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PB: everything compiles except for deck storage
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commit
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51 changed files with 659 additions and 628 deletions
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@ -18,7 +18,7 @@ class TabUserLists;
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class RoomEvent;
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class GameEventContainer;
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class Event_GameJoined;
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class Event_Message;
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class Event_UserMessage;
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class ServerInfo_Room;
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class ServerInfo_User;
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@ -54,7 +54,7 @@ public:
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TabSupervisor(QWidget *parent = 0);
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~TabSupervisor();
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void retranslateUi();
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void start(AbstractClient *_client, ServerInfo_User *userInfo);
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void start(AbstractClient *_client, const ServerInfo_User &userInfo);
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void startLocal(const QList<AbstractClient *> &_clients);
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void stop();
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int getGameCount() const { return gameTabs.size(); }
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@ -71,19 +71,19 @@ private slots:
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void closeButtonPressed();
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void updateCurrent(int index);
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void updatePingTime(int value, int max);
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void gameJoined(Event_GameJoined *event);
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void localGameJoined(Event_GameJoined *event);
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void gameJoined(const Event_GameJoined &event);
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void localGameJoined(const Event_GameJoined &event);
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void gameLeft(TabGame *tab);
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void addRoomTab(ServerInfo_Room *info, bool setCurrent);
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void addRoomTab(const ServerInfo_Room &info, bool setCurrent);
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void roomLeft(TabRoom *tab);
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TabMessage *addMessageTab(const QString &userName, bool focus);
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void processUserLeft(const QString &userName);
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void processUserJoined(const QString &userName);
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void talkLeft(TabMessage *tab);
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void tabUserEvent(bool globalEvent);
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void processRoomEvent(RoomEvent *event);
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void processGameEventContainer(GameEventContainer *cont);
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void processMessageEvent(Event_Message *event);
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void processRoomEvent(const RoomEvent &event);
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void processGameEventContainer(const GameEventContainer &cont);
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void processUserMessageEvent(const Event_UserMessage &event);
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};
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#endif
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