Change default log level to info (#5779)

* update qtlogging.ini

* bump some qCDebug to qCInfo and qCWarning
This commit is contained in:
RickyRister 2025-04-02 21:17:10 -07:00 committed by GitHub
parent 2fcdb52157
commit d662152088
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GPG key ID: B5690EEEBB952194
30 changed files with 117 additions and 113 deletions

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@ -68,7 +68,7 @@ void CardDatabase::clear()
void CardDatabase::addCard(CardInfoPtr card)
{
if (card == nullptr) {
qCDebug(CardDatabaseLog) << "CardDatabase::addCard(nullptr)";
qCWarning(CardDatabaseLog) << "CardDatabase::addCard(nullptr)";
return;
}
@ -93,7 +93,7 @@ void CardDatabase::addCard(CardInfoPtr card)
void CardDatabase::removeCard(CardInfoPtr card)
{
if (card.isNull()) {
qCDebug(CardDatabaseLog) << "CardDatabase::removeCard(nullptr)";
qCWarning(CardDatabaseLog) << "CardDatabase::removeCard(nullptr)";
return;
}
@ -247,8 +247,8 @@ LoadStatus CardDatabase::loadCardDatabase(const QString &path)
}
int msecs = startTime.msecsTo(QTime::currentTime());
qCDebug(CardDatabaseLoadingLog) << "Path =" << path << "Status =" << tempLoadStatus << "Cards =" << cards.size()
<< "Sets =" << sets.size() << QString("%1ms").arg(msecs);
qCInfo(CardDatabaseLoadingLog) << "Path =" << path << "Status =" << tempLoadStatus << "Cards =" << cards.size()
<< "Sets =" << sets.size() << QString("%1ms").arg(msecs);
return tempLoadStatus;
}
@ -257,7 +257,7 @@ LoadStatus CardDatabase::loadCardDatabases()
{
reloadDatabaseMutex->lock();
qCDebug(CardDatabaseLoadingLog) << "Started";
qCInfo(CardDatabaseLoadingLog) << "Card Database Loading Started";
clear(); // remove old db
@ -278,7 +278,7 @@ LoadStatus CardDatabase::loadCardDatabases()
for (auto i = 0; i < databasePaths.size(); ++i) {
const auto &databasePath = databasePaths.at(i);
qCDebug(CardDatabaseLoadingLog) << "Loading Custom Set" << i << "(" << databasePath << ")";
qCInfo(CardDatabaseLoadingLog) << "Loading Custom Set" << i << "(" << databasePath << ")";
loadCardDatabase(databasePath);
}
@ -291,10 +291,10 @@ LoadStatus CardDatabase::loadCardDatabases()
if (loadStatus == Ok) {
checkUnknownSets(); // update deck editors, etc
qCDebug(CardDatabaseLoadingSuccessOrFailureLog) << "Success";
qCInfo(CardDatabaseLoadingSuccessOrFailureLog) << "Card Database Loading Success";
emit cardDatabaseLoadingFinished();
} else {
qCDebug(CardDatabaseLoadingSuccessOrFailureLog) << "Failed";
qCInfo(CardDatabaseLoadingSuccessOrFailureLog) << "Card Database Loading Failed";
emit cardDatabaseLoadingFailed(); // bring up the settings dialog
}