server-side replay support

This commit is contained in:
Max-Wilhelm Bruker 2012-02-20 22:13:48 +01:00
parent 7cec442694
commit d50d179b2f
13 changed files with 177 additions and 89 deletions

View file

@ -28,6 +28,7 @@
#include "server_logger.h"
#include "main.h"
#include "passwordhasher.h"
#include "pb/game_replay.pb.h"
#include "pb/event_server_message.pb.h"
#include "pb/event_server_shutdown.pb.h"
#include "pb/event_connection_closed.pb.h"
@ -535,6 +536,47 @@ void Servatrice::statusUpdate()
execSqlQuery(query);
}
void Servatrice::storeGameInformation(int secondsElapsed, const QStringList &allPlayersEver, const GameReplay &replay)
{
QStringList gameTypes;
for (int i = replay.game_info().game_types_size() - 1; i >= 0; --i)
gameTypes.append(QString::number(replay.game_info().game_types(i)));
QByteArray replayBlob;
const unsigned int size = replay.ByteSize();
replayBlob.resize(size);
replay.SerializeToArray(replayBlob.data(), size);
QMutexLocker locker(&dbMutex);
if (!checkSql())
return;
QSqlQuery query1;
query1.prepare("insert into " + dbPrefix + "_games (id_room, id, descr, creator_name, password, game_types, player_count, time_started, time_finished, replay) values (:id_room, :id_game, :descr, :creator_name, :password, :game_types, :player_count, date_sub(now(), interval :seconds second), now(), :replay)");
query1.bindValue(":id_room", replay.game_info().room_id());
query1.bindValue(":id_game", replay.game_info().game_id());
query1.bindValue(":descr", QString::fromStdString(replay.game_info().description()));
query1.bindValue(":creator_name", QString::fromStdString(replay.game_info().creator_info().name()));
query1.bindValue(":password", replay.game_info().with_password() ? 1 : 0);
query1.bindValue(":game_types", gameTypes.isEmpty() ? QString("") : gameTypes.join(","));
query1.bindValue(":player_count", replay.game_info().max_players());
query1.bindValue(":seconds", secondsElapsed);
query1.bindValue(":replay", replayBlob);
if (!execSqlQuery(query1))
return;
QSqlQuery query2;
query2.prepare("insert into " + dbPrefix + "_games_players (id_game, player_name) values (:id_game, :player_name)");
QVariantList gameIds, playerNames;
for (int i = allPlayersEver.size() - 1; i >= 0; --i) {
gameIds.append(replay.game_info().game_id());
playerNames.append(allPlayersEver[i]);
}
query2.bindValue(":id_game", gameIds);
query2.bindValue(":player_name", playerNames);
query2.execBatch();
}
void Servatrice::scheduleShutdown(const QString &reason, int minutes)
{
QMutexLocker locker(&serverMutex);