diff --git a/cockatrice/src/client/tabs/tab_game.cpp b/cockatrice/src/client/tabs/tab_game.cpp index cd2e4acdf..68c60ff15 100644 --- a/cockatrice/src/client/tabs/tab_game.cpp +++ b/cockatrice/src/client/tabs/tab_game.cpp @@ -8,7 +8,6 @@ #include "../../dialogs/dlg_manage_sets.h" #include "../../game/board/arrow_item.h" #include "../../game/cards/card_database.h" -#include "../../client/ui/widgets/cards/card_info_frame_widget.h" #include "../../game/cards/card_database_manager.h" #include "../../game/cards/card_item.h" #include "../../game/game_scene.h" diff --git a/cockatrice/src/deck/deck_list_model.cpp b/cockatrice/src/deck/deck_list_model.cpp index 3658c9800..117043420 100644 --- a/cockatrice/src/deck/deck_list_model.cpp +++ b/cockatrice/src/deck/deck_list_model.cpp @@ -245,10 +245,10 @@ bool DeckListModel::setData(const QModelIndex &index, const QVariant &value, con break; case 2: node->setCardSetCode(value.toString()); - break; + break; case 3: node->setCardCollectorNumber(value.toString()); - break; + break; default: return false; } @@ -299,7 +299,8 @@ InnerDecklistNode *DeckListModel::createNodeIfNeeded(const QString &name, InnerD return newNode; } -DecklistModelCardNode *DeckListModel::findCardNode(const QString &cardName, const QString &zoneName, const QString &uuid) const +DecklistModelCardNode * +DeckListModel::findCardNode(const QString &cardName, const QString &zoneName, const QString &uuid) const { InnerDecklistNode *zoneNode, *typeNode; CardInfoPtr info; @@ -341,12 +342,17 @@ QModelIndex DeckListModel::findCard(const QString &cardName, const QString &zone QModelIndex DeckListModel::addPreferredPrintingCard(const QString &cardName, const QString &zoneName, bool abAddAnyway) { - return addCard(cardName, CardDatabaseManager::getInstance()->getPreferredSetForCard(cardName), zoneName, abAddAnyway); + return addCard(cardName, CardDatabaseManager::getInstance()->getPreferredSetForCard(cardName), zoneName, + abAddAnyway); } -QModelIndex DeckListModel::addCard(const QString &cardName, const CardInfoPerSet cardInfoSet, const QString &zoneName, bool abAddAnyway) +QModelIndex DeckListModel::addCard(const QString &cardName, + const CardInfoPerSet cardInfoSet, + const QString &zoneName, + bool abAddAnyway) { - CardInfoPtr cardInfo = CardDatabaseManager::getInstance()->getCardByNameAndUUID(cardName, cardInfoSet.getProperty("uuid")); + CardInfoPtr cardInfo = + CardDatabaseManager::getInstance()->getCardByNameAndUUID(cardName, cardInfoSet.getProperty("uuid")); if (cardInfo == nullptr) { if (abAddAnyway) { @@ -369,8 +375,8 @@ QModelIndex DeckListModel::addCard(const QString &cardName, const CardInfoPerSet auto *cardNode = dynamic_cast( cardTypeNode->findCardChildByNameAndUUID(cardName, cardInfoSet.getProperty("uuid"))); if (!cardNode) { - auto *decklistCard = deckList->addCard( - cardInfo->getName(), zoneName, cardInfoSet.getProperty("uuid"), cardInfoSet.getProperty("num")); + auto *decklistCard = deckList->addCard(cardInfo->getName(), zoneName, cardInfoSet.getProperty("uuid"), + cardInfoSet.getProperty("num")); beginInsertRows(parentIndex, static_cast(cardTypeNode->size()), static_cast(cardTypeNode->size())); cardNode = new DecklistModelCardNode(decklistCard, cardTypeNode); endInsertRows(); diff --git a/cockatrice/src/deck/deck_list_model.h b/cockatrice/src/deck/deck_list_model.h index e1ad1f0e2..af8e7a619 100644 --- a/cockatrice/src/deck/deck_list_model.h +++ b/cockatrice/src/deck/deck_list_model.h @@ -1,8 +1,8 @@ #ifndef DECKLISTMODEL_H #define DECKLISTMODEL_H -#include "decklist.h" #include "../game/cards/card_database.h" +#include "decklist.h" #include #include @@ -101,7 +101,8 @@ private: Qt::SortOrder lastKnownOrder; InnerDecklistNode *createNodeIfNeeded(const QString &name, InnerDecklistNode *parent); QModelIndex nodeToIndex(AbstractDecklistNode *node) const; - DecklistModelCardNode *findCardNode(const QString &cardName, const QString &zoneName, const QString &uuid = "") const; + DecklistModelCardNode * + findCardNode(const QString &cardName, const QString &zoneName, const QString &uuid = "") const; void emitRecursiveUpdates(const QModelIndex &index); void sortHelper(InnerDecklistNode *node, Qt::SortOrder order); diff --git a/cockatrice/src/deck/deck_view.cpp b/cockatrice/src/deck/deck_view.cpp index 3e375f96e..0de94e479 100644 --- a/cockatrice/src/deck/deck_view.cpp +++ b/cockatrice/src/deck/deck_view.cpp @@ -68,7 +68,10 @@ void DeckViewCardDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) event->accept(); } -DeckViewCard::DeckViewCard(const QString &_name, const QString &_uuid, const QString &_originZone, QGraphicsItem *parent) +DeckViewCard::DeckViewCard(const QString &_name, + const QString &_uuid, + const QString &_originZone, + QGraphicsItem *parent) : AbstractCardItem(_name, _uuid, 0, -1, parent), originZone(_originZone), dragItem(0) { setAcceptHoverEvents(true); @@ -354,7 +357,8 @@ void DeckViewScene::rebuildTree() continue; for (int k = 0; k < currentCard->getNumber(); ++k) { - DeckViewCard *newCard = new DeckViewCard(currentCard->getName(), currentCard->getCardUuid(), currentZone->getName(), container); + DeckViewCard *newCard = new DeckViewCard(currentCard->getName(), currentCard->getCardUuid(), + currentZone->getName(), container); container->addCard(newCard); emit newCardAdded(newCard); } diff --git a/common/server_card.cpp b/common/server_card.cpp index 30b0179d4..076573e12 100644 --- a/common/server_card.cpp +++ b/common/server_card.cpp @@ -28,9 +28,9 @@ #include Server_Card::Server_Card(QString _name, QString _uuid, int _id, int _coord_x, int _coord_y, Server_CardZone *_zone) - : zone(_zone), id(_id), coord_x(_coord_x), coord_y(_coord_y), name(_name), uuid(_uuid), tapped(false), attacking(false), - facedown(false), color(), ptString(), annotation(), destroyOnZoneChange(false), doesntUntap(false), parentCard(0), - stashedCard(nullptr) + : zone(_zone), id(_id), coord_x(_coord_x), coord_y(_coord_y), name(_name), uuid(_uuid), tapped(false), + attacking(false), facedown(false), color(), ptString(), annotation(), destroyOnZoneChange(false), + doesntUntap(false), parentCard(0), stashedCard(nullptr) { }