Removed 2nd arg from ShortcutsSettings::getShortcut

This commit is contained in:
marco 2015-08-16 20:11:17 +02:00
parent 1ca89e0b09
commit d3d6f70496
12 changed files with 117 additions and 196 deletions

View file

@ -126,12 +126,10 @@ void DeckViewContainer::retranslateUi()
{
loadLocalButton->setText(tr("Load local deck"));
loadLocalButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DeckViewContainer/loadLocalButton",
QKeySequence("Ctrl+O")));
"DeckViewContainer/loadLocalButton"));
loadRemoteButton->setText(tr("Load deck from server"));
loadRemoteButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DeckViewContainer/loadRemoteButton",
QKeySequence("Ctrl+Alt+O")));
"DeckViewContainer/loadRemoteButton"));
readyStartButton->setText(tr("Ready to s&tart"));
updateSideboardLockButtonText();
}
@ -473,17 +471,17 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
QAction *temp = new QAction(QString(), this);
connect(temp, SIGNAL(triggered()), this, SLOT(actPhaseAction()));
switch (i) {
case 0: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase0" ,QKeySequence("F5"))); break;
case 1: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase1" ,QKeySequence())); break;
case 2: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase2" ,QKeySequence("F6"))); break;
case 3: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase3" ,QKeySequence("F7"))); break;
case 4: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase4" ,QKeySequence("F8"))); break;
case 5: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase5" ,QKeySequence())); break;
case 6: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase6" ,QKeySequence())); break;
case 7: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase7" ,QKeySequence())); break;
case 8: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase8" ,QKeySequence())); break;
case 9: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase9" ,QKeySequence("F9"))); break;
case 10:temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase10" ,QKeySequence("F10"))); break;
case 0: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase0")); break;
case 1: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase1")); break;
case 2: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase2")); break;
case 3: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase3")); break;
case 4: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase4")); break;
case 5: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase5")); break;
case 6: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase6")); break;
case 7: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase7")); break;
case 8: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase8")); break;
case 9: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase9")); break;
case 10:temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase10")); break;
default: ;
}
phasesMenu->addAction(temp);
@ -555,56 +553,44 @@ void TabGame::retranslateUi()
if (aNextPhase) {
aNextPhase->setText(tr("Next &phase"));
aNextPhase->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aNextPhase",
QList<QKeySequence>()
<< QKeySequence("Ctrl+Space")
<< QKeySequence("Tab")));
"Player/aNextPhase"));
}
if (aNextTurn) {
aNextTurn->setText(tr("Next &turn"));
aNextTurn->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aNextTurn",
QList<QKeySequence>()
<< QKeySequence("Ctrl+Return")
<< QKeySequence("Ctrl+Enter")));
"Player/aNextTurn"));
}
if (aRemoveLocalArrows) {
aRemoveLocalArrows->setText(tr("&Remove all local arrows"));
aRemoveLocalArrows->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRemoveLocalArrows",
QKeySequence("Ctrl+R")));
"Player/aRemoveLocalArrows"));
}
if (aRotateViewCW) {
aRotateViewCW->setText(tr("Rotate View Cl&ockwise"));
aRotateViewCW->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRotateViewCW",
QKeySequence("Ctrl+]")));
"Player/aRotateViewCW"));
}
if (aRotateViewCCW) {
aRotateViewCCW->setText(tr("Rotate View Co&unterclockwise"));
aRotateViewCCW->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRotateViewCCW",
QKeySequence("Ctrl+[")));
"Player/aRotateViewCCW"));
}
if (aGameInfo)
aGameInfo->setText(tr("Game &information"));
if (aConcede) {
aConcede->setText(tr("&Concede"));
aConcede->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aConcede",
QKeySequence("F2")));
"Player/aConcede"));
}
if (aLeaveGame) {
aLeaveGame->setText(tr("&Leave game"));
aLeaveGame->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aLeaveGame",
QKeySequence("Ctrl+Q")));
"Player/aLeaveGame"));
}
if (aCloseReplay) {
aCloseReplay->setText(tr("C&lose replay"));
aCloseReplay->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCloseReplay",
QKeySequence("Ctrl+Q")));
"Player/aCloseReplay"));
}
if (sayLabel)