[Client] Sync conflict dialog, onboarding and conflict default

This commit is contained in:
Lukas Brübach 2026-10-11 16:46:46 +02:00
parent de3468cc33
commit d2e2e722e7
21 changed files with 1020 additions and 48 deletions

View file

@ -58,6 +58,8 @@ set(cockatrice_SOURCES
src/interface/widgets/dialogs/dlg_shared_decks_preview.cpp
src/interface/widgets/dialogs/dlg_settings.cpp
src/interface/widgets/dialogs/dlg_startup_card_check.cpp
src/interface/widgets/dialogs/dlg_sync_conflict.cpp
src/interface/widgets/dialogs/dlg_sync_onboarding.cpp
src/interface/widgets/dialogs/dlg_tip_of_the_day.cpp
src/interface/widgets/dialogs/dlg_update.cpp
src/interface/widgets/dialogs/dlg_view_log.cpp

View file

@ -25,6 +25,7 @@
#include <libcockatrice/settings/commander_bracket_settings.h>
#include <libcockatrice/settings/debug_settings.h>
#include <libcockatrice/settings/deck_editor_settings.h>
#include <libcockatrice/settings/deck_sync_settings.h>
#include <libcockatrice/settings/download_settings.h>
#include <libcockatrice/settings/game_filters_settings.h>
#include <libcockatrice/settings/game_settings.h>
@ -159,6 +160,7 @@ SettingsCache::SettingsCache()
cardsDisplaySettings = new CardsDisplaySettings(settingsPath, this);
interfaceSettings = new InterfaceSettings(settingsPath, this);
deckEditorSettings = new DeckEditorSettings(settingsPath, this);
deckSyncSettings = new DeckSyncSettings(settingsPath, this);
pathsSettings = new PathsSettings(settingsPath, this);
visualDeckStorageSettings = new VisualDeckStorageSettings(settingsPath, this);
appearanceSettings = new AppearanceSettings(settingsPath, this);
@ -460,6 +462,11 @@ DeckEditorSettings &SettingsCache::deckEditor() const
return *deckEditorSettings;
}
DeckSyncSettings &SettingsCache::deckSync() const
{
return *deckSyncSettings;
}
VisualDeckStorageSettings &SettingsCache::visualDeckStorage() const
{
return *visualDeckStorageSettings;

View file

@ -32,6 +32,7 @@ class ChatSettings;
class CommanderBracketSettings;
class DebugSettings;
class DeckEditorSettings;
class DeckSyncSettings;
class DownloadSettings;
class GameFiltersSettings;
class GameSettings;
@ -81,6 +82,7 @@ private:
CardsDisplaySettings *cardsDisplaySettings = nullptr;
InterfaceSettings *interfaceSettings = nullptr;
DeckEditorSettings *deckEditorSettings = nullptr;
DeckSyncSettings *deckSyncSettings = nullptr;
PathsSettings *pathsSettings = nullptr;
VisualDeckStorageSettings *visualDeckStorageSettings = nullptr;
AppearanceSettings *appearanceSettings = nullptr;
@ -149,6 +151,7 @@ public:
[[nodiscard]] CardsDisplaySettings &cardsDisplay() const;
[[nodiscard]] InterfaceSettings &userInterface() const;
[[nodiscard]] DeckEditorSettings &deckEditor() const;
[[nodiscard]] DeckSyncSettings &deckSync() const;
[[nodiscard]] PathsSettings &paths() const;
[[nodiscard]] VisualDeckStorageSettings &visualDeckStorage() const;
[[nodiscard]] AppearanceSettings &appearance() const;

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@ -0,0 +1,50 @@
/**
* @file deck_sync_conflict.h
* @brief Conflict payload between the sync engine and the conflict dialog.
*/
#ifndef DECK_SYNC_CONFLICT_H
#define DECK_SYNC_CONFLICT_H
#include <QString>
/** @brief How a both-sides-changed deck is resolved. */
enum DeckSyncResolutionAction
{
DeckSyncKeepMine, ///< Upload the local deck, discarding the server version.
DeckSyncKeepServer, ///< Download the server deck, discarding local changes.
DeckSyncKeepBoth, ///< Keep the local deck and store the server version aside.
DeckSyncUseMerge, ///< Upload the auto-merged deck (only when mergeable).
DeckSyncSkipConflict, ///< Leave both sides untouched for this run.
};
/** @brief Sync direction for one run. */
enum class DeckSyncMode
{
TwoWay, ///< Mirror both sides (default).
UploadOnly, ///< Push local content; never download or propagate deletes.
DownloadOnly, ///< Take server content; never upload or push deletes.
Separate, ///< First-sync verdict only: keep this profile out of sync.
};
/** @brief One deck that changed both locally and on the server. */
struct DeckSyncConflict
{
QString relativePath; ///< Local deck path relative to the deck folder.
QString localAbsolutePath; ///< Absolute local file path.
QString serverDeckString; ///< Server deck content in native format.
QString baseDeckString; ///< Last-synced content, empty when no snapshot exists.
bool hasBase = false; ///< False when the base snapshot is missing.
qint64 localSecs = 0; ///< Local modification time, seconds since epoch.
qint64 serverSecs = 0; ///< Server modification time, seconds since epoch.
};
/** @brief The dialog verdict for one DeckSyncConflict. */
struct DeckSyncResolution
{
DeckSyncResolutionAction action = DeckSyncKeepMine;
bool rememberSession = false; ///< Reuse this verdict for later conflicts this run.
bool rememberAlways = false; ///< Store this verdict as the conflict default setting.
};
#endif // DECK_SYNC_CONFLICT_H

View file

@ -11,6 +11,7 @@
#include <QSaveFile>
#include <QStringList>
#include <QUuid>
#include <libcockatrice/deck_list/deck_diff.h>
#include <libcockatrice/deck_list/deck_file_format.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/network/client/abstract/abstract_client.h>
@ -90,6 +91,16 @@ void DeckSyncManager::setDeckPath(const QString &path)
deckPath = path;
}
void DeckSyncManager::setConflictDefault(int _conflictDefault)
{
conflictDefault = _conflictDefault;
}
void DeckSyncManager::setSyncMode(DeckSyncMode mode)
{
syncMode = mode;
}
bool DeckSyncManager::isSyncing() const
{
return syncing;
@ -118,18 +129,29 @@ void DeckSyncManager::syncNow()
pendingUploads.clear();
pendingDownloads.clear();
pendingDeletes.clear();
conflictPaths.clear();
stashedServerFiles.clear();
activeConflict = ActiveConflict();
ensuredDirs.clear();
ensuredDirs.insert(QString());
localFiles.clear();
sessionDefault = -1;
syncMode = DeckSyncMode::TwoWay;
firstSyncRun = false;
emit syncStarted();
emit statusMessage(tr("Scanning local decks..."));
sidecarPath = deckDir.filePath(SYNC_META_DIR + QString("/") + profile.key() + ".json");
sidecarPath = DeckSyncSidecar::pathForDeckPath(deckPath, profile.key());
DeckSyncSidecar sidecar(sidecarPath);
if (!sidecar.load()) {
failSync(tr("Could not read sync state."));
return;
}
if (sidecar.mode == DeckSyncSidecar::MODE_SEPARATE) {
failSync(tr("Sync is disabled for this server."));
return;
}
firstSyncRun = !QFileInfo(sidecarPath).exists();
QDirIterator it(deckPath, QDir::Files | QDir::NoDotAndDotDot, QDirIterator::Subdirectories);
while (it.hasNext()) {
@ -200,6 +222,47 @@ void DeckSyncManager::onListFinished(const Response &response, const CommandCont
const Response_DeckList &list = response.GetExtension(Response_DeckList::ext);
collectServerFiles(list.root(), QString(), serverFiles, serverDirs);
ensuredDirs.unite(serverDirs);
if (firstSyncRun && !localFiles.isEmpty() && !serverFiles.isEmpty()) {
stashedServerFiles = serverFiles;
emit firstSyncDetected(localFiles.size(), serverFiles.size());
return;
}
classify(serverFiles);
}
void DeckSyncManager::continueFirstSync(DeckSyncMode mode)
{
if (!syncing || !firstSyncRun) {
return;
}
firstSyncRun = false;
if (mode == DeckSyncMode::Separate) {
DeckSyncSidecar sidecar(sidecarPath);
sidecar.load();
sidecar.mode = DeckSyncSidecar::MODE_SEPARATE;
sidecar.save();
stashedServerFiles.clear();
failSync(tr("Sync is disabled for this server."));
return;
}
syncMode = mode;
classify(stashedServerFiles);
stashedServerFiles.clear();
}
void DeckSyncManager::cancelFirstSync()
{
if (!syncing || !firstSyncRun) {
return;
}
firstSyncRun = false;
stashedServerFiles.clear();
failSync(tr("Sync cancelled."));
}
void DeckSyncManager::classify(const QMap<QString, ServerFile> &serverFiles)
{
emit statusMessage(tr("Comparing %1 local and %2 server decks...").arg(localFiles.size()).arg(serverFiles.size()));
DeckSyncSidecar sidecar(sidecarPath);
@ -267,6 +330,9 @@ void DeckSyncManager::onListFinished(const Response &response, const CommandCont
const bool unchangedSinceSync =
!sidecarRecord.baseHash.isEmpty() && it.value().hash == sidecarRecord.baseHash;
if (knownToServer && unchangedSinceSync) {
if (syncMode == DeckSyncMode::UploadOnly) {
continue;
}
const QString absolutePath = deckPath + "/" + it.key();
const QString backupPath =
absolutePath + BACKUP_SUFFIX + QString::number(QDateTime::currentDateTime().toSecsSinceEpoch());
@ -278,6 +344,9 @@ void DeckSyncManager::onListFinished(const Response &response, const CommandCont
++downloadedCount;
continue;
}
if (syncMode == DeckSyncMode::DownloadOnly) {
continue;
}
const QString serverPath = serverPathFor(it.key());
pendingUploads.append(UploadOp{.relativePath = it.key(),
.serverPath = serverPath,
@ -304,53 +373,57 @@ void DeckSyncManager::onListFinished(const Response &response, const CommandCont
continue;
}
const qint64 localSecs = it.value().modified.toSecsSinceEpoch();
const int effective = sessionDefault >= 0 ? sessionDefault : conflictDefault;
// A server row without last_modified predates sync: the local file wins.
// Otherwise strictly newer wins; ties go to the server.
if (server.lastModifiedSecs == 0 || localSecs > server.lastModifiedSecs) {
pendingUploads.append(UploadOp{.relativePath = it.key(),
.serverPath = server.path,
.serverDir = server.dir,
.deckId = server.id,
.guid = server.guid});
if (syncMode == DeckSyncMode::UploadOnly || effective == DeckSyncConflictKeepMine) {
applyUpload(it.key(), server.path, server.id, server.guid);
} else if (syncMode == DeckSyncMode::DownloadOnly || effective == DeckSyncConflictKeepServer) {
applyDownload(it.key(), server.id, server.guid, server.hash, server.lastModifiedSecs);
} else if (effective == DeckSyncConflictKeepNewer &&
(server.lastModifiedSecs == 0 || localSecs > server.lastModifiedSecs)) {
applyUpload(it.key(), server.path, server.id, server.guid);
} else if (effective == DeckSyncConflictKeepNewer) {
applyDownload(it.key(), server.id, server.guid, server.hash, server.lastModifiedSecs);
} else {
pendingDownloads.append(DownloadOp{.relativePath = it.key(),
.deckId = server.id,
.guid = server.guid,
.hash = server.hash,
.lastModifiedSecs = server.lastModifiedSecs});
queueConflict(it.key(), server.path, server.id, server.guid, server.hash, server.lastModifiedSecs);
}
}
for (auto it = serverFiles.begin(); it != serverFiles.end(); ++it) {
if (matchedServerIds.contains(it.key())) {
continue;
if (syncMode != DeckSyncMode::UploadOnly) {
for (auto it = serverFiles.begin(); it != serverFiles.end(); ++it) {
if (matchedServerIds.contains(it.key())) {
continue;
}
const QString wantedPath = localPathFor(it.value().dir, it.value().name);
const QString relativePath = uniqueLocalPath(wantedPath);
if (relativePath.isEmpty()) {
++skippedCount;
continue;
}
pendingDownloads.append(DownloadOp{.relativePath = relativePath,
.deckId = it.value().id,
.guid = it.value().guid,
.hash = it.value().hash,
.lastModifiedSecs = it.value().lastModifiedSecs});
}
const QString wantedPath = localPathFor(it.value().dir, it.value().name);
const QString relativePath = uniqueLocalPath(wantedPath);
if (relativePath.isEmpty()) {
++skippedCount;
continue;
}
pendingDownloads.append(DownloadOp{.relativePath = relativePath,
.deckId = it.value().id,
.guid = it.value().guid,
.hash = it.value().hash,
.lastModifiedSecs = it.value().lastModifiedSecs});
}
const QMap<QString, DeckSyncRecord> knownRecords = sidecar.records();
for (auto it = knownRecords.begin(); it != knownRecords.end(); ++it) {
if (localFiles.contains(it.key())) {
continue;
if (syncMode != DeckSyncMode::DownloadOnly) {
const QMap<QString, DeckSyncRecord> knownRecords = sidecar.records();
for (auto it = knownRecords.begin(); it != knownRecords.end(); ++it) {
if (localFiles.contains(it.key())) {
continue;
}
if (QFileInfo::exists(deckPath + "/" + it.key())) {
continue;
}
if (it.value().remoteId == -1) {
sidecar.remove(it.key());
continue;
}
pendingDeletes.append(it.key());
}
if (QFileInfo::exists(deckPath + "/" + it.key())) {
continue;
}
if (it.value().remoteId == -1) {
sidecar.remove(it.key());
continue;
}
pendingDeletes.append(it.key());
}
sidecar.save();
@ -365,7 +438,7 @@ QString DeckSyncManager::parentDir(const QString &path)
void DeckSyncManager::processNext()
{
if (!syncing) {
if (!syncing || activeConflict.active) {
return;
}
if (!pendingDeletes.isEmpty()) {
@ -382,6 +455,220 @@ void DeckSyncManager::processNext()
}
}
void DeckSyncManager::applyUpload(const QString &relativePath,
const QString &serverPath,
int deckId,
const QString &guid)
{
UploadOp op;
op.relativePath = relativePath;
op.serverPath = serverPath;
op.deckId = deckId;
op.guid = guid;
pendingUploads.append(op);
}
void DeckSyncManager::applyDownload(const QString &relativePath,
int deckId,
const QString &guid,
const QString &hash,
qint64 lastModifiedSecs)
{
DownloadOp op;
op.relativePath = relativePath;
op.deckId = deckId;
op.guid = guid;
op.hash = hash;
op.lastModifiedSecs = lastModifiedSecs;
pendingDownloads.append(op);
}
QString DeckSyncManager::readBaseSnapshot(const QString &guid) const
{
if (guid.isEmpty()) {
return {};
}
QFile snapshot(deckPath + "/" + SYNC_META_DIR + "/bases/" + guid + ".cod");
if (!snapshot.open(QIODevice::ReadOnly)) {
return {};
}
return QString::fromUtf8(snapshot.readAll());
}
void DeckSyncManager::queueConflict(const QString &relativePath,
const QString &serverPath,
int deckId,
const QString &serverGuid,
const QString &serverHash,
qint64 serverLastModifiedSecs)
{
DeckSyncSidecar sidecar(sidecarPath);
sidecar.load();
const QString guid = !serverGuid.isEmpty() ? serverGuid : sidecar.get(relativePath).guid;
if (readBaseSnapshot(guid).isEmpty()) {
emit statusMessage(tr("No base snapshot for %1, keeping the newer version.").arg(relativePath));
const qint64 localSecs = localFiles.value(relativePath).modified.toSecsSinceEpoch();
if (serverLastModifiedSecs == 0 || localSecs > serverLastModifiedSecs) {
applyUpload(relativePath, serverPath, deckId, serverGuid);
} else {
applyDownload(relativePath, deckId, serverGuid, serverHash, serverLastModifiedSecs);
}
return;
}
ConflictDownload ctx;
ctx.serverPath = serverPath;
ctx.deckId = deckId;
ctx.guid = serverGuid;
ctx.hash = serverHash;
ctx.lastModifiedSecs = serverLastModifiedSecs;
pendingConflicts.insert(relativePath, ctx);
conflictPaths.insert(relativePath);
applyDownload(relativePath, deckId, serverGuid, serverHash, serverLastModifiedSecs);
}
void DeckSyncManager::handleConflictDownload(const QString &relativePath, const QString &serverDeckString)
{
const ConflictDownload ctx = pendingConflicts.take(relativePath);
if (sessionDefault == DeckSyncConflictKeepMine) {
applyUpload(relativePath, ctx.serverPath, ctx.deckId, ctx.guid);
processNext();
return;
}
if (sessionDefault == DeckSyncConflictKeepServer) {
applyDownloadedDeck(relativePath, ctx.deckId, serverDeckString, ctx.guid, ctx.hash, ctx.lastModifiedSecs,
ctx.lastModifiedSecs != 0);
return;
}
std::optional<LoadedDeck> loaded =
DeckLoader::loadFromFile(localFiles.value(relativePath).absolutePath, DeckFileFormat::Cockatrice);
DeckList serverDeck;
if (!loaded || !serverDeck.loadFromString_Native(serverDeckString)) {
++skippedCount;
processNext();
return;
}
DeckSyncSidecar sidecar(sidecarPath);
sidecar.load();
const QString guid = !ctx.guid.isEmpty() ? ctx.guid : sidecar.get(relativePath).guid;
activeConflict.active = true;
activeConflict.relativePath = relativePath;
activeConflict.serverPath = ctx.serverPath;
activeConflict.deckId = ctx.deckId;
activeConflict.serverGuid = ctx.guid;
activeConflict.serverHash = ctx.hash;
activeConflict.serverLastModifiedSecs = ctx.lastModifiedSecs;
activeConflict.serverDeckString = serverDeckString;
DeckSyncConflict conflict;
conflict.relativePath = relativePath;
conflict.localAbsolutePath = localFiles.value(relativePath).absolutePath;
conflict.serverDeckString = serverDeckString;
conflict.baseDeckString = readBaseSnapshot(guid);
conflict.hasBase = !conflict.baseDeckString.isEmpty();
conflict.localSecs = localFiles.value(relativePath).modified.toSecsSinceEpoch();
conflict.serverSecs = ctx.lastModifiedSecs;
emit conflictRequest(conflict);
}
void DeckSyncManager::resolveConflict(const DeckSyncResolution &resolution)
{
if (!syncing || !activeConflict.active) {
return;
}
if (resolution.rememberSession &&
(resolution.action == DeckSyncKeepMine || resolution.action == DeckSyncKeepServer)) {
sessionDefault = resolution.action == DeckSyncKeepMine ? DeckSyncConflictKeepMine : DeckSyncConflictKeepServer;
}
const ActiveConflict conflict = activeConflict;
activeConflict.active = false;
switch (resolution.action) {
case DeckSyncKeepMine:
applyUpload(conflict.relativePath, conflict.serverPath, conflict.deckId, conflict.serverGuid);
break;
case DeckSyncKeepServer:
applyDownload(conflict.relativePath, conflict.deckId, conflict.serverGuid, conflict.serverHash,
conflict.serverLastModifiedSecs);
break;
case DeckSyncKeepBoth: {
// Persist the already-fetched server bytes synchronously: queuing a
// download here would race the upload below and fetch back Mine.
// The aside copy is a new local file, so it gets a fresh guid and
// uploads as its own deck on the next run.
QString asideBase = conflict.relativePath;
if (asideBase.endsWith(".cod", Qt::CaseInsensitive)) {
asideBase.chop(4);
}
const QString aside = uniqueLocalPath(asideBase + " (server).cod");
DeckList serverDeck;
if (aside.isEmpty() || !serverDeck.loadFromString_Native(conflict.serverDeckString)) {
emit statusMessage(tr("Could not store the server version of %1 aside, keeping the local deck.")
.arg(conflict.relativePath));
++skippedCount;
} else {
const QString asideAbsolute = deckPath + "/" + aside;
QDir().mkpath(QFileInfo(asideAbsolute).absolutePath());
if (!DeckLoader::saveToFile(serverDeck, asideAbsolute, DeckFileFormat::Cockatrice)) {
++skippedCount;
} else {
DeckSyncSidecar sidecar(sidecarPath);
sidecar.load();
DeckSyncRecord asideRecord;
asideRecord.guid = QUuid::createUuid().toString(QUuid::WithoutBraces);
asideRecord.baseHash = serverDeck.getDeckHash();
sidecar.set(aside, asideRecord);
sidecar.save();
snapshotLocalFile(aside, asideRecord.guid);
}
}
applyUpload(conflict.relativePath, conflict.serverPath, conflict.deckId, conflict.serverGuid);
break;
}
case DeckSyncUseMerge: {
DeckSyncSidecar sidecar(sidecarPath);
sidecar.load();
const QString guid =
!conflict.serverGuid.isEmpty() ? conflict.serverGuid : sidecar.get(conflict.relativePath).guid;
DeckList localDeck;
DeckList serverDeck;
DeckList baseDeck;
std::optional<LoadedDeck> loaded = DeckLoader::loadFromFile(
localFiles.value(conflict.relativePath).absolutePath, DeckFileFormat::Cockatrice);
if (!loaded || !serverDeck.loadFromString_Native(conflict.serverDeckString) ||
!baseDeck.loadFromString_Native(readBaseSnapshot(guid))) {
emit statusMessage(
tr("Could not build the merge for %1, keeping the local deck.").arg(conflict.relativePath));
applyUpload(conflict.relativePath, conflict.serverPath, conflict.deckId, conflict.serverGuid);
break;
}
localDeck = loaded->deckList;
const DeckDiffResult localChanges = DeckDiff::diff(baseDeck, localDeck);
const DeckDiffResult remoteChanges = DeckDiff::diff(baseDeck, serverDeck);
const DeckList merged = DeckDiff::merge(baseDeck, localChanges, remoteChanges);
const QString absolutePath = deckPath + "/" + conflict.relativePath;
const QString backupPath =
absolutePath + BACKUP_SUFFIX + QString::number(QDateTime::currentDateTime().toSecsSinceEpoch());
if (!QFile::copy(absolutePath, backupPath) ||
!DeckLoader::saveToFile(merged, absolutePath, DeckFileFormat::Cockatrice)) {
++skippedCount;
break;
}
std::optional<LoadedDeck> reloaded = DeckLoader::loadFromFile(absolutePath, DeckFileFormat::Cockatrice);
if (reloaded) {
localFiles[conflict.relativePath].hash = reloaded->deckList.getDeckHash();
localFiles[conflict.relativePath].modified = QFileInfo(absolutePath).lastModified();
}
applyUpload(conflict.relativePath, conflict.serverPath, conflict.deckId, conflict.serverGuid);
break;
}
case DeckSyncSkipConflict:
++skippedCount;
break;
}
processNext();
}
void DeckSyncManager::processNextUpload()
{
const UploadOp op = pendingUploads.first();
@ -573,8 +860,10 @@ void DeckSyncManager::onDownloadFinished(const Response &response,
return;
}
const QString relativePath = extraData.toString();
int finishedDeckId = -1;
for (int i = 0; i < pendingDownloads.size(); ++i) {
if (pendingDownloads.at(i).relativePath == relativePath) {
finishedDeckId = pendingDownloads.at(i).deckId;
pendingDownloads.removeAt(i);
break;
}
@ -586,8 +875,26 @@ void DeckSyncManager::onDownloadFinished(const Response &response,
}
const Response_DeckDownload &download = response.GetExtension(Response_DeckDownload::ext);
if (conflictPaths.contains(relativePath)) {
conflictPaths.remove(relativePath);
handleConflictDownload(relativePath, QString::fromStdString(download.deck()));
return;
}
applyDownloadedDeck(relativePath, finishedDeckId, QString::fromStdString(download.deck()),
QString::fromStdString(download.guid()), QString::fromStdString(download.hash()),
static_cast<qint64>(download.last_modified()), download.has_last_modified());
}
void DeckSyncManager::applyDownloadedDeck(const QString &relativePath,
int deckId,
const QString &deckString,
const QString &guid,
const QString &hash,
qint64 lastModifiedSecs,
bool hasLastModified)
{
DeckList deck;
if (!deck.loadFromString_Native(QString::fromStdString(download.deck()))) {
if (!deck.loadFromString_Native(deckString)) {
++skippedCount;
processNext();
return;
@ -619,16 +926,18 @@ void DeckSyncManager::onDownloadFinished(const Response &response,
DeckSyncSidecar sidecar(sidecarPath);
sidecar.load();
DeckSyncRecord record = sidecar.get(relativePath);
if (!download.guid().empty()) {
record.guid = QString::fromStdString(download.guid());
if (deckId != -1) {
record.remoteId = deckId;
}
if (!download.hash().empty()) {
record.baseHash = QString::fromStdString(download.hash());
if (!guid.isEmpty()) {
record.guid = guid;
}
if (!hash.isEmpty()) {
record.baseHash = hash;
} else {
record.baseHash = deck.getContentHash();
}
record.lastSyncSecs = download.has_last_modified() ? static_cast<qint64>(download.last_modified())
: QDateTime::currentDateTime().toSecsSinceEpoch();
record.lastSyncSecs = hasLastModified ? lastModifiedSecs : QDateTime::currentDateTime().toSecsSinceEpoch();
record.deleted = false;
sidecar.set(relativePath, record);
sidecar.save();

View file

@ -6,6 +6,7 @@
#ifndef DECK_SYNC_MANAGER_H
#define DECK_SYNC_MANAGER_H
#include "deck_sync_conflict.h"
#include "deck_sync_profile.h"
#include <QDateTime>
@ -16,6 +17,7 @@
#include <QString>
#include <QVariant>
#include <functional>
#include <libcockatrice/settings/deck_sync_settings.h>
class AbstractClient;
class CommandContainer;
@ -37,7 +39,10 @@ class ServerInfo_DeckStorage_Folder;
* to it.
*
* Ownership: fire-and-forget per run, driven by PendingCommand round trips.
* No watcher, no auto triggers, no conflict UI — those arrive in later layers.
* Both-sides-changed decks pause the queue for a verdict via conflictRequest /
* resolveConflict (or the conflict default setting); the first sync of an
* unknown profile pauses for an onboarding verdict via firstSyncDetected /
* continueFirstSync. No watcher and no auto triggers — those arrive later.
*
* Deletes are tombstones, never silent: a locally deleted deck is pushed with
* Command_DeckDel, a server-side delete is applied locally only after copying
@ -64,15 +69,27 @@ public:
void setProfile(const DeckSyncProfile &_profile);
void setDeckPath(const QString &path);
void setConflictDefault(int conflictDefault);
void setSyncMode(DeckSyncMode mode);
[[nodiscard]] bool isSyncing() const;
public slots:
void syncNow();
/** @brief Continues a paused first sync after the onboarding verdict. */
void continueFirstSync(DeckSyncMode mode);
/** @brief Aborts a paused first sync without writing any verdict. */
void cancelFirstSync();
/** @brief Applies the dialog verdict for the active conflict and resumes. */
void resolveConflict(const DeckSyncResolution &resolution);
signals:
void syncStarted();
void statusMessage(const QString &message);
void syncFinished(const SyncSummary &summary, const QString &error);
/** @brief First sync with content on both sides: the tab must ask how to proceed. */
void firstSyncDetected(int localCount, int serverCount);
/** @brief A both-sides-changed deck needs a verdict; the queue pauses until resolveConflict. */
void conflictRequest(const DeckSyncConflict &conflict);
private slots:
void onListFinished(const Response &response, const CommandContainer &commandContainer);
@ -118,6 +135,25 @@ private:
QString hash;
qint64 lastModifiedSecs = 0;
};
struct ActiveConflict
{
bool active = false;
QString relativePath;
QString serverPath;
int deckId = -1;
QString serverGuid;
QString serverHash;
qint64 serverLastModifiedSecs = 0;
QString serverDeckString;
};
struct ConflictDownload
{
QString serverPath;
int deckId = -1;
QString guid;
QString hash;
qint64 lastModifiedSecs = 0;
};
void failSync(const QString &error);
void finishSync();
@ -133,6 +169,28 @@ private:
void sendDownload(const DownloadOp &op);
void sendDelete(const QString &relativePath, int deckId);
void snapshotLocalFile(const QString &relativePath, const QString &guid);
QString readBaseSnapshot(const QString &guid) const;
void classify(const QMap<QString, ServerFile> &serverFiles);
void queueConflict(const QString &relativePath,
const QString &serverPath,
int deckId,
const QString &serverGuid,
const QString &serverHash,
qint64 serverLastModifiedSecs);
void handleConflictDownload(const QString &relativePath, const QString &serverDeckString);
void applyDownloadedDeck(const QString &relativePath,
int deckId,
const QString &deckString,
const QString &guid,
const QString &hash,
qint64 lastModifiedSecs,
bool hasLastModified);
void applyUpload(const QString &relativePath, const QString &serverPath, int deckId, const QString &guid);
void applyDownload(const QString &relativePath,
int deckId,
const QString &guid,
const QString &hash,
qint64 lastModifiedSecs);
static QString parentDir(const QString &path);
QString uniqueLocalPath(const QString &relativePath) const;
@ -148,6 +206,14 @@ private:
QList<UploadOp> pendingUploads;
QList<DownloadOp> pendingDownloads;
QList<QString> pendingDeletes;
QSet<QString> conflictPaths;
QMap<QString, ConflictDownload> pendingConflicts;
QMap<QString, ServerFile> stashedServerFiles;
ActiveConflict activeConflict;
DeckSyncMode syncMode = DeckSyncMode::TwoWay;
int conflictDefault = DeckSyncConflictAsk;
int sessionDefault = -1;
bool firstSyncRun = false;
int uploadedCount = 0;
int downloadedCount = 0;
int unchangedCount = 0;

View file

@ -16,9 +16,15 @@ DeckSyncSidecar::DeckSyncSidecar(const QString &_filePath) : filePath(_filePath)
{
}
QString DeckSyncSidecar::pathForDeckPath(const QString &deckPath, const QString &profileKey)
{
return QDir(deckPath).filePath(".sync/" + profileKey + ".json");
}
bool DeckSyncSidecar::load()
{
recordMap.clear();
mode = MODE_LINKED;
QFile file(filePath);
if (!file.exists()) {
@ -31,6 +37,8 @@ bool DeckSyncSidecar::load()
if (!document.isObject() || !document.object().value("records").isObject()) {
return false;
}
const QJsonValue modeValue = document.object().value("mode");
mode = modeValue.isString() ? modeValue.toString() : MODE_LINKED;
const QJsonObject records = document.object().value("records").toObject();
for (auto it = records.begin(); it != records.end(); ++it) {
if (!it.value().isObject()) {
@ -62,6 +70,7 @@ bool DeckSyncSidecar::save() const
}
QJsonObject root;
root.insert("version", SIDECAR_FORMAT_VERSION);
root.insert("mode", mode);
root.insert("records", records);
QDir().mkpath(QFileInfo(filePath).absolutePath());

View file

@ -30,10 +30,17 @@ struct DeckSyncRecord
class DeckSyncSidecar
{
public:
QString filePath; ///< Full path of the sidecar JSON file.
static constexpr const char *MODE_LINKED = "linked";
static constexpr const char *MODE_SEPARATE = "separate";
QString filePath; ///< Full path of the sidecar JSON file.
QString mode = MODE_LINKED; ///< Linked normally; separate keeps this profile out of sync.
explicit DeckSyncSidecar(const QString &_filePath);
/** @brief Sidecar file path for a deck folder and profile key. */
static QString pathForDeckPath(const QString &deckPath, const QString &profileKey);
/** @brief Loads records; a missing file loads as empty and returns true. */
bool load();
/** @brief Stores records, creating parent folders as needed. */

View file

@ -0,0 +1,178 @@
#include "dlg_sync_conflict.h"
#include <QCheckBox>
#include <QDateTime>
#include <QDialogButtonBox>
#include <QFile>
#include <QLabel>
#include <QListWidget>
#include <QLocale>
#include <QRadioButton>
#include <QVBoxLayout>
#include <libcockatrice/deck_list/deck_diff.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
#include <libcockatrice/deck_list/tree/inner_deck_list_node.h>
namespace
{
QString formatTime(qint64 secsSinceEpoch)
{
return QLocale().toString(QDateTime::fromSecsSinceEpoch(secsSinceEpoch), QLocale::ShortFormat);
}
int zoneCardCount(const DeckList &deck, const QString &zone)
{
int count = 0;
deck.forEachCard([&count, &zone](InnerDecklistNode *zoneNode, DecklistCardNode *card) {
if (zoneNode->getName() == zone) {
count += card->getNumber();
}
});
return count;
}
} // namespace
DlgSyncConflict::DlgSyncConflict(const DeckSyncConflict &_conflict, QWidget *parent)
: QDialog(parent), conflict(_conflict)
{
auto *layout = new QVBoxLayout(this);
titleLabel = new QLabel(this);
detailLabel = new QLabel(this);
detailLabel->setWordWrap(true);
keepMineRadio = new QRadioButton(this);
keepServerRadio = new QRadioButton(this);
keepBothRadio = new QRadioButton(this);
mergeRadio = new QRadioButton(this);
changesList = new QListWidget(this);
mergeSummaryLabel = new QLabel(this);
mergeSummaryLabel->setWordWrap(true);
rememberSessionBox = new QCheckBox(this);
rememberAlwaysBox = new QCheckBox(this);
layout->addWidget(titleLabel);
layout->addWidget(detailLabel);
layout->addWidget(keepMineRadio);
layout->addWidget(keepServerRadio);
layout->addWidget(keepBothRadio);
layout->addWidget(mergeRadio);
layout->addWidget(changesList);
layout->addWidget(mergeSummaryLabel);
layout->addWidget(rememberSessionBox);
layout->addWidget(rememberAlwaysBox);
auto *buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
layout->addWidget(buttons);
DeckList localDeck;
DeckList serverDeck;
QFile localFile(conflict.localAbsolutePath);
decksParsed = localFile.open(QIODevice::ReadOnly) && localDeck.loadFromFile_Native(&localFile) &&
serverDeck.loadFromString_Native(conflict.serverDeckString);
localIsNewer = conflict.localSecs >= conflict.serverSecs;
if (decksParsed) {
shownChanges = DeckDiff::diff(localDeck, serverDeck);
if (conflict.hasBase) {
DeckList baseDeck;
if (baseDeck.loadFromString_Native(conflict.baseDeckString)) {
const DeckDiffResult localChanges = DeckDiff::diff(baseDeck, localDeck);
const DeckDiffResult remoteChanges = DeckDiff::diff(baseDeck, serverDeck);
mergeable = DeckDiff::canAutoMerge(localChanges, remoteChanges);
if (mergeable) {
const DeckList merged = DeckDiff::merge(baseDeck, localChanges, remoteChanges);
mergedMainCount = zoneCardCount(merged, "main");
mergedSideCount = zoneCardCount(merged, "side");
}
}
}
}
if (localIsNewer) {
keepMineRadio->setChecked(true);
} else {
keepServerRadio->setChecked(true);
}
mergeRadio->setEnabled(mergeable);
connect(keepMineRadio, &QRadioButton::toggled, this, &DlgSyncConflict::updateRememberBoxes);
connect(keepServerRadio, &QRadioButton::toggled, this, &DlgSyncConflict::updateRememberBoxes);
connect(keepBothRadio, &QRadioButton::toggled, this, &DlgSyncConflict::updateRememberBoxes);
connect(mergeRadio, &QRadioButton::toggled, this, &DlgSyncConflict::updateRememberBoxes);
updateRememberBoxes();
retranslateUi();
}
void DlgSyncConflict::retranslateUi()
{
setWindowTitle(tr("Sync conflict"));
titleLabel->setText(conflict.relativePath);
if (!decksParsed) {
detailLabel->setText(tr("This deck changed on both sides, but one version could not be read."));
} else {
detailLabel->setText(tr("This deck changed both on this device and on the server."));
}
keepMineRadio->setText(
tr("Keep my deck (%1%2)").arg(formatTime(conflict.localSecs), localIsNewer ? tr(", newest") : QString()));
keepServerRadio->setText(tr("Keep the server deck (%1%2)")
.arg(formatTime(conflict.serverSecs), localIsNewer ? QString() : tr(", newest")));
keepBothRadio->setText(tr("Keep both (store the server version aside)"));
mergeRadio->setText(mergeable ? tr("Use the auto-merge") : tr("Use the auto-merge (not available)"));
changesList->clear();
for (const DeckCardChange &change : shownChanges.changes) {
changesList->addItem(
tr("%1: %2 %3 → %4").arg(change.zone).arg(change.cardName).arg(change.oldCount).arg(change.newCount));
}
if (mergeable) {
mergeSummaryLabel->setText(tr("Auto-merge proposal: union of both sides (%1 main, %2 side).")
.arg(mergedMainCount)
.arg(mergedSideCount));
} else if (!conflict.hasBase) {
mergeSummaryLabel->setText(tr("No base snapshot exists, so the versions cannot be merged automatically."));
} else {
mergeSummaryLabel->setText(tr("The changes overlap, so they cannot be merged automatically."));
}
rememberSessionBox->setText(tr("Remember for the rest of this sync"));
rememberAlwaysBox->setText(tr("Always use this rule"));
}
void DlgSyncConflict::updateRememberBoxes()
{
const bool single = keepMineRadio->isChecked() || keepServerRadio->isChecked();
rememberSessionBox->setEnabled(single);
rememberAlwaysBox->setEnabled(single);
if (!single) {
rememberSessionBox->setChecked(false);
rememberAlwaysBox->setChecked(false);
}
}
DeckSyncResolutionAction DlgSyncConflict::selectedAction() const
{
if (keepServerRadio->isChecked()) {
return DeckSyncKeepServer;
}
if (keepBothRadio->isChecked()) {
return DeckSyncKeepBoth;
}
if (mergeRadio->isChecked()) {
return DeckSyncUseMerge;
}
return DeckSyncKeepMine;
}
DeckSyncResolution DlgSyncConflict::resolution() const
{
DeckSyncResolution result;
result.action = selectedAction();
result.rememberSession = rememberSessionBox->isEnabled() && rememberSessionBox->isChecked();
result.rememberAlways = rememberAlwaysBox->isEnabled() && rememberAlwaysBox->isChecked();
return result;
}

View file

@ -0,0 +1,63 @@
/**
* @file dlg_sync_conflict.h
* @brief Dialog for resolving a deck that changed both locally and on the server.
*/
#ifndef DLG_SYNC_CONFLICT_H
#define DLG_SYNC_CONFLICT_H
#include "../../deck_sync/deck_sync_conflict.h"
#include <QDialog>
#include <QString>
#include <libcockatrice/deck_list/deck_diff.h>
class QCheckBox;
class QLabel;
class QListWidget;
class QRadioButton;
/**
* @class DlgSyncConflict
* @brief Shows both versions of a conflicted deck and returns the verdict.
*
* Radio choice between Keep mine / Keep server (newest preselected), Keep both
* and Use merge (enabled only when the changes touch disjoint cards). The
* change list shows card-count deltas between the two versions; the merge
* summary describes the auto-merge proposal. Rejected dialogs resolve as Skip.
*/
class DlgSyncConflict : public QDialog
{
Q_OBJECT
public:
explicit DlgSyncConflict(const DeckSyncConflict &conflict, QWidget *parent = nullptr);
[[nodiscard]] DeckSyncResolution resolution() const;
void retranslateUi();
private slots:
void updateRememberBoxes();
private:
DeckSyncResolutionAction selectedAction() const;
DeckSyncConflict conflict;
bool decksParsed = false;
bool localIsNewer = true;
DeckDiffResult shownChanges;
bool mergeable = false;
int mergedMainCount = 0;
int mergedSideCount = 0;
QLabel *titleLabel;
QLabel *detailLabel;
QRadioButton *keepMineRadio;
QRadioButton *keepServerRadio;
QRadioButton *keepBothRadio;
QRadioButton *mergeRadio;
QListWidget *changesList;
QLabel *mergeSummaryLabel;
QCheckBox *rememberSessionBox;
QCheckBox *rememberAlwaysBox;
};
#endif // DLG_SYNC_CONFLICT_H

View file

@ -0,0 +1,59 @@
#include "dlg_sync_onboarding.h"
#include <QDialogButtonBox>
#include <QLabel>
#include <QRadioButton>
#include <QVBoxLayout>
DlgSyncOnboarding::DlgSyncOnboarding(int _localCount, int _serverCount, QWidget *parent)
: QDialog(parent), localCount(_localCount), serverCount(_serverCount)
{
auto *layout = new QVBoxLayout(this);
detailLabel = new QLabel(this);
detailLabel->setWordWrap(true);
mergeRadio = new QRadioButton(this);
uploadRadio = new QRadioButton(this);
downloadRadio = new QRadioButton(this);
separateRadio = new QRadioButton(this);
mergeRadio->setChecked(true);
layout->addWidget(detailLabel);
layout->addWidget(mergeRadio);
layout->addWidget(uploadRadio);
layout->addWidget(downloadRadio);
layout->addWidget(separateRadio);
auto *buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
layout->addWidget(buttons);
retranslateUi();
}
void DlgSyncOnboarding::retranslateUi()
{
setWindowTitle(tr("Sync decks to this server"));
detailLabel->setText(tr("You have %1 local decks and %2 decks stored on this server. How should they be combined?")
.arg(localCount)
.arg(serverCount));
mergeRadio->setText(tr("Merge: keep everything, sync both ways (recommended)"));
uploadRadio->setText(tr("Upload mine: push local decks to the server"));
downloadRadio->setText(tr("Download server: take the server decks"));
separateRadio->setText(tr("Keep separate: do not sync with this server"));
}
DeckSyncMode DlgSyncOnboarding::selectedMode() const
{
if (uploadRadio->isChecked()) {
return DeckSyncMode::UploadOnly;
}
if (downloadRadio->isChecked()) {
return DeckSyncMode::DownloadOnly;
}
if (separateRadio->isChecked()) {
return DeckSyncMode::Separate;
}
return DeckSyncMode::TwoWay;
}

View file

@ -0,0 +1,43 @@
/**
* @file dlg_sync_onboarding.h
* @brief First-sync choice when local decks and server decks meet.
*/
#ifndef DLG_SYNC_ONBOARDING_H
#define DLG_SYNC_ONBOARDING_H
#include "../../deck_sync/deck_sync_conflict.h"
#include <QDialog>
class QLabel;
class QRadioButton;
/**
* @class DlgSyncOnboarding
* @brief Asks how to combine a non-empty local collection with a non-empty server collection.
*
* Merge (two-way) is the default. Upload and download restrict the run to one
* direction; keeping separate records the profile as sync-disabled.
* Rejected dialogs cancel the sync without recording anything.
*/
class DlgSyncOnboarding : public QDialog
{
Q_OBJECT
public:
DlgSyncOnboarding(int _localCount, int _serverCount, QWidget *parent = nullptr);
[[nodiscard]] DeckSyncMode selectedMode() const;
void retranslateUi();
private:
int localCount = 0;
int serverCount = 0;
QLabel *detailLabel;
QRadioButton *mergeRadio;
QRadioButton *uploadRadio;
QRadioButton *downloadRadio;
QRadioButton *separateRadio;
};
#endif // DLG_SYNC_ONBOARDING_H

View file

@ -27,6 +27,7 @@
#include <QtGlobal>
#include <libcockatrice/card/card_localization.h>
#include <libcockatrice/settings/cards_display_settings.h>
#include <libcockatrice/settings/deck_sync_settings.h>
#include <libcockatrice/settings/download_settings.h>
#include <libcockatrice/settings/paths_settings.h>
#include <libcockatrice/settings/personal_settings.h>
@ -359,6 +360,25 @@ GeneralSettingsPage::GeneralSettingsPage()
pathsGroupBox = new QGroupBox;
pathsGroupBox->setLayout(pathsGrid);
// deck sync settings
conflictDefaultSelector.addItem("", DeckSyncConflictAsk);
conflictDefaultSelector.addItem("", DeckSyncConflictKeepMine);
conflictDefaultSelector.addItem("", DeckSyncConflictKeepServer);
conflictDefaultSelector.addItem("", DeckSyncConflictKeepNewer);
int conflictIndex = conflictDefaultSelector.findData(settings.deckSync().getConflictDefault());
if (conflictIndex >= 0) {
conflictDefaultSelector.setCurrentIndex(conflictIndex);
}
connect(&conflictDefaultSelector, qOverload<int>(&QComboBox::currentIndexChanged), this, [this](int index) {
SettingsCache::instance().deckSync().setConflictDefault(conflictDefaultSelector.itemData(index).toInt());
});
auto *deckSyncGrid = new QGridLayout;
deckSyncGrid->addWidget(&conflictDefaultLabel, 0, 0);
deckSyncGrid->addWidget(&conflictDefaultSelector, 0, 1);
deckSyncGroupBox = new QGroupBox;
deckSyncGroupBox->setLayout(deckSyncGrid);
auto *mainLayout = new QVBoxLayout;
mainLayout->addWidget(languageGroupBox);
mainLayout->addWidget(versionGroupBox);
@ -366,6 +386,7 @@ GeneralSettingsPage::GeneralSettingsPage()
mainLayout->addWidget(cardDatabaseGroupBox);
mainLayout->addWidget(startupGroupBox);
mainLayout->addWidget(pathsGroupBox);
mainLayout->addWidget(deckSyncGroupBox);
mainLayout->addStretch();
GeneralSettingsPage::retranslateUi();
@ -647,5 +668,13 @@ void GeneralSettingsPage::retranslateUi()
cardDatabasePathLabel.setText(tr("Card database:"));
customCardDatabasePathLabel.setText(tr("Custom database directory:"));
tokenDatabasePathLabel.setText(tr("Token database:"));
deckSyncGroupBox->setTitle(tr("Deck sync"));
conflictDefaultLabel.setText(tr("When a deck changed on both sides:"));
conflictDefaultSelector.setItemText(conflictDefaultSelector.findData(DeckSyncConflictAsk), tr("Ask me every time"));
conflictDefaultSelector.setItemText(conflictDefaultSelector.findData(DeckSyncConflictKeepMine), tr("Keep my deck"));
conflictDefaultSelector.setItemText(conflictDefaultSelector.findData(DeckSyncConflictKeepServer),
tr("Keep the server deck"));
conflictDefaultSelector.setItemText(conflictDefaultSelector.findData(DeckSyncConflictKeepNewer),
tr("Keep the newer deck"));
resetAllPathsButton->setText(tr("Reset all paths"));
}

View file

@ -52,6 +52,7 @@ private:
QGroupBox *cardDatabaseGroupBox;
QGroupBox *startupGroupBox;
QGroupBox *pathsGroupBox;
QGroupBox *deckSyncGroupBox;
QLabel languageLabel;
QComboBox languageBox;
@ -104,6 +105,9 @@ private:
QLineEdit *tokenDatabasePathEdit;
QPushButton *resetAllPathsButton;
QLabel *allPathsResetLabel;
QLabel conflictDefaultLabel;
QComboBox conflictDefaultSelector;
};
#endif // COCKATRICE_GENERAL_SETTINGS_PAGE_H

View file

@ -2,11 +2,15 @@
#include "../../../client/settings/cache_settings.h"
#include "../../deck_loader/deck_loader.h"
#include "../../deck_sync/deck_sync_conflict.h"
#include "../../deck_sync/deck_sync_manager.h"
#include "../../deck_sync/deck_sync_profile.h"
#include "../../pixel_map_generator.h"
#include "../cards/additional_info/deck_color_identity.h"
#include "../deck_share/deck_share_utils.h"
#include "../deck_share/share_bar_widget.h"
#include "../dialogs/dlg_sync_conflict.h"
#include "../dialogs/dlg_sync_onboarding.h"
#include "../interface/widgets/server/remote/remote_decklist_tree_widget.h"
#include "../interface/widgets/utility/get_text_with_max.h"
#include "abstract_client.h"
@ -63,6 +67,7 @@
#include <libcockatrice/protocol/pb/response_deck_download.pb.h>
#include <libcockatrice/protocol/pb/response_deck_upload.pb.h>
#include <libcockatrice/protocol/pending_command.h>
#include <libcockatrice/settings/deck_sync_settings.h>
#include <libcockatrice/settings/network_settings.h>
#include <libcockatrice/settings/paths_settings.h>
#include <libcockatrice/utility/qt_utils.h>
@ -256,8 +261,13 @@ TabDeckStorage::TabDeckStorage(TabSupervisor *_tabSupervisor,
syncManager = new DeckSyncManager(
client, [](const DeckList &deck) { return getDeckColorIdentity(deck, CardDatabaseManager::query()); }, this);
syncManager->setConflictDefault(SettingsCache::instance().deckSync().getConflictDefault());
connect(&SettingsCache::instance().deckSync(), &DeckSyncSettings::conflictDefaultChanged, syncManager,
&DeckSyncManager::setConflictDefault);
connect(syncManager, &DeckSyncManager::statusMessage, this, &TabDeckStorage::onSyncStatusMessage);
connect(syncManager, &DeckSyncManager::syncFinished, this, &TabDeckStorage::onSyncFinished);
connect(syncManager, &DeckSyncManager::firstSyncDetected, this, &TabDeckStorage::onFirstSyncDetected);
connect(syncManager, &DeckSyncManager::conflictRequest, this, &TabDeckStorage::onConflictRequest);
if (currentUserInfo != nullptr) {
syncUsername = QString::fromStdString(currentUserInfo->name());
}
@ -558,6 +568,34 @@ void TabDeckStorage::actSyncNow()
syncManager->syncNow();
}
void TabDeckStorage::onFirstSyncDetected(int localCount, int serverCount)
{
DlgSyncOnboarding dialog(localCount, serverCount, this);
if (dialog.exec() == QDialog::Accepted) {
syncManager->continueFirstSync(dialog.selectedMode());
} else {
syncManager->cancelFirstSync();
}
}
void TabDeckStorage::onConflictRequest(const DeckSyncConflict &conflict)
{
DlgSyncConflict dialog(conflict, this);
if (dialog.exec() != QDialog::Accepted) {
DeckSyncResolution skip;
skip.action = DeckSyncSkipConflict;
syncManager->resolveConflict(skip);
return;
}
const DeckSyncResolution resolution = dialog.resolution();
if (resolution.rememberAlways &&
(resolution.action == DeckSyncKeepMine || resolution.action == DeckSyncKeepServer)) {
SettingsCache::instance().deckSync().setConflictDefault(
resolution.action == DeckSyncKeepMine ? DeckSyncConflictKeepMine : DeckSyncConflictKeepServer);
}
syncManager->resolveConflict(resolution);
}
void TabDeckStorage::onSyncStatusMessage(const QString &message)
{
syncStatusType = SyncStatusType::Working;

View file

@ -20,6 +20,8 @@
#include <qtmetamacros.h>
struct LoadedDeck;
struct DeckSyncConflict;
struct DeckSyncResolution;
class ServerInfo_User;
class QTreeView;
class QFileSystemModel;
@ -128,6 +130,8 @@ private slots:
void deleteDeckFinished(const Response &response, const CommandContainer &commandContainer);
void actSyncNow();
void onFirstSyncDetected(int localCount, int serverCount);
void onConflictRequest(const DeckSyncConflict &conflict);
void onSyncStatusMessage(const QString &message);
void onSyncFinished(const SyncSummary &summary, const QString &error);

View file

@ -12,6 +12,7 @@ set(HEADERS
libcockatrice/settings/commander_bracket_settings.h
libcockatrice/settings/debug_settings.h
libcockatrice/settings/deck_editor_settings.h
libcockatrice/settings/deck_sync_settings.h
libcockatrice/settings/download_settings.h
libcockatrice/settings/game_filters_settings.h
libcockatrice/settings/game_settings.h
@ -43,6 +44,7 @@ add_library(
libcockatrice/settings/chat_settings.cpp
libcockatrice/settings/debug_settings.cpp
libcockatrice/settings/deck_editor_settings.cpp
libcockatrice/settings/deck_sync_settings.cpp
libcockatrice/settings/download_settings.cpp
libcockatrice/settings/game_filters_settings.cpp
libcockatrice/settings/game_settings.cpp

View file

@ -0,0 +1,21 @@
#include "deck_sync_settings.h"
#include "libcockatrice/settings/settings_manager.h"
#include <QVariant>
DeckSyncSettings::DeckSyncSettings(const QString &settingPath, QObject *parent)
: SettingsManager(settingPath + "deck_sync.ini", "decksync", QString(), parent)
{
}
int DeckSyncSettings::getConflictDefault() const
{
return getValue("conflictDefault", QString(), QString(), DeckSyncConflictAsk).toInt();
}
void DeckSyncSettings::setConflictDefault(int _conflictDefault)
{
setValue(_conflictDefault, "conflictDefault");
emit conflictDefaultChanged(_conflictDefault);
}

View file

@ -0,0 +1,38 @@
#ifndef DECK_SYNC_SETTINGS_H
#define DECK_SYNC_SETTINGS_H
#include "settings_manager.h"
#include <QString>
#include <qtmetamacros.h>
class QObject;
enum DeckSyncConflictDefault
{
DeckSyncConflictAsk = 0, ///< Ask every time a deck changed on both sides.
DeckSyncConflictKeepMine, ///< Silently keep the local deck.
DeckSyncConflictKeepServer, ///< Silently keep the server deck.
DeckSyncConflictKeepNewer, ///< Silently keep whichever side changed last.
};
class DeckSyncSettings : public SettingsManager
{
Q_OBJECT
friend class SettingsCache;
public:
[[nodiscard]] int getConflictDefault() const;
void setConflictDefault(int _conflictDefault);
signals:
void conflictDefaultChanged(int conflictDefault);
public:
explicit DeckSyncSettings(const QString &settingPath, QObject *parent = nullptr);
private:
DeckSyncSettings(const DeckSyncSettings & /*other*/);
};
#endif // DECK_SYNC_SETTINGS_H

View file

@ -119,6 +119,26 @@ TEST(DeckSyncSidecarTest, RemoveDropsRecord)
EXPECT_FALSE(reloaded.contains("a.cod"));
}
TEST(DeckSyncSidecarTest, ModeRoundTripsAndDefaultsToLinked)
{
QTemporaryDir dir;
ASSERT_TRUE(dir.isValid());
DeckSyncSidecar sidecar(sidecarPath(dir));
EXPECT_EQ(sidecar.mode, DeckSyncSidecar::MODE_LINKED);
sidecar.mode = DeckSyncSidecar::MODE_SEPARATE;
EXPECT_TRUE(sidecar.save());
DeckSyncSidecar reloaded(sidecarPath(dir));
EXPECT_TRUE(reloaded.load());
EXPECT_EQ(reloaded.mode, DeckSyncSidecar::MODE_SEPARATE);
}
TEST(DeckSyncSidecarTest, PathForDeckPathBuildsSidecarPath)
{
QString path = DeckSyncSidecar::pathForDeckPath("/decks", "abc123");
EXPECT_EQ(path, QString("/decks/.sync/abc123.json"));
}
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);

View file

@ -13,6 +13,7 @@
#include <libcockatrice/settings/cards_display_settings.h>
#include <libcockatrice/settings/chat_settings.h>
#include <libcockatrice/settings/deck_editor_settings.h>
#include <libcockatrice/settings/deck_sync_settings.h>
#include <libcockatrice/settings/download_settings.h>
#include <libcockatrice/settings/game_settings.h>
#include <libcockatrice/settings/interface_settings.h>
@ -586,6 +587,25 @@ TEST_F(SettingsDefaultsTest, DeckEditor_VdeStartupTab_SetAndGet)
ASSERT_EQ(s.getVdeStartupTab(), VdeStartupTabContext);
}
// --- DeckSyncSettings ---
TEST_F(SettingsDefaultsTest, DeckSync_ConflictDefault_Default)
{
DeckSyncSettings s(settingsPath, nullptr);
ASSERT_EQ(s.getConflictDefault(), DeckSyncConflictAsk);
}
TEST_F(SettingsDefaultsTest, DeckSync_ConflictDefault_SetAndGet)
{
DeckSyncSettings s(settingsPath, nullptr);
s.setConflictDefault(DeckSyncConflictKeepNewer);
ASSERT_EQ(s.getConflictDefault(), DeckSyncConflictKeepNewer);
s.setConflictDefault(DeckSyncConflictKeepMine);
ASSERT_EQ(s.getConflictDefault(), DeckSyncConflictKeepMine);
s.setConflictDefault(DeckSyncConflictAsk);
ASSERT_EQ(s.getConflictDefault(), DeckSyncConflictAsk);
}
// --- NetworkSettings ---
TEST_F(SettingsDefaultsTest, Network_ClientID_Default)