Type"), CardList::SortByType);
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sortBySelector.addItem(tr("Sort by Mana Value"), CardList::SortByManaValue);
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sortBySelector.setCurrentIndex(oldIndex);
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}
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{
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int oldIndex = groupBySelector.currentIndex();
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groupBySelector.clear();
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groupBySelector.addItem(tr("Group by ---"), CardList::NoSort);
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groupBySelector.addItem(tr("Group by Type"), CardList::SortByType);
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groupBySelector.addItem(tr("Group by Mana Value"), CardList::SortByManaValue);
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groupBySelector.setCurrentIndex(oldIndex);
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}
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shuffleCheckBox.setText(tr("shuffle when closing"));
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shuffleCheckBox.setText(tr("shuffle when closing"));
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pileViewCheckBox.setText(tr("pile view"));
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pileViewCheckBox.setText(tr("pile view"));
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}
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}
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