PB: server compiles again, standalone RemoteClient is able to log in

This commit is contained in:
Max-Wilhelm Bruker 2011-12-30 21:50:25 +01:00
parent 10018280e5
commit d3b96b1a88
39 changed files with 988 additions and 807 deletions

View file

@ -7,7 +7,7 @@
LocalClient::LocalClient(LocalServerInterface *_lsi, const QString &_playerName, QObject *parent)
: AbstractClient(parent), lsi(_lsi)
{
connect(lsi, SIGNAL(itemToClient(ProtocolItem *)), this, SLOT(itemFromServer(ProtocolItem *)));
connect(lsi, SIGNAL(itemToClient(const ServerMessage &)), this, SLOT(itemFromServer(const ServerMessage &)));
Command_Login loginCmd;
loginCmd.set_user_name(_playerName.toStdString());
@ -27,7 +27,7 @@ void LocalClient::sendCommandContainer(const CommandContainer &cont)
lsi->itemFromClient(cont);
}
void LocalClient::itemFromServer(ProtocolItem *item)
void LocalClient::itemFromServer(const ServerMessage &item)
{
processProtocolItem(item);
}