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minor cleanups, server-side deck storage code is working again
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parent
eabe3511cb
commit
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19 changed files with 85 additions and 70 deletions
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@ -31,8 +31,8 @@ TabUserLists::TabUserLists(TabSupervisor *_tabSupervisor, AbstractClient *_clien
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connect(client, SIGNAL(userLeftEventReceived(const Event_UserLeft &)), this, SLOT(processUserLeftEvent(const Event_UserLeft &)));
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connect(client, SIGNAL(buddyListReceived(const QList<ServerInfo_User> &)), this, SLOT(buddyListReceived(const QList<ServerInfo_User> &)));
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connect(client, SIGNAL(ignoreListReceived(const QList<ServerInfo_User> &)), this, SLOT(ignoreListReceived(const QList<ServerInfo_User> &)));
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connect(client, SIGNAL(addToListEventReceived(const Event_AddToList *)), this, SLOT(processAddToListEvent(const Event_AddToList &)));
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connect(client, SIGNAL(removeFromListEventReceived(const Event_RemoveFromList *)), this, SLOT(processRemoveFromListEvent(const Event_RemoveFromList &)));
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connect(client, SIGNAL(addToListEventReceived(const Event_AddToList &)), this, SLOT(processAddToListEvent(const Event_AddToList &)));
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connect(client, SIGNAL(removeFromListEventReceived(const Event_RemoveFromList &)), this, SLOT(processRemoveFromListEvent(const Event_RemoveFromList &)));
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PendingCommand *pend = client->prepareSessionCommand(Command_ListUsers());
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connect(pend, SIGNAL(finished(const Response &)), this, SLOT(processListUsersResponse(const Response &)));
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