SoundEngine overhaul

This commit is contained in:
Jeff 2015-08-26 15:04:53 -04:00
parent 311536d1aa
commit d6398477ae
16 changed files with 128 additions and 81 deletions

View file

@ -4,48 +4,76 @@
#include <QAudioFormat>
#include <QFile>
#include <QBuffer>
#include <QStringList>
#if QT_VERSION > 0x050000
#include <QMediaPlayer>
#include <QUrl>
#endif
SoundEngine::SoundEngine(QObject *parent)
: QObject(parent), audio(0)
: QObject(parent), audio(0)
{
enabled = false;
inputBuffer = new QBuffer(this);
connect(settingsCache, SIGNAL(soundPathChanged()), this, SLOT(cacheData()));
connect(settingsCache, SIGNAL(soundEnabledChanged()), this, SLOT(soundEnabledChanged()));
cacheData();
soundEnabledChanged();
lastTapPlayed = QDateTime::currentDateTime();
lastEndStepPlayed = QDateTime::currentDateTime();
lastAttackStepPlayed = QDateTime::currentDateTime();
}
void SoundEngine::cacheData()
{
static const QStringList fileNames = QStringList()
<< "end_step" << "tap" << "player_joined" << "attack";
for (int i = 0; i < fileNames.size(); ++i) {
QFile file(settingsCache->getSoundPath() + "/" + fileNames[i] + ".raw");
if(!file.exists())
continue;
file.open(QIODevice::ReadOnly);
audioData.insert(fileNames[i], file.readAll());
file.close();
}
fileNames = QStringList()
/*Phases*/
<< "untap_step" << "upkeep_step" << "draw_step" << "main_1"
<< "start_combat" << "attack_step" << "block_step" << "damage_step" << "end_combat"
<< "main_2" << "end_step"
/*Game Actions*/
<< "draw_card" << "play_card" << "tap_card" << "untap_card"
<< "shuffle" << "roll_dice" << "life_change"
/*Player*/
<< "player_join" << "player_leave" << "player_disconnect" << "player_reconnect" << "player_concede"
/*Spectator*/
<< "spectator_join" << "spectator_leave"
/*Chat & UI*/
<< "chat_mention" << "all_mention" << "private_message";
#if QT_VERSION < 0x050000 //QT4
for (int i = 0; i < fileNames.size(); ++i) {
QFile file(settingsCache->getSoundPath() + "/" + fileNames[i] + ".wav");
if(!file.exists())
continue;
file.open(QIODevice::ReadOnly);
file.seek(44);
audioCache.insert(fileNames[i], file.readAll());
file.close();
}
#else //QT5
QStringList ext = QStringList() << ".mp4" << ".mp3" << ".wav";
for (int i = 0; i < fileNames.size(); ++i) {
for (int j = 0; j < ext.size(); ++j) {
QString filepath = settingsCache->getSoundPath() + "/" + fileNames[i] + ext[j];
QFile file(filepath);
if (file.exists()){
QMediaPlayer *player = new QMediaPlayer;
player->setMedia(QUrl::fromLocalFile(filepath));
audioData.insert(fileNames[i], player);
break;
}
}
}
#endif
}
void SoundEngine::soundEnabledChanged()
{
#if QT_VERSION < 0x050000 //QT4
if (settingsCache->getSoundEnabled()) {
qDebug("SoundEngine: enabling sound");
QAudioFormat format;
#if QT_VERSION < 0x050000
format.setFrequency(44100);
format.setChannels(1);
#else
format.setSampleRate(44100);
format.setChannelCount(1);
#endif
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
@ -57,46 +85,41 @@ void SoundEngine::soundEnabledChanged()
audio->deleteLater();
audio = 0;
}
#else //QT5
if (settingsCache->getSoundEnabled()) {
qDebug("SoundEngine: enabling sound");
enabled = true;
}else{
qDebug("SoundEngine: disabling sound");
enabled = false;
for (int i = 0; i < fileNames.size(); ++i) {
if (audioData.contains(fileNames[i]) &&
audioData[fileNames[i]]->state() != QMediaPlayer::StoppedState)
audioData[fileNames[i]]->stop();
}
}
#endif
}
void SoundEngine::playSound(const QString &fileName)
void SoundEngine::playSound(QString fileName)
{
if (!audio)
#if QT_VERSION < 0x050000 //QT4
if (!fileNames.contains(fileName) || !audio)
return;
audio->stop();
inputBuffer->close();
inputBuffer->setData(audioData[fileName]);
inputBuffer->setData(audioCache[fileName]);
inputBuffer->open(QIODevice::ReadOnly);
#if QT_VERSION >= 0x050000
audio->setVolume(settingsCache->getMasterVolume() / 100.0);
#endif
audio->start(inputBuffer);
}
#else //QT5
if (!audioData.contains(fileName) || !enabled){
return;
}
void SoundEngine::endStep()
{
if (lastEndStepPlayed.secsTo(QDateTime::currentDateTime()) >= 1)
playSound("end_step");
lastEndStepPlayed = QDateTime::currentDateTime();
}
void SoundEngine::tap()
{
if (lastTapPlayed.secsTo(QDateTime::currentDateTime()) >= 1)
playSound("tap");
lastTapPlayed = QDateTime::currentDateTime();
}
void SoundEngine::playerJoined()
{
playSound("player_joined");
}
void SoundEngine::attack() {
if (lastAttackStepPlayed.secsTo(QDateTime::currentDateTime()) >= 1)
playSound("attack");
lastAttackStepPlayed = QDateTime::currentDateTime();
}
audioData[fileName]->setVolume(settingsCache->getMasterVolume());
audioData[fileName]->stop();
audioData[fileName]->setPosition(0);
audioData[fileName]->play();
#endif
}