diff --git a/common/server_game.cpp b/common/server_game.cpp index f27772bbb..7b1a2006f 100644 --- a/common/server_game.cpp +++ b/common/server_game.cpp @@ -652,22 +652,7 @@ void Server_Game::setActivePlayer(int _activePlayer) void Server_Game::setActivePhase(int _activePhase) { QMutexLocker locker(&gameMutex); - - for (Server_Player *player : players.values()) { - QList toDelete = player->getArrows().values(); - for (int i = 0; i < toDelete.size(); ++i) { - Server_Arrow *a = toDelete[i]; - - Event_DeleteArrow event; - event.set_arrow_id(a->getId()); - sendGameEventContainer(prepareGameEvent(event, player->getPlayerId())); - - player->deleteArrow(a->getId()); - } - } - activePhase = _activePhase; - Event_SetActivePhase event; event.set_phase(activePhase); sendGameEventContainer(prepareGameEvent(event, -1));