edit field for minimum number of players to allow multi-column layout for

This commit is contained in:
Max-Wilhelm Bruker 2011-06-27 15:29:17 +02:00
parent aa38733f03
commit d2d06b853f
5 changed files with 29 additions and 2 deletions

View file

@ -20,6 +20,7 @@ signals:
void displayCardNamesChanged();
void horizontalHandChanged();
void invertVerticalCoordinateChanged();
void minPlayersForMultiColumnLayoutChanged();
void soundPathChanged();
private:
QSettings *settings;
@ -34,6 +35,7 @@ private:
bool displayCardNames;
bool horizontalHand;
bool invertVerticalCoordinate;
int minPlayersForMultiColumnLayout;
bool tapAnimation;
bool zoneViewSortByName, zoneViewSortByType;
bool soundEnabled;
@ -57,6 +59,7 @@ public:
bool getDisplayCardNames() const { return displayCardNames; }
bool getHorizontalHand() const { return horizontalHand; }
bool getInvertVerticalCoordinate() const { return invertVerticalCoordinate; }
int getMinPlayersForMultiColumnLayout() const { return minPlayersForMultiColumnLayout; }
bool getTapAnimation() const { return tapAnimation; }
bool getZoneViewSortByName() const { return zoneViewSortByName; }
bool getZoneViewSortByType() const { return zoneViewSortByType; }
@ -80,6 +83,7 @@ public slots:
void setDisplayCardNames(int _displayCardNames);
void setHorizontalHand(int _horizontalHand);
void setInvertVerticalCoordinate(int _invertVerticalCoordinate);
void setMinPlayersForMultiColumnLayout(int _minPlayersForMultiColumnLayout);
void setTapAnimation(int _tapAnimation);
void setZoneViewSortByName(int _zoneViewSortByName);
void setZoneViewSortByType(int _zoneViewSortByType);