Removed 2nd arg from ShortcutsSettings::getShortcut

This commit is contained in:
marco 2015-08-16 20:11:17 +02:00
parent 1ca89e0b09
commit d3d6f70496
12 changed files with 117 additions and 196 deletions

View file

@ -683,79 +683,61 @@ void Player::retranslateUi()
}
aPlay->setText(tr("&Play"));
aPlay->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aPlay", QKeySequence()));
aPlay->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPlay"));
aHide->setText(tr("&Hide"));
aPlayFacedown->setText(tr("Play &Face Down"));
aTap->setText(tr("&Tap"));
aTap->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aTap", QKeySequence()));
aTap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aTap"));
aUntap->setText(tr("&Untap"));
aUntap->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUntap", QKeySequence()));
aUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUntap"));
aDoesntUntap->setText(tr("Toggle &normal untapping"));
aDoesntUntap->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDoesntUntap", QKeySequence()));
aDoesntUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDoesntUntap"));
aFlip->setText(tr("&Flip"));
aFlip->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aFlip", QKeySequence()));
aFlip->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aFlip"));
aPeek->setText(tr("&Peek at card face"));
aPeek->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aPeek", QKeySequence()));
aPeek->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPeek"));
aClone->setText(tr("&Clone"));
aClone->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aClone", QKeySequence("Ctrl+J")));
aClone->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aClone"));
aAttach->setText(tr("Attac&h to card..."));
aAttach->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aAttach", QKeySequence("Ctrl+A")));
aAttach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aAttach"));
aUnattach->setText(tr("Unattac&h"));
aUnattach->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUnattach", QKeySequence()));
aUnattach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUnattach"));
aDrawArrow->setText(tr("&Draw arrow..."));
aDrawArrow->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawArrow", QKeySequence()));
aDrawArrow->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDrawArrow"));
aIncP->setText(tr("&Increase power"));
aIncP->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/IncP", QKeySequence("Ctrl++")));
aIncP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/IncP"));
aDecP->setText(tr("&Decrease power"));
aDecP->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDecP", QKeySequence("Ctrl+-")));
aDecP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecP"));
aIncT->setText(tr("I&ncrease toughness"));
aIncT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aIncT", QKeySequence("Alt++")));
aIncT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncT"));
aDecT->setText(tr("D&ecrease toughness"));
aDecT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDecT", QKeySequence("Alt+-")));
aDecT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecT"));
aIncPT->setText(tr("In&crease power and toughness"));
aIncPT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aIncPT", QKeySequence("Ctrl+Alt++")));
aIncPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncPT"));
aDecPT->setText(tr("Dec&rease power and toughness"));
aDecPT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDecPT", QKeySequence("Ctrl+Alt+-")));
aDecPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecPT"));
aSetPT->setText(tr("Set &power and toughness..."));
aSetPT->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aSetPT", QKeySequence("Ctrl+P")));
aSetPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetPT"));
aSetAnnotation->setText(tr("&Set annotation..."));
aSetAnnotation->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aSetAnnotation", QKeySequence()));
aSetAnnotation->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetAnnotation"));
QStringList counterColors;
counterColors.append(tr("Red"));
@ -764,27 +746,27 @@ void Player::retranslateUi()
QList<QKeySequence> addCCShortCuts;
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCRed", QKeySequence()));
"Player/aCCRed"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCYellow", QKeySequence()));
"Player/aCCYellow"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCGreen", QKeySequence()));
"Player/aCCGreen"));
QList<QKeySequence> removeCCShortCuts;
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCRed", QKeySequence()));
"Player/aRCRed"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCYellow", QKeySequence()));
"Player/aRCYellow"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCGreen", QKeySequence()));
"Player/aRCGreen"));
QList<QKeySequence> setCCShortCuts;
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCRed", QKeySequence()));
"Player/aSCRed"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCYellow", QKeySequence()));
"Player/aSCYellow"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCGreen", QKeySequence()));
"Player/aSCGreen"));
for (int i = 0; i < aAddCounter.size(); ++i){
aAddCounter[i]->setText(tr("&Add counter (%1)").arg(counterColors[i]));
@ -801,23 +783,23 @@ void Player::retranslateUi()
aMoveToTopLibrary->setText(tr("&Top of library"));
aMoveToTopLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToTopLibrary", QKeySequence()));
"Player/aMoveToTopLibrary"));
aMoveToBottomLibrary->setText(tr("&Bottom of library"));
aMoveToBottomLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToBottomLibrary", QKeySequence()));
"Player/aMoveToBottomLibrary"));
aMoveToHand->setText(tr("&Hand"));
aMoveToHand->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToHand", QKeySequence()));
"Player/aMoveToHand"));
aMoveToGraveyard->setText(tr("&Graveyard"));
aMoveToGraveyard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToGraveyard", QKeySequence("Ctrl+Del")));
"Player/aMoveToGraveyard"));
aMoveToExile->setText(tr("&Exile"));
aMoveToExile->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToExile", QKeySequence()));
"Player/aMoveToExile"));
QMapIterator<QString, CardZone *> zoneIterator(zones);
while (zoneIterator.hasNext())
@ -829,52 +811,49 @@ void Player::setShortcutsActive()
shortcutsActive = true;
aViewSideboard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewSideboard", QKeySequence("Ctrl+F3")));
"Player/aViewSideboard"));
aViewLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewLibrary", QKeySequence("F3")));
"Player/aViewLibrary"));
aViewTopCards->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewTopCards", QKeySequence("Ctrl+W")));
"Player/aViewTopCards"));
aViewGraveyard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewGraveyard", QKeySequence("F4")));
"Player/aViewGraveyard"));
aViewRfg->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewRfg", QKeySequence()));
"Player/aViewRfg"));
aDrawCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawCard", QKeySequence("Ctrl+D")));
"Player/aDrawCard"));
aDrawCards->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawCards", QKeySequence("Ctrl+E")));
"Player/aDrawCards"));
aUndoDraw->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUndoDraw", QKeySequence("Ctrl+Shift+D")));
"Player/aUndoDraw"));
aMulligan->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMulligan", QKeySequence("Ctrl+M")));
"Player/aMulligan"));
aShuffle->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aShuffle", QKeySequence("Ctrl+S")));
"Player/aShuffle"));
aUntapAll->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUntapAll", QKeySequence("Ctrl+U")));
"Player/aUntapAll"));
aRollDie->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRollDie", QKeySequence("Ctrl+I")));
"Player/aRollDie"));
aCreateToken->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCreateToken",
QKeySequence("Ctrl+T")));
"Player/aCreateToken"));
aCreateAnotherToken->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCreateAnotherToken",
QKeySequence("Ctrl+G")));
"Player/aCreateAnotherToken"));
aAlwaysRevealTopCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aAlwaysRevealTopCard",
QKeySequence("Ctrl+N")));
"Player/aAlwaysRevealTopCard"));
QMapIterator<int, AbstractCounter *> counterIterator(counters);
while (counterIterator.hasNext())